Patch Release Notes and Discussion Thread

  • Thread starter DrJustice
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For all interested in a day to day comparison i race at Bathurst yesterday night in skaanky's gt3 serie



So i did run on 6.0 with same setup 100% same conditions.

So first of all things have changed. A lot. And i like it far better than before.

Now those throwing like mads the cars in corners and going all 4 wheels sliding around in drift style will have rightfully to suffer.

Things that overheat your tires:

1) throwing car in turns suddenly
2) 4 wheels sliding into corners
3) LOCKING BRAKES (i run the m3 gt3 and it has no ABS) This will really really kill your tires!
4) Exceeding a certain wheel turning (it seems to add over the time)

The more you keep at it the more it adds for it takes more time for tires to cool down from abuse!

now a picture of last night race at lap 10:

C973qnt.jpg


and now a picture of 6.0

6DzIHH6.jpg


As can be easily seen, tire consumption is basically 100% the same. The FR tire do get more heated up in the twisted section but cools down pretty normally and doesn't have weird behaviour.

I tried overstressing the tires using a lot of wheel turning radius to achieve a faster time and i managed to get the tire 100% red out of the bad treatment i gave it. So smooth is the way to go.

It also provides a very interesting tire management and the way passes are taken can be important for an extreme pass with locked brakes might mean being pretty slower for 2-3 turns!

Another interesting thing is that going smooth makes your tires breath like they actually do in racing!

Last part is the car behaviour and speed.

1)car behaves diffrently! Or actually the same but you have to work your input in a more realistic way to avoid overheating the tires. The more the tire overheats the worse it'll behave; if you ease down for 3-4 turns it'll gradually cool again.

2)Times. As you can see above, times are faster for me. it seems that i'm getting that little extra warmt while turning that gives me some extra grip.

My best in race was in low 2.10s with draft on 5.0 race

In this 6.0 test i got easily a 2.09.928 with damaged aero (yeah i'm not a bathurst master lol), so if you take care of your tires IT'S ACTUALLY FASTER and i didn't tune it at all from 5.0! I'm pretty sure that with some pressure play i can make the car feel even better than this and get in 2.08s!
Good explanation Karsten thank you and .... it seems we are faster now with the new patch :cheers:
 
Glitches glitches, and ahhh yes, more glitches....Do these patches actually fix anything? Or are they just the DLC files, along with a few new features, disguised as fixes?
 
Glitches glitches, and ahhh yes, more glitches....Do these patches actually fix anything? Or are they just the DLC files, along with a few new features, disguised as fixes?
It's all working good here since the last patches... And i haven't had a single landmine in ages :)
 
The only glitch I've had tonight is the classic loss of engine audio. This time extremely quiet deceleration sound.
 
Tires are broke. From what Casey said it seems like they want to punish mistakes more, fair enough. But they overdid it. My tires are 235 on my out lap at Silverstone. This setup will do mid 57's and my tires were under 220 for a 18 lap race on patch 5.0. Bathurst is the same story. Camber used to also make your tires run much cooler on 5.0. Now it doesn't make a difference. Driving slower or more conservatively will not take away 35F of temperature. The tires are way too hot on GT3 cars at least.
 
Doing 3:23.xx with the TS040 at Le Mans requires higher tire pressures. I had to go up to 1.88 bar on all four tires from 1.70 bar. I'm experiencing quite a bit of understeer from the front tires at high speeds though. I'm still trying to get it down to the 3:22.xx range. If or when I achieve a quick and consistent setup I'll move on to developing a better approach to long distance driving at the track.
 
Tires are broke. From what Casey said it seems like they want to punish mistakes more, fair enough. But they overdid it. My tires are 235 on my out lap at Silverstone. This setup will do mid 57's and my tires were under 220 for a 18 lap race on patch 5.0. Bathurst is the same story. Camber used to also make your tires run much cooler on 5.0. Now it doesn't make a difference. Driving slower or more conservatively will not take away 35F of temperature. The tires are way too hot on GT3 cars at least.

Told you, who ever thinks this is faster or realistic is trippin :lol:

Its over kill, some track are way worse then others Brands way worse then Nords makes no
sense :lol:
 
Told you, who ever thinks this is faster or realistic is trippin :lol:

Its over kill, some track are way worse then others Brands way worse then Nords makes no
sense :lol:
I think having tires that punish mistakes and bad setups is great. This new tire however heats up way too much even when you don't make mistakes.
 
I think having tires that punish mistakes and bad setups is great. This new tire however heats up way too much even when you don't make mistakes.

Yes i know it needs fixing, im all down for being more realistic but this is way off. Some tracks are shocking after 3 laps :lol:
 
For all interested in a day to day comparison i race at Bathurst yesterday night in skaanky's gt3 serie



So i did run on 6.0 with same setup 100% same conditions.

So first of all things have changed. A lot. And i like it far better than before.

Now those throwing like mads the cars in corners and going all 4 wheels sliding around in drift style will have rightfully to suffer.

Things that overheat your tires:

1) throwing car in turns suddenly
2) 4 wheels sliding into corners
3) LOCKING BRAKES (i run the m3 gt3 and it has no ABS) This will really really kill your tires!
4) Exceeding a certain wheel turning (it seems to add over the time)

The more you keep at it the more it adds for it takes more time for tires to cool down from abuse!

now a picture of last night race at lap 10:

C973qnt.jpg


and now a picture of 6.0

6DzIHH6.jpg


As can be easily seen, tire consumption is basically 100% the same. The FR tire do get more heated up in the twisted section but cools down pretty normally and doesn't have weird behaviour.

I tried overstressing the tires using a lot of wheel turning radius to achieve a faster time and i managed to get the tire 100% red out of the bad treatment i gave it. So smooth is the way to go.

It also provides a very interesting tire management and the way passes are taken can be important for an extreme pass with locked brakes might mean being pretty slower for 2-3 turns!

Another interesting thing is that going smooth makes your tires breath like they actually do in racing!

Last part is the car behaviour and speed.

1)car behaves diffrently! Or actually the same but you have to work your input in a more realistic way to avoid overheating the tires. The more the tire overheats the worse it'll behave; if you ease down for 3-4 turns it'll gradually cool again.

2)Times. As you can see above, times are faster for me. it seems that i'm getting that little extra warmt while turning that gives me some extra grip.

My best in race was in low 2.10s with draft on 5.0 race

In this 6.0 test i got easily a 2.09.928 with damaged aero (yeah i'm not a bathurst master lol), so if you take care of your tires IT'S ACTUALLY FASTER and i didn't tune it at all from 5.0! I'm pretty sure that with some pressure play i can make the car feel even better than this and get in 2.08s!

I mean whats this post all about?
 
Will increasing the tire pressure heat up the tire ? Why increasing tire pressure can get better lap times on 6.0, considering the added heat buidl up that comes with the patch ?
 
Will increasing the tire pressure heat up the tire ? Why increasing tire pressure can get better lap times on 6.0, considering the added heat buidl up that comes with the patch ?
Just ran at Road America in the Z4 with 87F track temp. Went from 1.90 to 2.10 and the front left was at 242F after 2 laps. At 1.80 it was at 250F after 2 laps. This is a setup that had no overheating issues at all pre 6.0. The grip level differential from 1.80 to 2.10 seems the same as 5.0 but the heat differntial seems smaller yet the overall heat is much higher.

In the patch notes they said "re-calibrated most tyres for a carcass heating fix when the tyres are underinflated", this stemmed from a bug with the Ginetta G40. I'd say they screwed up other tires while fixing the Ginetta.
 
Your tires will degrade if you push your car to hard in corners,to much throttle,hard braking into a lock-up,partial drift etc. It is just like real racing folks. You must drive it now.Works fine for me,slow in fast out. Sven is completely correct in his findings,me and 3 of my buddies did 27 laps at Caldwell,yeah you push it all over the place,tires heat and degrade.
 
Your tires will degrade if you push your car to hard in corners,to much throttle,hard braking into a lock-up,partial drift etc. It is just like real racing folks. You must drive it now.Works fine for me,slow in fast out. Sven is completely correct in his findings,me and 3 of my buddies did 27 laps at Caldwell,yeah you push it all over the place,tires heat and degrade.
You've lost your mind if your going to try and tell me tires should overheat after an OUT LAP. If your tires aren't overheating it's because your reaching your driving limit before you reached the cars limit. I'm not calling you out, I'm just calling it like it is.
 
You've lost your mind if your going to try and tell me tires should overheat after an OUT LAP. If your tires aren't overheating it's because your reaching your driving limit before you reached the cars limit. I'm not calling you out, I'm just calling it like it is.
Call it what you want,if you abuse your tires they fall off! Don't overheat your tires. Maybe your exceding your driving limit?
 
I've just spent 2 hours testing the tyres in free practice. When you leave the pits the tyres are around 90C. If you push hard in the outlap, scrubbing speed into corners, sliding a bit, etc., the tyres will be overheating on lap 1 and get progressively worse. I had them over 120C by lap 3.

However, when I slowed down and drove more smoothly I could manage the tyres, staying between 100C and 110C. I had to drive about 1s slower and consciously be smooth with all my inputs.

It's added a new dimension to my racing that I didn't really care about before, although I always try to be smooth.

Also, changing the pressures had very little, if any impact on tyre temperatures.
 
Haven't played with 6.0 yet (replacing hdd with a 2tb one, and it's taking forever to back up), and I can see two sides here. One side saying it's more realistic having to drive smoothly and manage the tyre temps, and others saying temps are way too high and they can't drive on the limit.

I won't give an assessment until I've tested it obviously, but what I can say without experiencing the changes is that pre 6.0, I could take the softest tyres for any car in the game, and do enormous stints, driving ridiculously aggressive, quali style laps, and suffer very little to no thermal penalty from it. Even on full fuel loads I could throw the car around without a problem. This is in no way realistic.

If they've fixed that so that abusing the tyres and overdriving them will result in higher temps, then it sounds fine to me. However, I'll wait until I try it to give my impression on if I think the changes have worked or not.
 
I've just spent 2 hours testing the tyres in free practice. When you leave the pits the tyres are around 90C. If you push hard in the outlap, scrubbing speed into corners, sliding a bit, etc., the tyres will be overheating on lap 1 and get progressively worse. I had them over 120C by lap 3.

However, when I slowed down and drove more smoothly I could manage the tyres, staying between 100C and 110C. I had to drive about 1s slower and consciously be smooth with all my inputs.

It's added a new dimension to my racing that I didn't really care about before, although I always try to be smooth.

Also, changing the pressures had very little, if any impact on tyre temperatures.

Have you tried with lowest or very low tire pressure, see if the heat build up quicker as you drive and how high the temp would go compared to running very high pressure from beginning ? Has anyone tried to alter handling balance with tire pressure ( lower front to reduce understeer or lower rear to reduce oversteer) ?
 
No I didn't try going to the lowest tyre pressure. I did go to the highest pressure to see if it kept the tyre temperature down while I abused the car, and it did not.

Setting ride height, toe, etc. to make the car turn better or accelerate better still works as normal, but the only way I could keep the tyre temperatures in a good range was to drive smoother, brake earlier and accelerate smoother.
 
I've just spent 2 hours testing the tyres in free practice. When you leave the pits the tyres are around 90C. If you push hard in the outlap, scrubbing speed into corners, sliding a bit, etc., the tyres will be overheating on lap 1 and get progressively worse. I had them over 120C by lap 3.

However, when I slowed down and drove more smoothly I could manage the tyres, staying between 100C and 110C. I had to drive about 1s slower and consciously be smooth with all my inputs.

It's added a new dimension to my racing that I didn't really care about before, although I always try to be smooth.

Also, changing the pressures had very little, if any impact on tyre temperatures.
Thank you,good to see someone else getting the same results. That's 3 of us that have came to the same conclusion.
 
Haven't played with 6.0 yet (replacing hdd with a 2tb one, and it's taking forever to back up), and I can see two sides here. One side saying it's more realistic having to drive smoothly and manage the tyre temps, and others saying temps are way too high and they can't drive on the limit.

I won't give an assessment until I've tested it obviously, but what I can say without experiencing the changes is that pre 6.0, I could take the softest tyres for any car in the game, and do enormous stints, driving ridiculously aggressive, quali style laps, and suffer very little to no thermal penalty from it. Even on full fuel loads I could throw the car around without a problem. This is in no way realistic.

If they've fixed that so that abusing the tyres and overdriving them will result in higher temps, then it sounds fine to me. However, I'll wait until I try it to give my impression on if I think the changes have worked or not.
The new tires do heat up differently based on what tire has the most load on it. In a left hand turn your right rear will now heat up more than your left rear when you slide. This is a good thing.

However if anyone thinks this new load sensitivity is realistic, they are crazy. We're talking seconds that need to be lost just to keep tires under 100C. That's absurd.

Also the sweet spot on GT3 tires from 1.80-2.00 now has a lot less temperature variation than it previously did. 0.02 bar used to make a big difference, now 0.1 bar is needed to see the same difference.
 
Tires are broke. From what Casey said it seems like they want to punish mistakes more, fair enough. But they overdid it. My tires are 235 on my out lap at Silverstone. This setup will do mid 57's and my tires were under 220 for a 18 lap race on patch 5.0. Bathurst is the same story. Camber used to also make your tires run much cooler on 5.0. Now it doesn't make a difference. Driving slower or more conservatively will not take away 35F of temperature. The tires are way too hot on GT3 cars at least.


Told you, who ever thinks this is faster or realistic is trippin :lol:

Its over kill, some track are way worse then others Brands way worse then Nords makes no
sense :lol:

I think having tires that punish mistakes and bad setups is great. This new tire however heats up way too much even when you don't make mistakes.

Yes i know it needs fixing, im all down for being more realistic but this is way off. Some tracks are shocking after 3 laps :lol:


I mean whats this post all about?

The truth. Or you think i made it up?

Just ran at Road America in the Z4 with 87F track temp. Went from 1.90 to 2.10 and the front left was at 242F after 2 laps. At 1.80 it was at 250F after 2 laps. This is a setup that had no overheating issues at all pre 6.0. The grip level differential from 1.80 to 2.10 seems the same as 5.0 but the heat differntial seems smaller yet the overall heat is much higher.

In the patch notes they said "re-calibrated most tyres for a carcass heating fix when the tyres are underinflated", this stemmed from a bug with the Ginetta G40. I'd say they screwed up other tires while fixing the Ginetta.

Concerning the above, I disagree, they are perfectly ok... I tested them only on M3 but they really behave as they should and not even overheat...

You just can't use the tires to brake you car or keep turning and turning when the car wants to widen up its racing line and if you do the tyres get heated over and over... i posted my finding with photos even. the consumption is 100% the same, times are actually faster now. So i guess it's your driving or way of tuning guys... I did 10 laps at bathurst no problem and made a whole test race of 14 laps at Road America yesterday too.

Your tires will degrade if you push your car to hard in corners,to much throttle,hard braking into a lock-up,partial drift etc. It is just like real racing folks. You must drive it now.Works fine for me,slow in fast out. Sven is completely correct in his findings,me and 3 of my buddies did 27 laps at Caldwell,yeah you push it all over the place,tires heat and degrade.

This.

You've lost your mind if your going to try and tell me tires should overheat after an OUT LAP. If your tires aren't overheating it's because your reaching your driving limit before you reached the cars limit. I'm not calling you out, I'm just calling it like it is.

Your tyre pressure mate?

Call it what you want,if you abuse your tires they fall off! Don't overheat your tires. Maybe your exceding your driving limit?

I've just spent 2 hours testing the tyres in free practice. When you leave the pits the tyres are around 90C. If you push hard in the outlap, scrubbing speed into corners, sliding a bit, etc., the tyres will be overheating on lap 1 and get progressively worse. I had them over 120C by lap 3.

However, when I slowed down and drove more smoothly I could manage the tyres, staying between 100C and 110C. I had to drive about 1s slower and consciously be smooth with all my inputs.

It's added a new dimension to my racing that I didn't really care about before, although I always try to be smooth.

Also, changing the pressures had very little, if any impact on tyre temperatures.

This! Exactly what i found out. Drive Jenson Button style people! You can't drive the car as in an endless qualifying lap like aliens did so far. No one in real life drives their cars that way.

I hope they do not re-patch the game for complainers.
 

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