PENALTY SYSTEM IS STILL A PIECE OF ****!!!

^ You kinda forced the car ahead into the accident. It seems he tried to slow down for the other car coming in, you tapped his bumper pushing him along, he gets taken out. You and the car messing up get a tiny penalty (in time, I guess it was -10 SR as usual)

Of course the driver going full speed on the grass getting back on the road at a terrible angle should have been ghosted earlier and still get SR Down for reckless re-entry.

Fair to give you something (1 sec) for not re-acting to the imminent collision / not giving an out to the car ahead. Totally inadequate ghosting and punishment for the car that went off.
 
What is the handbrake trick? Are they using it to initiate a quick slide into the other car/contact under braking to force the penalty? Seems like PD could/should disable the use of handbrake except for the first 2 seconds of a race (only allow use to help launch from standing start).
 
What is the handbrake trick? Are they using it to initiate a quick slide into the other car/contact under braking to force the penalty? Seems like PD could/should disable the use of handbrake except for the first 2 seconds of a race (only allow use to help launch from standing start).

It does not cause the hit car to get a penalty, (that just happens anyway because they are on the outside so normally at fault according to this system), it just allows the car divebombing to stay on the track (and dive from even further back than average) by helping them hit the other car side on, rather than with the front where they may go off track too. :banghead:

Not all divebombers do it but I've seen it a number of times now, too many for it to not be intentional. 👎
 
^ You kinda forced the car ahead into the accident. It seems he tried to slow down for the other car coming in, you tapped his bumper pushing him along, he gets taken out. You and the car messing up get a tiny penalty (in time, I guess it was -10 SR as usual)

Of course the driver going full speed on the grass getting back on the road at a terrible angle should have been ghosted earlier and still get SR Down for reckless re-entry.

Fair to give you something (1 sec) for not re-acting to the imminent collision / not giving an out to the car ahead. Totally inadequate ghosting and punishment for the car that went off.


I don't see it the same way. In my opinion the 2nd car wasn't being forced (pressured) by anyone (including car 3). Watching the acceleration & braking of car 2 showed me that. Car 2 was not trying to avoid the collision but executing from the corner, the recovering car came back onto the track surface too fast to avoid (again in my opinion). I don't have an answer for car 3's penalty but your bump theory does sound logical. 1 second penalty for car 1 reentering the racing surface at any angle, in THAT place was not severe enough. It should have been a SR down check and 3-4 second penalty.


I have been studying a lot of racing lately, read lots of comments from racers talking about the flawed PD system, and came to 2 conclusions . . . GTS is a game played by those 10-70 years old which is meant to be won by winning races (at any cost). The second conclusion is driving by a set of rules (without everyone playing by said rules) without an accurate penalty system is crazy.
 
Well, so far today I'm 6 for 6 in getting clean races. 👍
Instead of giving people the benefit of the doubt, I'm driving under the assumption that everyone I don't know is evil, and taking the necessary precautions. Although, I probably won't win any races with this technique. :indiff:

Unfortunately that is how I race and I don't even come close to winning (unless it is a very very clean race - they do occur). This style of driving apparently goes against game standards. I enjoying the racing anyways . . . it is a game.
 
You kinda forced the car ahead into the accident. It seems he tried to slow down for the other car coming in

I get why you might think that (because of the chase cam it's all so clear) but he wasn't trying to slow down to avoid because he didn't see 🤬. If he drove bumper cam then he couldn't have seen anything. I was behind him and I missed the guy on the grass.

Fair to give you something (1 sec) for not re-acting to the imminent collision

I was a little busy at the moment. The Spoon isn't the easiest corner when it's just you on the track, let alone when you're right behind another car. :lol: Also he was kind of hidden behind the player list on the left and to me he literally came out of nowhere. Wasn't even showing on the radar. I had absolutely no idea he was there. I have also saved the live footage from my perspective.



The conclusion? The ghosting in this game is extremely unpredictable. I wonder, is it like that on purpose? I guess we'll never know.
 
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I get why you might think that (because of the chase cam it's all so clear) but he wasn't trying to slow down to avoid because he didn't see 🤬. If he drove bumper cam then he couldn't have seen anything. I was behind him and I missed the guy on the grass.



I was a little busy at the moment. The Spoon isn't the easiest corner when it's just you on the track, let alone when you're right behind another car. :lol: Also he was kind of hidden behind the player list on the left and to me he literally came out of nowhere. Wasn't even showing on the radar. I had absolutely no idea he was there. I have also saved the live footage from my perspective.



The conclusion? The ghosting in this game is extremely unpredictable. I wonder, is it like that on purpose? I guess we'll never know.


It all happens so fast when you're concentrating on the race and car ahead. The car in front is using his brakes to slow down a bit before getting taken out, but looks like trail braking, not trying to avoid imminent disaster.

I wouldn't have done any better, the car swerving back onto the track is clearly at fault. The ghosting kicked in too late and the penalty system made its usual dumb and useless judgement. The algorithm is simple, you made slight contact with the car ahead which went off. The only surprise here is that the car coming back on the track actually also got a penalty. It used to be that the car that gets taken out gets 5 or 10 sec penalty 🤬

The unpredictable ghosting also has to do with lag and bad programming. Hence you have a split second of a car becoming solid between different conditions for ghosting, like ghosting while serving a penalty, timer reaches zero, car becomes solid and goes back to ghost status for going too slow.
 
It has been a fun week racing in Catalunya. I was on a 3 race CRB streak and then this happened. The 3 sec penalty was bad enough, but for the punter to get only 1 sec? That ain’t right.

Was it a penalty for passing during a yellow flag? If so, it's really rare. It's only happened to me once.
 
No, it said it was for forcing another car off-track.

Yes the penalty is for turning in on the yellow Porsche (even though they are at fault too and it's a nothing incident) and nothing to do with the punter, although it probably does not happen without them doing that.

The game sees blocking another car on corner entry as a much more serious offence than just punting them off the track, it's stupid. :rolleyes:


:gtpflag:
 
It has been a fun week racing in Catalunya. I was on a 3 race CRB streak and then this happened. The 3 sec penalty was bad enough, but for the punter to get only 1 sec? That ain’t right.


So I wonder if this is the problem. The involved cars are in 3rd, 4th, and 5th place. You were in 4th going down the straight. But the blue car took 4th right before he hit the 3rd place car. The penalty system recorded that. But, when the penalty was awarded, you were once again showing 4th place. All the system knows is that the 4th place car needs to be given a penalty, and you were it at the moment it was given. If that's the case, it's a serious flaw in the system. Perhaps if enough people complain, PD will change it to record the driver name instead of the race position. Not holding my breath.

Question. Had the two cars been 'trading paint' earlier in the race? That was a very deliberate hit. Had to be a reason for it.
 
Yes the penalty is for turning in on the yellow Porsche (even though they are at fault too and it's a nothing incident) and nothing to do with the punter, although it probably does not happen without them doing that.

The game sees blocking another car on corner entry as a much more serious offence than just punting them off the track, it's stupid. :rolleyes:


:gtpflag:

Ahh, I see. Watching with that in mind and I won’t say it makes sense, but I follow the logic. You can see the bump from the yellow Porsche in my dash view. I’m also not on my normal line for the turn. I hesitated for a moment to let the missile pass and that left the door slightly open for the Porsche. I gave them room as we complete the turn, but I should have been on that curb. Ugh! That sucks.

So I wonder if this is the problem. The involved cars are in 3rd, 4th, and 5th place. You were in 4th going down the straight. But the blue car took 4th right before he hit the 3rd place car. The penalty system recorded that. But, when the penalty was awarded, you were once again showing 4th place. All the system knows is that the 4th place car needs to be given a penalty, and you were it at the moment it was given. If that's the case, it's a serious flaw in the system. Perhaps if enough people complain, PD will change it to record the driver name instead of the race position. Not holding my breath.

Question. Had the two cars been 'trading paint' earlier in the race? That was a very deliberate hit. Had to be a reason for it.

I had been behind those two for several laps. The black Porsche clearly had more pace, but the blue WRX was able to keep ahead until their mistake on turn 7 where we both passed. I didn’t see anything dirty from the black Porsche and thought the WRX had a temper tantrum for finally losing out. My wife’s theory was the BLM livery on the Porsche brought out the racist in the blue car. Who knows?
 
I had been behind those two for several laps. The black Porsche clearly had more pace, but the blue WRX was able to keep ahead until their mistake on turn 7 where we both passed. I didn’t see anything dirty from the black Porsche and thought the WRX had a temper tantrum for finally losing out. My wife’s theory was the BLM livery on the Porsche brought out the racist in the blue car. Who knows?

I don't think your penalty was for contact with the Porsche. You said it was for forcing a car off the track. The Porsche never left the track. IMO, that contact was a non-incident.

And I didn't even pay attention to the livery. But your wife has a good theory. Except... A racist driving a Japanese car? But anything's possible.
 
Why can't penalties be overruled or adjusted when the time difference has already been established? It can be worked out by the time everyone reaches the next checkpoint.

The penalty system should be more dynamic. At contact a warning should pop-up that it is under review. Then roughly by the next checkpoint a decision is made. The instant penalties at the moment are not like real racing at all, it's very video game like.
 
Here are a couple of incidents showing off my poor sportsmanship from yesterday.



.... and on the next lap....



Oh, you dirty, dirty man. Those should have been at least 5s penalties. That should teach you about driving straight or trying to race in this game. You don't drive straight or race in GTS, that's a big no no! That simply must be punished! Just think about it, the game is basically telling us that we shouldn't be playing it. If you hadn't been there he wouldn't have hit you. :lol: The thing I love the most about this week's Le Mans is when I get pushed or punted in a corner and get a shortcut penalty because of it. Brilliant stuff. That didn't use to happen. Well, another adjustment for the better by PD. :lol:
 
Oh, you dirty, dirty man. Those should have been at least 5s penalties. That should teach you about driving straight or trying to race in this game. You don't drive straight or race in GTS, that's a big no no! That simply must be punished! Just think about it, the game is basically telling us that we shouldn't be playing it. If you hadn't been there he wouldn't have hit you. :lol: The thing I love the most about this week's Le Mans is when I get pushed or punted in a corner and get a shortcut penalty because of it. Brilliant stuff. That didn't use to happen. Well, another adjustment for the better by PD. :lol:

Yup I've been getting that a lot as well. Get hit and pushed over the line, SR Down pops up first, then a few seconds later "ignoring track limits". So instead of 1 sec penalty and -10 SR, 1.5 sec track limit penalty and -10 SR for SR Down :banghead:

Also one time a R92CP behind me brakes too late and loses it in the final chicane, comes up beside me for the second turn and forces me off road with his entire car at a 45 degree angle to mine blocking every possible way to avoid, swiping me off the the road with them. I get 1 sec penalty for forcing another car off road :lol: The game usually gives that reason for nothing, this one was 1000% clear, yet gives it to me lol.

I was do to 77 SR, climbed back up to 78 yesterday evening :lol:

First race today, car lags on approach to Dunlop. I hit the lagger or rather his car jumps back and I'm half inside it, collision sound plays, his car jumps forward again and proceeds through the corner unaffected, 2 sec penalty for me lol. Was a D/S driver. Later, a car taps my bumper at Indianapolis pushing me a bit wide but I stay on the road, SR Down for me (C/S driver) From 78 to 67 SR.

3 reported after the next race, down to 55 SR. Rammed off into a wall, I get SR Down and 1.5 sec "hit the barrier" lol. Blatant brake checks on the straight. It's not Monday anymore, crash kiddies out in force.

Finally a clean race in SR.B and I get disconnected lap 4 :banghead::banghead::banghead::banghead::banghead::banghead::banghead:
 
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One CRB in SR.B, worth +10 SR, a rarity since next race I got rammed off again, 3 sec penalty

Just that one incident, -1 SR for the race, 63 SR left.

Here is that lovely "forced another car off the road penalty"

That was a lovely SR.A + SR.S lobby.

There are plenty more where that came from and of course plenty SR Downs as well for getting hit plus "ignoring track limits" or "hit the barrier" penalty as result.

It's only the fun of GR.C at Sarthe that I'm back. If no N24 or GR.3 (or faster) Bathurst daily C next week, GTS goes back in the corner. Although I could be persuaded with GR.1 at Big Willow. It's been well over 2 years since we had that combo. Most tracks and cars aren't worth putting up with the BS.
 
i was in a group of 6-7 cars fighting each other on race C , there were multiple little contacts and for EVERY SINGLE ONE i got a SR down , i went from 55k DR / 99 SR to 40k DR / 35 SR , mind you every other driver i was battling finished with a blue S

good thing i use an alt account
 
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