PENALTY SYSTEM IS STILL A PIECE OF ****!!!

So I'm watching a replay of yesterday's Race C. In two instances, I saw two different Brazilian cars majorly cut the Dunlop chicane. Basically made it a straight shot from the first left to the top of the Chapel descent. Neither were penalized. A Canadian however, missed the first left, slowed and tried to bring it back, and was penalized. Is there favoritism being shown?

To be honest, I am biased against Brazil. I've been punted by too many of them to view them in anything but a skeptical light.
 
So I'm watching a replay of yesterday's Race C. In two instances, I saw two different Brazilian cars majorly cut the Dunlop chicane. Basically made it a straight shot from the first left to the top of the Chapel descent. Neither were penalized. A Canadian however, missed the first left, slowed and tried to bring it back, and was penalized. Is there favoritism being shown?

To be honest, I am biased against Brazil. I've been punted by too many of them to view them in anything but a skeptical light.

Track limits are very inconsistently enforced, particularly at Le Sarthe. In some places you can get away with a big cut/extension, while a slight cut is penalised.

Do you really think PD coded a penalty system that favours one nationality over another? :lol: The penalty system has faults for sure but come on.

EDIT And don't forget the lag, particularly between North and South America. Where you see the Brazilian cars doesn't necessarily mean that's where they actually were.
 
Last edited:
That makes wonder, how many people actually race in sport mode vs how many people have alternate accounts because the penalty system is so bad. If 20k usernames race in sport mode each day how many actual people is that? 19k or closer to 5k because the penalty system is so 🤬 up??
The people running alt accounts because the penalty system is bonkers only run their ALTs. So they only count as one. On FIA days they practice in lobbies with their primary and race the primary so they only count as one those days too.
So 19K likely means at least 15-17k
 
Track limits are very inconsistently enforced, particularly at Le Sarthe. In some places you can get away with a big cut/extension, while a slight cut is penalised.

Do you really think PD coded a penalty system that favours one nationality over another? :lol: The penalty system has faults for sure but come on.

Lag has a lot to do with it. I would think your own console would handle the shortcut penalties, but I get less and less sure the more I see laggy cars take short cuts (that could not have been any different without lag) and get away with it. It's a fact Brazil races with over 150 ms latency on averageand any penalties are mostly in favor of the one with the most lag. The game doesn't favor one nation over the other, but it does favor (or give benefit of the doubt to) connections with higher latency.
 
Track limits are very inconsistently enforced, particularly at Le Sarthe. In some places you can get away with a big cut/extension, while a slight cut is penalised.

Do you really think PD coded a penalty system that favours one nationality over another? :lol: The penalty system has faults for sure but come on.

Yeah. The track limits and the penalties for cutting at Le Mans are absurdly non-realistic and idiotic and you never really know if you're going to get one. I mean, we don't even know where the track limits are but you get an almost race-ending penalty for going 1 cm beyond the invisible/predetermined line, even though by doing so you gained no time whatsoever. And then you get the same penalty for cutting the corner significantly and gaining a lot of time in the process. It is very poorly implemented.
 
That makes wonder, how many people actually race in sport mode vs how many people have alternate accounts because the penalty system is so bad. If 20k usernames race in sport mode each day how many actual people is that? 19k or closer to 5k because the penalty system is so 🤬 up??

as far as i'm concern i made alt accounts for other regions only , my primary is in Europe but i like to race against opponents all over the world

looks like brake checking induced penalties are back in business , i've been brake checked twice in the Mulsanne straight and twice i got 1sec for collision
 
Last edited by a moderator:
i was in a group of 6-7 cars fighting each other on race C , there were multiple little contacts and for EVERY SINGLE ONE i got a SR down , i went from 55k DR / 99 SR to 40k DR / 35 SR , mind you every other driver i was battling finished with a blue S

good thing i use an alt account

If you are driving online racing with two accounts which account Is Getting your best driving If you drive against me I have one account and you will get my best on any giving day good or bad.
 
It seems really harsh. Lost my 99 due to some ****** drivers and on the pathway back now on race B, was hit from behind in the first corner and became a passenger where I subsequently hit the car ahead of me which gave me a two second penalty. After that I hit green SR in every single checkpoint for the remainder of the race yet my DR at the end of the race was still red. Went from 76 to 71.
 
I got a 1 sec penalty from someone pushing me on a straight line to help me catch the leader. He had no penalty. Then another guy barely bumped me going inside and he got a a 1 sec too. The penalty system was fine before no?
 
I got a 1 sec penalty from someone pushing me on a straight line to help me catch the leader. He had no penalty. Then another guy barely bumped me going inside and he got a a 1 sec too. The penalty system was fine before no?

You can still bump draft but the difference in speed has to be pretty small, otherwise the car ahead gets a 1 sec penalty. I'm not risking it anymore, pulling beside a R92CP now and wait until he gets up to speed to tuck behind again. (driving the 787B)

It's all nonsense, I went down to the 50's today, then got back to SR.S and back down to the low 60's and ended at 71. Driving carefully as always but the penalty system disagrees. 10 SR for a clean race, -10 SR per SR Down which can be for slightest harmless contact from lag. Oh and I'm back to DR.A so now I get up to 4 sec penalties when I get rammed off :lol:

Track limits are just as inconsistent. Go slightly wide at Mulsanne, losing about 1.5 sec vs taking the corner optimally but avoiding the sand saving the corner, "ignoring track limits" 0.5 sec penalty. See a car completely ignoring Dunlop overtaking 2 cars, perfect! Maison Blanche is completely whack. It seems to depend on where you cross the line. Go an inch over too soon while slowing down to try to make it, 0.5 sec to be served in the worst place. Go 3 feet over a few feet later while gunning it (cause you cant avoid that penalty anymore anyway so you think), fine.

The best one is at the start. You're careful not to run into the car in front of you, car behind you doesn't care and bumps you ahead. "ignoring track limits" 1.5 sec penalty. That's lap 1 already ruined.

Roll with the punches, lower SR is better chances at winning. I won 3 races today without qualifying, lower SR creates opportunities. The best one was my last race today, I placed 4th with CRB, 12 positions gained, but look at that room. That feels rewarding :)
QYN920C.jpg
 
even the SR's down are inconsistent regarding SR loss , sometimes i lose 2 pts , sometimes i lose 10 pts (more than a full fledged penalty)
 
You get 10sr for a clean race bonus at le sarthe. Just on my way back up from a nightmare 55 :scared:.

even the SR's down are inconsistent regarding SR loss , sometimes i lose 2 pts , sometimes i lose 10 pts (more than a full fledged penalty)

I got a beautiful DR reset yesterday and down to 10 SR just from SR downs. All for either completely insignificant or unavoidable and out of my control incidents. Couldn't care less anymore. :lol:
 
Mmmm... reading the opinions of the New adjustments of the penalty system, I just don't even gonna bother to update the game,will be already the second second update from the game I passed.

Would be great to see sport mode really improved with the track limits, penalty system and rating system..but PD seems to run in a vicious circle.

Normal online lobbies are full of bugs,so don't even gonna bother to play on these having already other Sims working better in this aspect..and AI racing in this game is just boring.

Hopefully the next GT game is better than this one and with a at least good sport mode
 
I just don't even gonna bother to update the game

Yeah, don't. You're not missing anything. Except maybe frustration. :lol: Sport Mode is done. It was an experiment and it failed. PD have simply put too much faith in people wanting (and knowing how) to race clean, that's all. They don't know how to solve it and they keep showing us over and over again. Maybe they'll be able to pull something off on the new hardware but I'm not holding my breath.
 
Last edited:
The people running alt accounts because the penalty system is bonkers only run their ALTs. So they only count as one. On FIA days they practice in lobbies with their primary and race the primary so they only count as one those days too.
So 19K likely means at least 15-17k

I would be willing to bet there are a lot more alt accounts than that.
 
It's really weird that they've managed to make the penalty system so much worse than it was in the early days. Much fairer penalties used to be dished out and I don't recall nearly as much complaining as there is now.

In general, PD seems to lack a lot of self-awareness about what does and doesn't work about their game, from the physics engine to this penalty system.

Seeing as how they have struggled with this for so long, things probably won't get too much better in the next GT. I hope I'm wrong though and they've been working on a completely new approach behind the scenes. That's a baseless hope though.
 
Here's all you need to know about the idiots who run the penalty system:
-Punt another car off the track, and ruin their race= 3 penalty seconds.
-Crash into a wall, and ruin your own race= 5 penalty seconds. :rolleyes:
 
I'm not a huge complainer about the penalty system as I believe with a bit of game Time we can all learn how it behaves after each update and adapt.
However, I really don't understand why they struggle so much to put in place a balanced system. If they are not sure about the rules that need to be implemented and the severity applied, why won't they use thei partnership with the FIA?
They could certainly help design a fairer system.

The game developpers particularly seem to struggle to define who's to blame in the case of a light contact where one car is pushed outside of the track... In case of doubt (steering or throttle input prior to contact unclear, racing position up to debate... Hard to code stuff) they should apply the same penalty/absence of penalty to both cars
 
I'm not a huge complainer about the penalty system as I believe with a bit of game Time we can all learn how it behaves after each update and adapt.
However, I really don't understand why they struggle so much to put in place a balanced system. If they are not sure about the rules that need to be implemented and the severity applied, why won't they use thei partnership with the FIA?
They could certainly help design a fairer system.

The game developpers particularly seem to struggle to define who's to blame in the case of a light contact where one car is pushed outside of the track... In case of doubt (steering or throttle input prior to contact unclear, racing position up to debate... Hard to code stuff) they should apply the same penalty/absence of penalty to both cars
They should hire some of the developers from Rockstar Games. Those people are really really good. 👍
 
I'm not a huge complainer about the penalty system as I believe with a bit of game Time we can all learn how it behaves after each update and adapt.
But that isn't right. The real driving simulator should give penalties that would reflect real world penalties.
Giving people a penalty for being bump drafted is blatantly moronic, if they can not differentiate between bump drafting and brake checking they need to look more at their data.
To simply base the penalties on who gained speed is also moronic. I am beginning to doubt the coders ever race in public. All the penalties are based on people wanting to race fair.
That's not typically for the majority of daily races...
 
It's really weird that they've managed to make the penalty system so much worse than it was in the early days. Much fairer penalties used to be dished out and I don't recall nearly as much complaining as there is now.

There were lots of complainers-and they are to blame for getting the system screwed up in the first place.

Some of them are STILL posting in this thread. One of them never shuts up, ever.
 
I think there are several issues going on here that combine to make a Gordian Knot. Only way out is to cut the knot in ½ such that each player making contact (excepting bump drafts within prescribed zones) result in shared fault and SR- like in iRacing. Not perfect but the best compromise.

Underlying issues:
1. As with skiers and snowboarders on the same run, wheels and controllers have different turning styles. This causes chaos in corners.
2. There is no fear of dying/$$$/etc.
3. The system can be gamed once you understand how it works (inside slam, handbrake, bump to force penalty, etc.)
4. Too easy to farm SR back (excepting a few such as this week's Race C).
5. Inconsistent application of penalty under identical circumstance (you may/will get away with it).
6. Variable penalty based on DR/SR (less for lower rated drivers).
7. No activation of the damage model to deter contact.
8. No time-out from Sport Mode due to excessive and/or habitual SR-
 
The real driving simulator should give penalties that would reflect real world penalties.
The biggest problem with that, is there's lots of types of racing, with all sorts of different rules. Take Nascar, for example. They can push another car out of the way to take his spot, and even if the other guy's car is totaled, there's no penalty. Other racing series like F1 are way more strict.
This game doesn't really follow the rules of any specific racing series. I guess if it was a game that was F1 only, they could put their particular rules in place. Why should a race featuring Honda Fits use F1 rules?
I'd be fine with just about any penalty rules, as long as they are clearly stated, and consistently enforced.
 
Last edited:
Here's all you need to know about the idiots who run the penalty system:
-Punt another car off the track, and ruin their race= 3 penalty seconds.
-Crash into a wall, and ruin your own race= 5 penalty seconds. :rolleyes:

I would I agree but I got punted by the same Italian last night twice and witnessed them punting others in other races and they never got a penalty :banghead::banghead: Some people know the system and don’t give a damn.
 
Back