PENALTY SYSTEM IS STILL A PIECE OF ****!!!

That's just not true. But you have to change your mindset, heighten your awareness of what's behind you and be less aggressive until a safe pass is possible then execute fast.

I've done that. Been all courteous and respectful, waited for the right opportunity and then made a beautiful clean overtake. You know what I got in return? A nice trip to the beach in the next corner. :lol: It is hard to be less agressive when you're racing a bunch of idiots and dirty 🤬.
 
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Tolerance is certainly a thing when it comes to gaming and in particular GT Sport online races at the moment.

There is only so much time you can convince yourself about getting better when you realise the point that you have no tolerance for what is being offered in game.

Changes to the penalty system on Thursday, being out of practice made me finally realise that my hopes of ever having a decent SR again are now gone on my online profiles (both are currently 11 points).

I chose Race B since that was my favourite track of last week's selection as I know Brazil and bar a couple of corners where I have late braking
issues I can usually survive a race but not yesterday, if the bump draft penalty was implemented to try and deter us from doing it then PD have failed miserably because I got more than a handful of those and two instances where I did actually hit someone.

There is no incentive for me to want to race at the moment knowing the SR is only going to put me in with similar rough drivers and whilst I could do the FIA races it's the busiest time at work so that's not really able to be done at the times I'd like.

There seems no way to fix the game's penalty issues and PD continue to make it hard to actually improve our SR in actual racing because running at the back is fine but that then counters with lower DR so where do I find a balance that can improve my SR but not loose too much DR.

I already have known for some weeks that I am shelving this game but I really hope to hear of changes when GT 7 comes around,
 
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I already have known for some weeks that I am shelving this game but I really hope to hear of changes when GT 7 comes around,
 
I hope the penalty system will be fixed for GT7.

Given PD's history with GTS's penalty system, I hold little hope for improvement. Many changes I've seen over the years are steps back.

What would PS5 bring to the table in terms of fixes? Return to having penalty decisions and context from server to client side like how it used to be in 2018? It would be a start but that isn't new.

If ACC, iRacing etc on PC use shared fault systems, I'm sure other options were explored since there's little technical constraint/limitation to what can be done on PC and concluded it was the best solution. I picture a similar scenario for PS5 and I don't think it would surprise anyone if the existing system is migrated over with a few tweaks.
 
I think we all agree people have got different tolerance levels ;) ! Now what would you say does "sometimes" mean to you ?

I’d say in the lobbies I end up in 20 percent of the time there’s a strong chance someone’s trying to screw you.
In this game you have to know how to control the opponent.
Nine times of ten if there’s even a ten percent chance of making a clean pass GTS drivers will dive, but if you prioritize the right parts of the lap to be fast, and understand how to run lines which prevent temptation you have the best chances.
Your driving controls your opponents I’d say 75 percent of time.
Realistically if you are patient and don’t drive like a moron you’ll be 99. Imo if you can’t stay 99 most of the time it’s your own fault.
 
I’m currently watching the 24h 2019 Le Mans and it’s interesting to know when they flag someone for FIA violation that it’s real actual people not a computer software... could be this game’s problem ...either way I still can’t get with it

It’s hard to believe that the penalty system can not tell the differences between a front bumper and a rear bumper when contracts are made and whose wheels go off the track to give a penalty to.
 
More deep thoughts on the penalty system...

1. Add in SR- for any off-track adventures. Helps to ensure over-aggressive drivers maintain low SR and keep them from quickly bouncing back to SR 99.

2. Require use of Milage Points or in-game currency along with clean driving SR+ to "repair" damage from SR-
 
As expected DR reset, down to SR.E after a morning on the Nord. SR was going down on avg anyway (one bump is red SR for the race) but the final nail was getting rammed to last then attempted to be pushed off by everyone I passed, SR Down every time lol. From 6th to last, finished 3rd with penalties.

No matter, easy victory in SR.E despite having to serve 7.5 sec in bs penalties on the straight (including getting rammed into wall penalties), still 6 sec lead left.

It's all backwards, hit someone, they get SR Down and sometimes a time penalty. The penalty system is there to encourage dirty driving.
 
Maybe they should limit time trialsl to 30 minutes in sport mode for A,B,C races for 24 hrs. so pole will be a possibility for a lower rated drivers, let’s face it there is no fun in racing with out someone knocking on your door for the pass. Getting a low time in one car should not be your time for the week Driving different cars .
 
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It’s hard to believe that the penalty system can not tell the differences between a front bumper and a rear bumper when contracts are made and whose wheels go off the track to give a penalty to.

I get the obvious glitch with it ... Just saying how hearing them talk about penalties included a group of people. I don’t know if you watched this years virtual Le Mans, they even had FIA people watching and flagging people on sim rigs in different countries ..seems like it works better with people
 
I get the obvious glitch with it ... Just saying how hearing them talk about penalties included a group of people. I don’t know if you watched this years virtual Le Mans, they even had FIA people watching and flagging people on sim rigs in different countries ..seems like it works better with people
That's a given, real stewardship is always going to be better.
But that's not possible in a game with so many players.
 
It's been a long work and it has been boring for some time, but I've managed to maintain SR.S for the past year with very few dips below 99, in some particularly dirty races.

For hundreds of races I have kept a very cautious approach, made sure to only attempt to pass where it is the easiest on each track, avoiding SR trap races such as Tokyo, and basically being less competitive than I could be in a "competitive" game mode...:dunce:

In addition, I kept watching videos from popular sim racers (Rory Alexander, SuperGT and so on) and kept in mind the racing techniques and étiquettes taught in their videos.

As a result, I believe I have become a much more consistent driver and capable of being more agressive in a race while keeping it safe for other players.:cheers:

That doesn't mean I never run into some idiot who just doesn't care about ruining other people's races on top of his own... But in this case I am better equiped to face the situation and not let him ruin it for me.:) or at worst, I have SR to spare in order to make sure he will not make it through the race with a surgical punt.🤬
 
Guess who's back, GT Sport's dirtiest driver.

This was last time


Now with penalties

And he still dragged the entire room down to SR.E, mission accomplished.

Why is he still not banned. That's 3 races in a row this morning he's driving like that. This is the reason why we have to put up with bumped from behind penalties. (Still gets it wrong now and then)
 
Guess who's back, GT Sport's dirtiest driver.



Why is he still not banned. That's 3 races in a row this morning he's driving like that. This is the reason why we have to put up with bumped from behind penalties. (Still gets it wrong now and then)

I don't understand the enjoyment (of him) in this behaviour ..
by the number in the nickname he should be an "adult" .... should be ....

very childish driving ..IMHO

IR
 
Why is he still not banned.

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His SR history is the worst I've ever seen. Over 4000 races too. Sad.

PD won't ban (I never heard of it happening) for malicious driving since it means a drop in player numbers despite 'Interfering with Race' appearing within the report menu.

If PD wanted GTS to be a serious sim with consequences for such behavior, a system similar to iRacing's Protest System should had been brought in.
 
If you’re 99 your odds of being matched with that guy are infinitesimally small luckily. 99 percent of time he’s below 70 sr...LMAO.
 
Guess who's back, GT Sport's dirtiest driver.

This was last time


Now with penalties

And he still dragged the entire room down to SR.E, mission accomplished.

Why is he still not banned. That's 3 races in a row this morning he's driving like that. This is the reason why we have to put up with bumped from behind penalties. (Still gets it wrong now and then)


god i'd pay to see the post race chat with this guy :lol:
 
god i'd pay to see the post race chat with this guy :lol:

He usually leaves straight away, or just says good race. No point saying anything. When the penalties were off he got up to SR.S where he managed to get the whole room together to take him out over and over, still fell on deaf ears. Apparently he enjoys it. Last time I saw him he missed trying to torpedo me and quit right after. I guess I finally got in his head :D Haven't seen him since.

Unfortunately it's not just him, there are plenty in the lower SR ranks that drive like that. There's nothing to lose with this penalty system for those only looking for wreck fest. Disqualification should be brought back, but depends on the penalties actually going to the right car :/

If you’re 99 your odds of being matched with that guy are infinitesimally small luckily. 99 percent of time he’s below 70 sr...LMAO.

I was 99, but losing 10 SR for anyone that rams you it's so far been impossible to get past SR.B (in race B anyway). Heck today I've had 5 DR resets already and haven't been past SR.C :lol: Plus in the morning he gets matched with higher SR due to low player numbers. I started as SR.B, but that didn't last long. Plenty victories as well though and some great people to race, so whatever.

I started mapping the exact amount CRB's are worth in low SR, new project. It seems the max is 16 for race B starting at SR.1. That's 3.2 times as much as race B is worth from 50 SR and up (5 points max)
 
Guess who's back, GT Sport's dirtiest driver.

This was last time


Now with penalties

And he still dragged the entire room down to SR.E, mission accomplished.

Why is he still not banned. That's 3 races in a row this morning he's driving like that. This is the reason why we have to put up with bumped from behind penalties. (Still gets it wrong now and then)


Why can't there be a rule that says once you receive X seconds in penalties you are disqualified?

god i'd pay to see the post race chat with this guy :lol:

They usually don't hang around and chat, race and leave quickly.
 
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Why can't there be a rule that says once you receive X seconds in penalties you are disqualified?

We had that but PD messed it up like everything else with the penalty system. You could bump draft disqualify the car in front of you. Keep tapping their bumper until they get thrown out of the race. Blue moon bay was on with that system and every race people got DQ'd because the car behind them was bump drafting. It was pretty bad at Tokyo as well.
 
I could be overthinking it but I'm starting to think penalties are flawed on purpose. To simulate a "real" motor sport experience.

Real life racers often complain about the same things. Conversely if the penalty system was too perfect it wouldn't be like that at all.

The goal may not be a perfect penalty system. But one that mirrors an emotional motor sport experience.
 
@Kermit_2142 Good video, I wish the penalties would work like that on the Nord lol.

However at 9:06 that 3 sec penalty is for the car disconnecting which the server sees as ramming off road. I had that on the Nord today. The car in front of me quit or got disconnected, which made the car stop dead for a split second on the track, no way to avoid, he disappeared as I heard the clunk noise and I picked up a 3 sec penalty.

I've had that before as well, cars that quit stall (auto drive brakes hard) hard to avoid and you get 3 sec penalty for touching them. They didn't used to stop dead on the track though, that might be from an actual disconnect.

Side contact is a big problem still. You make a clean pass, all the other car has to do is touch you and you get a penalty or SR Down. Usually they lose control on corner exit, wobble a bit so their nose touches your rear and penalty for you.
 
The penalty system since the last update is absolute trash.
I just lost THIRTY SR in one race while doing race A in a A/S lobby.
All 3 times it was just close contact racing, first lap of the race, tight pack, of course you're bound to tap the bumper of the guy in front of you when you're in a lobby where all players have similar pace and are eager to win or gain position.
The race was absolutely clean, no dirty maneuvers from any driver, yet somehow this stupid game sees two cars touch in a corner and thinks this warrants a loss of 10SR points. And a guy ramming you gets the same SR loss?
At the end of the race, everyone had a red SR.
If the devs don't want people to race each other, they should make every race a rolling start with 500m between distance between each car, problem solved.

I just need +/- 10 more races for #322 and the trophy, and I'll be done with this stupid Sports mode.

Also while I'm here (dug my account just to post this rant), here's a video from a few weeks ago, Gr3 @ Bathurst. Full throttle down Conrod, I get tapped from behind and I get the penalty. Can someone explain this one to me?



This one...You messed up your exit onto the straight. Driver behind had a strong run in your slipstream. You move left of the normal line then appear to be retaking the racing line approaching the braking zone, but you finally notice the car behind and move left again to block him.
That sr has been in game a long time and for good reason. You shouldn’t expect to be allowed to veer left into a braking zone after moving left then back right onto the racing line on one of the fastest areas of any track lol.
That was a dirty block, yes subtle but you know what you did there.
You veered into the path of a car coming like 165mph plus into a braking zone.
Smh
If you are losing a ton of sr slow down a bit and control your car better.

Kermit that was a great video. That fella is more intelligent than the typically seen people and he’s pragmatic.
 
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