You need to penalise everyone involved in any collision, not it's not fair but no system can get the right guy every time except one that gets everyone, and it needs to take more than 6 games to go from bottom to top.
Yes, and the safety score for each player needs to be much more long term based.
Right now you get a little too aggressive, a little bad luck next thing you know you’ve gone from S99 to B 50 or some such.
This is another reason for shared fault...Yes it’s unfair in a way in that someone could hit you and give you pen anytime, BUT if the scoring was much more long term less up and down on the rating from a single incident then the playerbase would stay separated according to skill level far better and imo provide more fun.
Right now you could race 300 races clean, then one bad race you are demoted from S to say low A.
That’s asinine and does not represent the player.
Then, worse you take this driver and put them up against far less experienced players to beat them by 20 seconds or more which further demoralizes the lower level folks AND DOES NOT REPRESENT FAIR PNLINE MATCHMAKING which is sort of the point of all this-to match players of like skill...
It’s terrible the way rank fluctuates.
All this said, the top room ARE clean right now. But you gotta get in there at 99 with around a top 150 q on NA or the quality drops quick.
I think shared fault with scoring adjustments would work well.
I think too once you get to A on DR then you add in damage and take ghosting away. Below that, no.
It doesn’t have to be complicated, just slow or stop the car based on impact.
You don’t need graphics even...
Maybe it would be better to play also if the RANK on DR was not so fluid either.
You know maybe keep points totals on FIA, but make dailies some kind of fixed amount like that only changes long term...Also have FIA and DAILIES SEPERATE.
I think then you’d get much much more participation in dailies.
Jmo