- 6,764
- Ontario
- SvennoJ
- SvenZ
Well race A this week is 4) right from go. People start shoving before T1 already, pushing each other into the wall, then diving full speed into T1. Then more shoving and pushing on the way to Quarry bend where more people end up in the wall. I've had races where I've gone from last to first before the cutting, just by avoiding the mayhem.I have 3 accounts I use (well normally) my normal one, one where I just don't care and retaliate and one where I drive so squeaky clean it's unbearable.
Now the clean one now is just unusable as there are far too many people willing to take that little extra step to win, but if we think back to when we had a pen system.....AH so from my experience of mucking about with the 3 accounts is that most bumping is caused by: And IMO this is the order they happen in:
1) Mistakes, so accidents and nothing malicious. Now on my bad account I still retaliate with accidents, because if you accidentally hit me BUT take the place anyway it's still dirty play IMO. Drop back and it stays an accident.
2) Driving incidents. These are more common than most people think, just check the replay and from your view it looks like he's bad, but he sees you as the baddie. Yet people retaliate and it just becomes a mess.
3) No idea about etiquette. Few weeks ago at Bathurst coming up to Griffins I stay on the inside and the guy behind rams me, later claiming that blocking isn't racing. I stayed on the right all the way down the straight I didn't even bother trying to break slip as it was pointless. Pit exits is another one that people don't get and it's so stupid. Pull out in front of me and an accident is likely, make me have to drive round you and you have a decent chance of keeping the position.
4) Deliberate ramming, bumping, shoving, brake checking and generally being a Richard. And even then loads of this is caused by retaliation for things that weren't bad in the first place.
The rest is pretty on the spot, although how to actually implement the damage and/or penalty system is a major issue and let's just hope that they have spent loads of time getting it right for GT7.
There are simply no consequences to all that pushing, and the walls are very effective in slowing down your competition. Plus a little punt at Forest elbow and Murray's corner is a guaranteed pass, yet most just work their nose on the inside and let momentum do the work. Pit manoevers on the straights happen a lot, as well as brake checking.
Also the shortcut penalties don't work anymore as a lot of people just take the grass at the Chase then try to bump you off from the side when re-entering the road at the pit entrance. (Penalty at the dipper still works, but not at the chase)
It's wreckfest, plain and simple. No consequences and it becomes a battle royale game.