PENALTY SYSTEM IS STILL A PIECE OF ****!!!

Definitely don't agree with people saying that 5 second penalties when you hit a barrier are an acceptable thing...

Often because the moronic penalty zone idea has made the game even worse, due to the penalty zones being in high speed places & then costing you more time than just the 5 second penalty.

The penalty zone at Sarthe is on a long straight, where it costs significantly more time than what it says due to the massive difference in speed to other cars.

They need to scrap penalty zones & at least give us back the way it was where you could bleed off ridiculous penalties over time in the braking zones.

The amount of fake corner cutting penalties at Sarthe this week is a joke... I got a .5 penalty just for coming back onto an empty track and crossing over the kerb as I did so, tf?? How am I gaining an advantage when Im returning from the gravel.

5 second penalties after hitting the barriers whether your own mistake or not, need to be abolished... & anyone acting like it's acceptable needs their head checked. If someone in F1 smashes into the barrier in Qually, they don't end up with a 5 second penalty to start the race next session because they messed up... Mistakes happen & shouldn't be punished when there's no advantage gained.

Like the guy that said "outbrake yourself with no hope of making the corner? automatic SR decrease" what a load of ****.... In that scenario why can't I just go through a run off zone or avoid a collision & then return to the track without hitting anyone, without losing any SR and without gaining an advantage.

As long as you don't gain an advantage by running off the track you should almost never be penalised.

You are absolutely correct!!! In F1 if you hit a barrier you do not get penalized, instead your race is over. Consider yourself lucky that you even get to finish a race after crashing. The way I see it you deserve a penalty for crashing, either you dont know the track very well or you dont know your limits which makes you a menace to those on track who do know these things.
 
You are absolutely correct!!! In F1 if you hit a barrier you do not get penalized, instead your race is over. Consider yourself lucky that you even get to finish a race after crashing. The way I see it you deserve a penalty for crashing, either you dont know the track very well or you dont know your limits which makes you a menace to those on track who do know these things.
100% agree.
In addition, I feel the same for folks that complain about getting a penalty for getting caught up in a wreck... it's racing, things happen, learn to identify dangerous situations, look further ahead than at the bumper in front of you, anticipate... and don't barge full throttle into wrecking cars waiting for the game to save you by ghosting... same for players coming back on track, yes, it sucks... again, identify and avoid... and sometimes you cannot avoid, that's racing.
The majority of videos I've seen where people are complaining about these game functions (wrecking cars, cars returning to the track) are from people not paying attention, looking to gain a spot under dangerous/unpredictable circumstances... and/or relying on the game to save their skin with a miracle ghost...
I'd put the majority of the blame on the players themselves, but to be honest, sprint races with unrealistic tire/fuel consumption certainly lends to this behavior.
 
Cause you are not safe when you go off track. SR should stand for safety rating imo.

Anyway penalties are also a substitute for damage. What do you prefer, 5 sec for smashing into a wall or wrecking your car and limp to the pit or quit :)

Glad you brought up SR. I have ALWAYS called it Safety Rating in my head.

And I'm all for Mechanical damage in certain races, esp C races were the pit stops are active.

According to this, average is somewhere in the 1500-2199 DR range for people who have completed at least 5 races (cumulative 50% of players is reached in that range):
https://www.kudosprime.com/gts/stats.php?stat_preset=dr_distribution_sliced
By the time you get past 12k DR, you're into the top 10%. As a check on that, I clicked on players from a leaderboard, and 15k here is top 8%
https://www.kudosprime.com/gts/stats.php?profile=2382089

Nice to know I'm past below average finally.
 
You are absolutely correct!!! In F1 if you hit a barrier you do not get penalized, instead your race is over. Consider yourself lucky that you even get to finish a race after crashing. The way I see it you deserve a penalty for crashing, either you dont know the track very well or you dont know your limits which makes you a menace to those on track who do know these things.

So every single touch of the barriers means race over does it?

Have you ever watched F1? have you actually seen when they run wide, and the tyres clip the barrier but it doesn't cause actual damage to the car... what happens in that moment? Do they get a penalty?

No... They keep on ****** driving. Use your head for **** sake.
 
It tends to be the same story every time

“I driveclean but people crashed into me and I went from sr b to reset in one race”

Imo that many penalties is either you got pissed and wrecked everyone you were near or you don’t have any idea what you are doing.
 
100% agree.
In addition, I feel the same for folks that complain about getting a penalty for getting caught up in a wreck... it's racing, things happen, learn to identify dangerous situations, look further ahead than at the bumper in front of you, anticipate... and don't barge full throttle into wrecking cars waiting for the game to save you by ghosting... same for players coming back on track, yes, it sucks... again, identify and avoid... and sometimes you cannot avoid, that's racing.
The majority of videos I've seen where people are complaining about these game functions (wrecking cars, cars returning to the track) are from people not paying attention, looking to gain a spot under dangerous/unpredictable circumstances... and/or relying on the game to save their skin with a miracle ghost...
I'd put the majority of the blame on the players themselves, but to be honest, sprint races with unrealistic tire/fuel consumption certainly lends to this behavior.

PD need to put this into the loading screen. Honestly, I couldn't sum things up any better.

If I get a contentious penalty I'll look at it and ask myself what I could have done differently, and learn from it. Sometimes nothing could be done any differently, but those are rare situations.
 
My biggest issue with the penalty system is the penalty zone, it's a penalty "zone" not a "spot".

I drive without ABS, and the wheels lock up on the "zone" destroying my tires.
 
My favorites are being tapped from behind and getting a 2:00 penalty, along with SR drop and, like on the final corner of Race B this past week, when someone decides to take it too wide, goes off the track and then constantly trys to ram me from the side while they are trying to get back onto the track (Nevermind, that I stayed on the track and on the proper line) and after their 3rd or 4th attempt to slam into me, they bounce off my car and go back off the track and *I* am given the penalty!
 
Penalty zone is a piece of crap as well. On race C it multiplies your penalty by 3 at least.
I saw a car with only 0.5 sec penalty fall back 1.8 sec on the straight.
I lost 6 seconds from an unfair 2 sec penalty.
Basic math, PD doesn't have it.

'Short cut' penalties are also wholly inconsistent on the Nord. Some places you can skip a whole bit of track, some you get 0.5 sec for losing time going wide. The race is so slow perhaps the strategy is to map out the actual track limits this week lol.
 
'Short cut' penalties are also wholly inconsistent on the Nord. Some places you can skip a whole bit of track, some you get 0.5 sec for losing time going wide. The race is so slow perhaps the strategy is to map out the actual track limits this week lol.

This problem exists in GTS from the beginning. Sometimes the tracklimits make no sense at all. I am also bothered by the fact that they sometimes change depending on the race or week. In one week you get 2 seconds if you just abbreviate something a little bit and 2 weeks later you can leave the track at the same place with all 4 wheels and will not be punished. Sometimes you have to re-test each week the trachlimits if you really want to be fast. This costs unnecessary time and is boring. Forza is more consistent with track limits. You can also let the limits visually appear as blue lines. I would like to have both in GTS.
 
Well that's my last bit of faith gone

I had the misfortune of getting matched with a B/D driver behind me while I'm DR.A max SR. B/D gets to punt me off with impunity, no penalty nothing. I caught up later, he brake checked me on the middle straight. The 10 sec time loss from that did not compensate for the penalty (I had to trigger myself).

He won the race with a blue C, well done upgraded to the next SR level.

Sport mode is dead.
 
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Well that's my last bit of faith gone. ... Sport mode is dead.

:D

If this is true, still racing there must be something like necrophilism ... :rolleyes: :embarrassed: :sly: :lol: :cheers: !

Seriously : Must have been a pain in the ass - he picked the most effective spot for a brake check with that long full throttle uphill section.
 
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Well that's my last bit of faith gone

I had the misfortune of getting matched with a B/D driver behind me while I'm DR.A max SR. B/D gets to punt me off with impunity, no penalty nothing. I caught up later, he brake checked me on the middle straight. The 10 sec time loss from that did not compensate for the penalty (I had to trigger myself).

He won the race with a blue C, well done upgraded to the next SR level.

Sport mode is dead.


wait a sec , how the hell did he get a blue rating with a 4 sec penalty?!
 
wait a sec , how the hell did he get a blue rating with a 4 sec penalty?!

He started as SR D. You get a huge boost in SR budget when you're down to SR.D, about 2.4x what you can get in SR.S. It's more 'efficient' to drop to SR.E then earn 50 to 60 SR in one race C instead of racing in SR.C. It's all so backwards.

Can anyone explain this:

Both B/S drivers. If anything the second car loses less time than the first car. Why does the first car get 0.5 sec penalty and not the second car?

These shortcut penalties seem completely random. I've seen people go way wide gaining time in places. I have lost time in places when messing up and still got a 0.5 sec penalty for going much less over the line, yet at places whee I expected to get a penalty, nothing. It wouldn't be so bad if 0.5 sec didn't mean almost 2 sec lost at the penalty zone on the Nord....
 
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Well that's my last bit of faith gone

I had the misfortune of getting matched with a B/D driver behind me while I'm DR.A max SR. B/D gets to punt me off with impunity, no penalty nothing. I caught up later, he brake checked me on the middle straight. The 10 sec time loss from that did not compensate for the penalty (I had to trigger myself).

He won the race with a blue C, well done upgraded to the next SR level.

Sport mode is dead.

I'm done with GTS. Exactly for such reasons. Your video shows well that already DR C players know and use the dirty tricks. The willingness to use dirty tricks has meanwhile penetrated all SR and DR classes. This is not surprising because it is so easy to recognize and apply. The fact is: This kind of thing destroys the whole game. Therefore I play for about 3 weeks almost only Forza 7. Is it perfect? No, absolutely not. The penalty system there also has many weaknesses. But the races there are actually cleaner than in GTS. Why can not I answer so exactly. Maybe because the penalty system is newer and therefore less unfairly exploited by players. Maybe because the chashkids now play more Forza Horizon 4 so that Forza 7 becomes cleaner. But I think it's more related to the motivation of the players. There are many statistics in GTS. Some players try to get their statistics as good as possible and also want the tropies for victories. In Forza, that is not so pronounced. There are e.g. no trophy for a certain number of wins in multiplayer mode. I think the statistics and some of the trophies cause a wrong motivation for some players in GTS. Everything is done to achieve this success. Some of it is also dirty.
In GTS, the number of victories is basically meaningless because it does not record against whom they were retracted. I would also win many simple victories against DR D and E riders. But I can not be proud of something like that. Instead of a trophy for the number of victories, a trophy would be much more meaningful for the number of clean races. The statistics are similar. How many poles and victories someone has achieved says nothing. Everyone can win against worse opponents. If you already note something like that then at least it should be noted in which DR class the successes were achieved and whether the race was clean or not.
 
So here's my trouble (that I recorded) on Nurb. GP last week. Screwed up the edit. I had my mistakes where we got 2 wide on schumacher S or the hairpin and wasn't always able to hold my line so I'm not perfect, but what were these two? I had only 1 bump in the opening crush until these 2 incidents on last lap. Sorry for the poor editing but the guy in the first one didn't brake until I'd already turned. The second one I still don't think he was ever going to make the chicane. I was going to do the 'smooth' thing to try and line up a faster exit as he screwed up the last turn previous lap. Where did I touch him? The name for the video is me just joking about the whining I did on getting the penalty.

 
So here's my trouble (that I recorded) on Nurb. GP last week. Screwed up the edit. I had my mistakes where we got 2 wide on schumacher S or the hairpin and wasn't always able to hold my line so I'm not perfect, but what were these two? I had only 1 bump in the opening crush until these 2 incidents on last lap. Sorry for the poor editing but the guy in the first one didn't brake until I'd already turned. The second one I still don't think he was ever going to make the chicane. I was going to do the 'smooth' thing to try and line up a faster exit as he screwed up the last turn previous lap. Where did I touch him? The name for the video is me just joking about the whining I did on getting the penalty.



You touch him right as he slides by in front of you. You can see his car jump forward a tiny bit on the replay. You need to record the in race footage to see the lag effect in action. The replay is merely a reconstruction where it can look like there was always a gap between the cars while in the live race there was not.

Definitely totally undeserved, incorrect penalty. He would have gone off anyway and would have ended up with a short cut penalty yet got lucky by the dumb as rocks penalty system. Contact, one car goes off, other gets penalty.
 
Yeah, I wondered if that was it. Still undecided if I would have made the turn clean like I planned if he had taken clean line anyway. Keep forgetting to save race footage. Sucks though as I understand when I get penalized for my mistakes, even if I broadside someone spinning, but these almost phantom penalties or ones caused by lag or manipulating system drive me batty.
 
Yesterday I went to GTS again to see what has changed. And yes, something has changed. The brakechecks are back. The problem was very big about a year ago because a lot of players have made brakechacks in all the opportunities. The races yesterday have strongly reminded me of those days. In 5 races I have counted 7 attempts. Not all were successful, but brakechecking seem to be a topic again. Was anything changed on the system so that brakechecks are worthwhile again for the dirty players?
 
From the release notes:

- A penalty reason message will now be displayed when receiving penalties.

I had my first penalty today since the update. Race B, car goes off the track at turn 3. They spear across the track, right to left, and as I try to go around them, they take me out, sending me to the wall.

4 second penalty for me, and NO reason as to why I got the penalty was shown on the screen.

I guess because the system knew it was an erroneous penalty, it just kept quiet!

The car that sent me off the track went on their merry way, 10 seconds ahead and a blue S at the end of the race.
 
From the release notes:

- A penalty reason message will now be displayed when receiving penalties.

... I guess because the system knew it was an erroneous penalty, it just kept quiet! ...

Ah, that's a pity. I already looked forward to see thousands of good reasons for thousands of wrong penalties. It would have been so unmasking :lol: !
 
There are three cars, let's say car 1, 2 and 3

Car 1 makes contact with Car 2
Car 2 goes off the circuit
Car 1 gets penalty

Car 1 makes contact with Car 2
Car 2 makes contact with Car 3
Car 2 goes off the circuit
Car 3 gets penalty

?????
 
From the release notes:

- A penalty reason message will now be displayed when receiving penalties.

I had my first penalty today since the update. Race B, car goes off the track at turn 3. They spear across the track, right to left, and as I try to go around them, they take me out, sending me to the wall.

4 second penalty for me, and NO reason as to why I got the penalty was shown on the screen.

I guess because the system knew it was an erroneous penalty, it just kept quiet!

The car that sent me off the track went on their merry way, 10 seconds ahead and a blue S at the end of the race.

Its as if PD know something is happening, but just cant quite nail it down :irked:
 
Oh they nailed it down alright, collision with another car.


PD is creative, I forced another car off track here


No reason given here, I guess saying DR.D has the right of way was not approved.


Again

I thought PD fixed that, guess they unfixed it.
 
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