Petition: Banish the gift limit in GT5

  • Thread starter LVracerGT
  • 131 comments
  • 8,286 views
Yes i totally agree and i think they should also scrap the fact you cant sell certain cars after buying them which is a bit crap when your low on money and a car comes up in used dealership.

All cars should be "sellable", that particular attribute should be changed IMO with exception of theoretical models that have no value attributed
 
They made a gift limit so people could not get the whole 1000 cars 2 months after the release.
Making sure the game will last.

Also, I'm lucky to be able to use my roomy ps3 because he couldn't care less about gt5 but i'm pretty sure a few of the die hard traders in marketplace bought additional ps3 to be able to get 2 slots a day. Extreme you tell me, yes. But less than paying 75$ on Ebay for stealth car.

I honestly wish we could trade at least 2 cars per ps3 tho.
 
They made a gift limit so people could not get the whole 1000 cars 2 months after the release.
Making sure the game will last.
That intention would be fine if the car prices weren't so ridiculous, the credit payout so poor and the UCD being one of the most ridiculous ideas in modern game design.

If there was a clear path to getting all the cars in a reasonable time frame, one that didn't involve endless grinding and checking of the UCD, then maybe some people would take a different view on the limits.

But sadly, there is no clear path; I duped a lot of cars over 2million, and I've still got 40 standards or so to collect; unfortunately, they're all the 20m, 15m ones.

There is no reason whatsoever for such cars to be that price, and once I spend 15m on a car, I've got start saving up again for a 20m one. It's insane game design, and it's a big issue and criticism of Polyphony: they can't design a good, well-balanced game to save their lives.
 
Last edited:
deep_sky
That intention would be fine if the car prices weren't so ridiculous, the credit payout so poor and the UCD being one of the most ridiculous ideas in modern game design.

If there was a clear path to getting all the cars in a reasonable time frame, one that didn't involve endless grinding and checking of the UCD, then maybe some people would take a different view on the limits.

But sadly, there is no clear path; I duped a lot of cars over 2million, and I've still got 40 standards or so to collect; unfortunately, they're all the 20m, 15m ones.

There is no reason whatsoever for such cars to be that price, and once I spend 15m on a car, I've got start saving up again for a 20m one. It's insane game design, and it's a big issue and criticism of Polyphony: they can't design a good, well-balanced game to save their lives.

I agree 100%.

During the first few months after GT5's release, I too duped the very expensive cars because it was so hard to get money without grinding Indy to death. Sure, the situation has improved a bit now with the seasonals and 200% bonus, but PD obviously forgot how to make a well-designed game. No cars in previous GTs were as expensive as they are in GT5. The way the UCD works doesn't help either.
 
@deep_sky
+1
All limits are blandly stupid (20mill cr/ 1 car per 24hrs/ 5 paints/ 1mill limit) and each one of the limits becomes even more stupid cause you cant sell the cars and from the other hand lets say that you could...you still have the 20mill limit.

IMO they only trade limit that could have a real reason would be for the prize cars.
If PD wanted gamers to play the entire game and actually win some cars the could easily make the prize cars (or some of them) un-tradeable
 
... and I've come to realize that not only have they patched the old trick to be able to gift more than one car per day, they've patched it so you have to wait a full 24 hours in between sending cars.

This is absolutely ridiculous....

Welcome back to GT5. :lol: TRADING RULES from Patch v1.07 - 4th March 2011

Yes, for all the traders it was like a nuke. But it was really out of hand & they had to do something. And now I like the limit, because who plays/trades daily has a lot, who doesn't not. :sly:

The only thing that bothers me are the non tradeable multi colored cars, f.e. Veyron, RX-7 LM, Furai, R8 LMS, etc. They are even with rolling tickets hard to get.

I hope to see in the future more of them in the NCD at least.
:dopey:👍
 
I dont, others do, PD care how their game is played. Damn, Even I dupe sometimes. PD's intention was not to have every one own an X2010 or other 20mil cars, so they implemented a trade cap to prevent it/reduce it. Their intention was for people to earn the cars rightfully so they did what they believed was neccesary to do so. I believe they also did the right choice, and it doesnt bother me. It is sometimes annoying though, but not the-end-of-the-world, game-breaking annoying.

If that's what it is, PD did not decided with logic and they indeed made a terrible decision. If people are duping cars, then people don't want to waste time grinding for them, its that simple.

These limits should not exist. They shouldn't even have been proposed. No negative effects were present to warrant them, yet they've caused plenty of trouble since being introduced.

If they are going to get rid of the gift limit then they will have to lock the saves again so if you loose your PS3 to YLOD/theft you will have to start all over again. Fair is fair right?

That makes no sense. There is zero reason to lock saves. That pretty much goes for every game on the market. A save belongs to the player.

And I suppose just for the sake clarity, this is how gifting should work in my view:

-No value limit
-No limit on number of cars sent

You could send 2000 X1's a day if you had them, and it would be perfectly fine.
 
Last edited:
Shouldn't they limit what races the x2010 can run in? If they did that it would solve some of the issues.

Every day we get a log in bonus. What if it included upping the trade restrictions up to reasonable/acceptable levels? If that doesn't make everyone happy how about raising the trade items as you level up, hit certain a mileage driven or days played? Either idea would reward those who play often.

Other related ideas: Cars that cost 20 million credits are ridiculous. Cut it to 10 mil. and say you did it to save electricity and "green" up the game. It would also be cool to hold a car in the UCD for up to 7 days if you don't have the credits to buy it. Once a month there should be a warning when you start the game to back up your save data with a link to instructions.
 
I understand the reason for the trade limit.I think its great that PD even care.However i dont like the 1mill trade nor the 20mill credit cap.should be 5 mill trade and 50mil credit cap.
I really think the non-tradeable cars should only be the 10-20 mil cars.Atleast they didnt make it so that you cant even drive a certain level car until you reach the level.This is just another one of those things where they can never please anyone.PD caring so much can be a 2 edge sword sometimes.
 
If people are duping cars, then people don't want to waste time grinding for them, its that simple.
This is the very point. If playing the game the way it was intended would be incredible fun, who except an irrelevant minority would care about using exploits to advance in the game? But when people are forced to bow to an arguably repetitive and dragging game structure, they will start thinking about taking one or two shortcuts. PD introduced limits to keep it down, but it seems like a flawed solution to a problem that should never have existed in the first place.
 
the Interceptor
This is the very point. If playing the game the way it was intended would be incredible fun, who except an irrelevant minority would care about using exploits to advance in the game? But when people are forced to bow to an arguably repetitive and dragging game structure, they will start thinking about taking one or two shortcuts. PD introduced limits to keep it down, but it seems like a flawed solution to a problem that should never have existed in the first place.

Very well put! 2 Thumbs up!!
 
the Interceptor
This is the very point. If playing the game the way it was intended would be incredible fun, who except an irrelevant minority would care about using exploits to advance in the game? But when people are forced to bow to an arguably repetitive and dragging game structure, they will start thinking about taking one or two shortcuts. PD introduced limits to keep it down, but it seems like a flawed solution to a problem that should never have existed in the first place.

Very well put!! 2 thumbs up!
 
What they need to do is increase the value of cars you can send.. even by half a million Cr. That way I can send the Falcon XR8 to my mate who hasn't got one.
 
I am guessing that the unlimited trades with the ability to back up the saves was putting the servers under a strain.

I must admit to soon losing interest in the game after the trade restrictions were brought in and I have yet to buy every car due to the ridiculous UCD system, especially as I prefer to buy low mileage cars. The seasonals are about the only way I unlock anything there now. What got me back to the game are the bonuses that are given every day.

The only simple options would be the current one gift option, or unlimited gift options. Any other alternative would mean extra logic in the gifting process.

I would certainly like to see the value restriction lifted. As I don't do much in the way of trades the number of trades a day does not really affect me. I suspect a return to a free for all would again put the servers under a strain.

I presume that the DLC cars are not tradeable, so it would presumably be a simple matter to adjust the X2010 into the same category to get around the proliferation of the car for all and sundry.

I was surprised to find that the DLC cars cannot be borrowed, even if you have bought the DLC, which is mildly annoying.

I wonder if the arrival of the high cost cars in the game was copied from Forza. At least with Forza and the Auction House you could get the occasional expensive car at a more reasonable price.
 
I don't think PD are going to change the limit but I for one would love to see it change. It's been long enough that most "cheaters" have finished what they want in this game and moved on to lesser games. Why make those of us who continue in this journey suffer with such a harsh limit. My $.02, 5 cars per day, 1m cap so those cars under can be traded. 10 paints, gear, museum cards and so forth. So consider me signed.


P.s.- what happened to being able to delete museum cards? We also need a
way to get rid of duplicates. 10 a day and can only send 5!?👎
(cheaters-exploiters, whatever)
 
The only thing that should be changed is the reset time from 24 hours to something like 8 hours and keep all the other limits.

Don't hold your breath for any changes happening any time soon coz i gotta feeling we'll see a whole new trading system in GT6.
 
LVracerGT
I used to not send cars very much so it never really bothered me, but as of lately I've started making replica cars to share with people, and I've come to realize that not only have they patched the old trick to be able to gift more than one car per day, they've patched it so you have to wait a full 24 hours in between sending cars.

This is absolutely ridiculous. Sharing cars in GT5 should not be limited to one car every 24 hours. 4 or 5 cars a day I can see being reasonable.

If you agree, sign the petition and hopefully PD takes notice.

Signed! Good Man.
 
Until they can prevent duping (an electronic "VIN" should be assigned to every car), I don't think they should change it. A marketplace/auction house would also need to be implemented to properly do this. That way you can sell/trade as many cars as you'd like, and you wouldn't have to worry about getting scammed.

I feel that PD did the limit because a marketplace simply is not possible right now. So this was the best solution(unfortunately). Having everyone being able to dupe cars would just ruin the collectors aspect of the game. I don't care if you call it elitism, cause it is not. Bros just be mad cause they have entitlement issues and think they should get everything with hardly any effort.
 
JaySin85
Having everyone being able to dupe cars would just ruin the collectors aspect of the game. I don't care if you call it elitism, cause it is not. Bros just be mad cause they have entitlement issues and think they should get everything with hardly any effort.

Funny. I didn't have to cheat in previous GTs to get all cars I wanted. Then again, those games were designed a lot better than GT5.
 
I feel that PD did the limit because a marketplace simply is not possible right now. So this was the best solution(unfortunately). Having everyone being able to dupe cars would just ruin the collectors aspect of the game. I don't care if you call it elitism, cause it is not. Bros just be mad cause they have entitlement issues and think they should get everything with hardly any effort.

Might just be me but I don't really get this whole car collector nonsense versus duping.
I'm not much of a collector myself but just coincidentally stumbling upon 'rare' cars (which'll eventually reappear in the continuous loop) in the UCD only takes time, not effort.
Looking for particular cars on a forum, making deals and offers, arranging trades, etc. is what I imagine a real collector would do.
Gradually building a collection by actively searching material, duped or not (who actually really cares?).
But again, that might just be me who doesn't really care about rare Standard cars, especially since chances are they'll be offered as 0/0/0 examples in the OCD anyway at some point.
 
Having everyone being able to dupe cars would just ruin the collectors aspect of the game. I don't care if you call it elitism, cause it is not.

Yep. Because forcing one gameplay style on everyone who plays the game isn't elitist or anything.


Bros just be mad cause they have entitlement issues and think they should get everything with hardly any effort.

And here I thought duping was just people trying to get around how poorly GT5 is structured. Thanks for setting everyone straight!
 
Might just be me but I don't really get this whole car collector nonsense versus duping.
I'm not much of a collector myself but just coincidentally stumbling upon 'rare' cars (which'll eventually reappear in the continuous loop) in the UCD only takes time, not effort.
Looking for particular cars on a forum, making deals and offers, arranging trades, etc. is what I imagine a real collector would do.
Gradually building a collection by actively searching material, duped or not (who actually really cares?).
But again, that might just be me who doesn't really care about rare Standard cars, especially since chances are they'll be offered as 0/0/0 examples in the OCD anyway at some point.

Which is why I said we need an auctionhouse/marketplace, so you don't have to play the waiting game. Then 0/0/0 cars would actually have some worth and fetch some good sums on the marketplace if they are hard to find.

Yep. Because forcing one gameplay style on everyone who plays the game isn't elitist or anything.

Guess GT5 is the only game in the world that tries to focuse on one style of gameplay... I'm not the one that made it this way, I'm just saying that PD decided this for a reason. THEY want it to be a collector style game. A marketplace would be a good way for someone to get the cars that are no longer availabe any other way, without the high risk of duping.


And here I thought duping was just people trying to get around how poorly GT5 is structured. Thanks for setting everyone straight!

Again, not saying PD did it right, but with the way it is this is probably the best solution without ruining what PD wanted the game to be.
 
Which is why I said we need an auctionhouse/marketplace, so you don't have to play the waiting game. Then 0/0/0 cars would actually have some worth and fetch some good sums on the marketplace if they are hard to find.

That might've been a solution (if only for a safe transaction) weren't it for the fact it's basically made obsolete by the OCD which was PD's solution to make all rare and more common Standard cars more easily available and in a brand new state.

But again, that doesn't have anything to do with a trading or credit limit being in place, nor duping for that matter.
To be honest, I'm not that bothered by the one car/5 paints each 24 hour limit (even though I'd prefer it wasn't there, and the driving gear shows it isn't technically necessary I guess) but the credit limit being installed has me puzzled as I can't see any reason apart maybe to protect from rogue traders since the game seems to be designed to giveaway expensive and even multi-million cars (since there's no resale value attached).

And since you can restore your gamesave after being 'robbed', there hardly is any real risk aside from feeling injustice has been done to you perhaps.
It worked fine without in my opinion, it made sure I could trade or giveaway expensive cars I won and didn't need (already had one or several) and could only dispose of otherwise.
Hardly a real issue though, especially since I own all cars I want but I'd like to give away stuff I don't need to others which'll welcome it.
 
PD is too focused on creating content to put in petty trading updates. Not everyone is sincere when it comes to trading multimillion dollar cars.

Sure people want to trade second, but, again, not everyone is sincere.

Which is harder to replace? A two million dollar Citroen or a 320,000 dollar ferrari 599?

What about the 2,000,000 Citroen GT or the Pagani Zonda LM Race Car (which has only appeared in my UCD twice)?
 
That might've been a solution (if only for a safe transaction) weren't it for the fact it's basically made obsolete by the OCD which was PD's solution to make all rare and more common Standard cars more easily available and in a brand new state.

But again, that doesn't have anything to do with a trading or credit limit being in place, nor duping for that matter.
To be honest, I'm not that bothered by the one car/5 paints each 24 hour limit (even though I'd prefer it wasn't there, and the driving gear shows it isn't technically necessary I guess) but the credit limit being installed has me puzzled as I can't see any reason apart maybe to protect from rogue traders since the game seems to be designed to giveaway expensive and even multi-million cars (since there's no resale value attached).

And since you can restore your gamesave after being 'robbed', there hardly is any real risk aside from feeling injustice has been done to you perhaps.
It worked fine without in my opinion, it made sure I could trade or giveaway expensive cars I won and didn't need (already had one or several) and could only dispose of otherwise.
Hardly a real issue though, especially since I own all cars I want but I'd like to give away stuff I don't need to others which'll welcome it.

While the OCD would screw things up, it would be best to simply replace it with a marketplace(The OCD is probably only their because they didn't have time/wasn't able to put in a marketplace/auctionhouse). Then rely on refresh tokens to attain 0/0/0 cars. Although, they have only given those out once and have not shown any intention of giving more out.

The marketplace would also guaranty that you would not get 'robbed' on a trade/sale. Then if it's possible to have an 'e-vin' assigned to cars, duping would be something that could be (in theory) eliminated. Just have each persons PS3 with a certain base code, then every car they buy would be given a sub-code. Then when said car is sold/traded, the 'e-vin' would somehow be stored online and when someone goes to use a car online, it would get validated.

From the sounds of what this thread is truly getting at, the Cr. limit is the real problem. Maybe we should start pushing REAL hard to get the Cr. limit removed. It really is a silly thing to have anyways. I don't want to have to spend money just to keep making more. I want to be able to save up as much as I'd like, so I can buy every car in the OCD/UCD if I decide to without having to do all my grinding in a certain period of time before the cars are updated. Even then, I would be screwed if I had to grind some money away for a UCD car that doesn't show up too often.
 
Back