Pgr3: Completed List

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No really? I've only been gone for nearly a month. I didn't have time nor is it my responsibility to keep this entire site up to date on every little thing 24/7.
 
McLaren F1GTR
No really? I've only been gone for nearly a month. I didn't have time nor is it my responsibility to keep this entire site up to date on every little thing 24/7.

Whoa, holy crap man, take a chill pill! I was just messin with you :scared:
 
Well, this month hasn't exactly been the best.
New games and system out, tons of college work, got back from a 3 week trip.

Just really stressed.
 
Can't get enough of the XBOX360? The X-Play crew reviewed "Project Gotham Racing 3," and let me tell you something. With the XBOX360 drawing first blood in the next-gen wars, XBOX360 material is going to be thrown in our face until Sony and Nintendo's offers arrive. PGR3 on the TV... I've probably underrated the XBOX360 a little too much, but this game is BEE-U-T-FUL (beautiful)! Like I've said in the past, if you're a GT fan, at least get into the feel of what Project Gotham Racing brings to the table. I just can't wait to find an XBOX360 unit at a store with Project Gotham Racing 3 game demo (or full game) on it, I want in.

According to the review, one of the only real disappointments was that it was a supercar-only game with the lowest-performer as the Ferrari Testarossa. I thought the "fanboys" loved only supercars in racing games. Thought that would be a plus. I still want to play PGR3 on an XBOX360 unit one day. I'm telling you. If you love GT, you may have something to love about PGR3 despite the fact that it isn't a sim racing game like GT or Forza. The game looks beautiful, you race in some nicely-detailed cities, you got a number of autos to choose from, and... well, I'm trying to name every possible good thing about this game (from reviews) without mentioning XBOX Live. And if you have that service, I'm sure you're having the time of your life. You can race, check out other races in progress, and enjoy some Kudos-racking gameplay.

To me, I think this is a game ALL racing gamers can appreciate despite any allegiance to arcade racing or simulation racing. I've ragged on the PGR series until playing that PGR2 demo. Since then, I've found out the game isn't really bad at all.
 
Some people just like to argue.
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Has anyone figured out a way to get the photomode pictures off the hard drive? I read somewhere that the 360 can only read from the USB ports..
 
Div is back
Why are people arguing over the fact that PGR3 is more detailed than GT4?

Isn't it obvious?

It's like comparing GT3 to GT2, C'me on!

Because VIPFREAK is freakin out about how PGR3 doesn't look next-gen. We had to show him.

^no, you can't, at least for now. Stupid? Yes, terribly.
 
I'm not sure what the argument is about... but if its that PGR3's car details are more impressive then GT4... that's gotta be wrong.

I got both and PGR looks really cheap compared to GT4. As for Race track details, texture-wise, GT4 wins hands down, but PGR3 does have mode polys and '3d' crowds... you know, those things we don't really see when racing. Lighting still looks fake and is another thing that's almost more interesting in GT4.

oh and... the nurb in PGR3...god its awful.
 
code_kev
Those photo mode shots look crap to you? WTF? Looked superb to me. And yes, that GT4 vette looks nice, no one says it doesn't, but it suddenly doesn't start to look so nice when you get close does it.

Okay, I'm going to say this and this only. Stop complaining about textures on 5 year old hardware Kev, it's stupid and rediculous. Whatever you expect, you wo'nt get it, let it go. You know it's not possible, so stop acting like you are going to magically improve anything the PS2 can do, it's limited, Polyphony did the best with what htey could, sound and visuals, shut up, it's stupid, and doesn't help your arguements.

WIth that said, PGR3 is leaps and bounds better looking that GT4. Period. Aruge all you children want, but it does.

30fps? Yes, however, you don't know enough about those two balls in your head to know how they work. I'm talking about eye's.

PGR3 has EXCELLENT motion blur, which ELIMINATES any notice of 30fps, and with better art direction and color work, possibly lighting, this game would have been photorealistic to an extent, MUCH MUCH MUCH MUCH more so than GT4 ever could have pulled off on it's 5 year old hardware.



NEXT. GT5 will look better than this, not because of hardware, etc etc, but because of art direction only, so don't bring it up, and let it go.

NEXT. Do NOT bring in Photomode screens from GT4 to compare anything, because they are ALL rendered with PS2 hardware, but NOT in real time, and the resolution is higher. It's not actual representation of gameplay. STOP.

NEXT. PGR3 doesn't have a good Photomode, however, it was implemented as an afterthought, nothing more, it's fleshed out in GT4, and a focus, don't compare them. Thank you.
 
Tha_Con, sorry mate, but i have to disagree with you. PGR3 is not lots better looking then GT4. Its rather different if you ask me.

It really reminds me of when 'graphic accelerators' first came out (AKA 3DFX with the MonsterII Video Card - 3DFX 8megs). It didn't really make things that much better or nicer... it just blurred everything, like spilling water on a dirt road to make it all muddy and flashy with water (what they are recently been doing in games with Normal Mapping and Bump Mapping).

PGR3 really looks flat. All the textures are simple and smooshy compared to the 'pixel' oriented textures of GT4, which gives a morea realistic feel in motion. THis is espectially true with the Cars... They all have a single colour-tone effect (whichever colour you choose), GT4 has shades that change with time (dirty or clean) and most of their cars have like marks as real cars do, instead of the oversized 'Horse' logo of the Ferrari behind every models or the obvious Front Porsche Plate on the hood. The cars of GT4 have small details like names, numbers, paintjobs on the body.

We did load both games with the same cars, side by side, at work... both in 1080i and PGR3 shows plastic 3DFX 8meg graphic acceleration.

To get right down to it, its really a matter of opinion and taste, but i prefer GT4 hands down to the 'over blurred out' PGR3.
 
RedOak, you obviously havent played it in HD at home. GT4 looks like trash in comparison, any comparison.

Anyways, finally completed the game on hard! YEA! I even bought all the cars and unlocked all the garages plus rank #1 @ 500,000 career mode kudos. Badmother****ing ass.
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Tha_Con, sorry mate, but i have to disagree with you. PGR3 is not lots better looking then GT4. Its rather different if you ask me.

It really reminds me of when 'graphic accelerators' first came out (AKA 3DFX with the MonsterII Video Card - 3DFX 8megs). It didn't really make things that much better or nicer... it just blurred everything, like spilling water on a dirt road to make it all muddy and flashy with water (what they are recently been doing in games with Normal Mapping and Bump Mapping).

PGR3 really looks flat. All the textures are simple and smooshy compared to the 'pixel' oriented textures of GT4, which gives a morea realistic feel in motion. THis is espectially true with the Cars... They all have a single colour-tone effect (whichever colour you choose), GT4 has shades that change with time (dirty or clean) and most of their cars have like marks as real cars do, instead of the oversized 'Horse' logo of the Ferrari behind every models or the obvious Front Porsche Plate on the hood. The cars of GT4 have small details like names, numbers, paintjobs on the body.

We did load both games with the same cars, side by side, at work... both in 1080i and PGR3 shows plastic 3DFX 8meg graphic acceleration.

To get right down to it, its really a matter of opinion and taste, but i prefer GT4 hands down to the 'over blurred out' PGR3.

I can sum this up in a single word.

"Bollocks"

As for Race track details, texture-wise, GT4 wins hands down

GT4 is great for a ps2, but to say it has better textures... mw ahahahahahahahhahahahhahah. Comedy, what next? Doom has better textures then Half Life2 because they are blockier?

RedOak, you obviously havent played it in HD at home. GT4 looks like trash in comparison, any comparison.

He hasn't seen it running, let alone played it.
 
code_kev
"bollocks"

"I am the queeeeeen of france" haha. nice avatar.

Anyway. Here's PGR3 in a nice summary: Plays nice (better than PGR2, the cars give better feedback and the sensation of weight is more pronouced), Looks GREAT (I've been playing on a 42 inch plasma display in "720P"), the framerate is a TOTAL NON-ISSUE, the car lineup is totally kick ass, and the online implementation is damn near flawless. The soundtrack has a lot of good stuff in it, the sound effects are peerless in a racing game. Photomode is a sweet addition, and very quick and easy to use compared to GT4's.

Complaints: coulda stuck with the larger variety of car classes. Muscle cars and classics are sorely missed. Damage is even less prominent than PGR2. I was hoping the engines would be LOUDER, but they're damn good. Less cities than PGR2. Photomode doesn't have GT4's depth. The game seems easier on hardcore compared to PGR2. Too much goddamn loading. No 4 player split screen=Stupid. Clumsy menu juggling for player profiles.

Not mind-blowing as far as all the "next-gen" hoo-ha would have you think, it's merely a very well-executed update. I give it a 9 out of 10.
 
RedOak
PGR3 really looks flat. All the textures are simple and smooshy compared to the 'pixel' oriented textures of GT4, which gives a morea realistic feel in motion. THis is espectially true with the Cars... They all have a single colour-tone effect (whichever colour you choose), GT4 has shades that change with time (dirty or clean) and most of their cars have like marks as real cars do, instead of the oversized 'Horse' logo of the Ferrari behind every models or the obvious Front Porsche Plate on the hood. The cars of GT4 have small details like names, numbers, paintjobs on the body.
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Nothing like that has ever been done in a racing game. Look at the wing and its supports. You can actually see what's holding it on, you can see the bolts. That's incredible, no matter what you think. You need to restate the second half of your paragraph as it doesn't seem to make any sense. The cars (SOME of them) in GT4 have race decals because they are RACE cars. PGR/MSR has always been about street cars (and a lawnmower :lol:) so there's no need for racing decals. And that's not a small detail, if they couldn't get things right like CAR NUMBERS on a race car, I'd be pretty pissed.
 
http://www.stern.de/computer-technik/computer/537518.html?nv=fs&cp=10

I'm sorry, but the textures on GT4 are CLEARLY better!

;)

Yes I know tha_con, it's a ps2 and has it's limits, but it's still funny to watch people talk crap about textures etc :D. I love it though, people so blinded by loyalty, they actually PRETEND that Gt4 looks better, it's awesome! What next? Hanson better then Pink Floyd? A Lada faster then a Ferrari Enzo?

nice avatar.

Thank you for the avatar love, though I didn't make it. It's a frame from one of the coolest .gifs I've ever seen.
 
GT4 is more real driving car like, but PGR3 has the best graphics out of any racing game. Out at the moment.
 
Give up fellas.

GT4 is a great game - but PGR 3's physics are a LOT more realistic, the audio is the best in ANY automotive game I have ever played, and the textures/graphics/polys, whatever you want to call them, make PGR the best looking automotive game on the scene today.

None of that is based on personal preference, it's fact.

As to which game is better, that is personal preference. I could play GT4 all day and be happy. I can do the same with PGR.
 
Boost Lee
GT4 is a great game - but PGR 3's physics are a LOT more realistic

While I agree with all your other points, this is silly. The developers of PGR THEMSELVES admit PGR hasn't been designed to be an accurate simulation of car physics, compared to something like GTR.
 
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