- 2,884
- Near Reading, Uk
- JohnSchoonsBeard
What the heck!! Do my eyes deceive me or is the focal length changing in video to the car closest to your in your forward line of sight? I've never seen that before is this something new or am I just not paying attention? Is it adjustable (silly question I know but I have to ask even though the answer is always yes)? I rather like it.
My views on AC may be somewhat jaded as it was my first foray into PC sims and after the dead feeling GT series (pre-1.12 update that is) I was enjoying the FFB I had in AC so much that I haven't turned a critical eye towards it nor do I really have anything to compare it to atm. I appreciate your feedback and position on the two games, and am looking forward to my new PC build to enjoy them both.
I'm planning on adding SimVibe in the near future and the VR tech but only when the resolution is bumped up. I never thought it would have an effect on lap times I figured it would be just for fun and better immersion. Nice to know it may help to shave some time here or there:tup:👍 Can always use a few tenths
Excellent video btw. Really showcases the AI and your very consistent driving.👍👍
It does look great. He's using the helmet cam which in Shift 2 worked in a similar way. At speed the depth of field would narrow to where you should be looking at 160mile per hour.... outside the car! It was one of the features Shift 2 did very well. This looks like Project Cars is going beyond that making the cockpit in focus only when it's deemed safe enough to. I assume it can be "turned off" by choosing the normal cockpit view. Still, it would be good to know how adjustable the effect is. The FIA would approve not to mention the Police if there was ever the ability to force focus drivers' attention in real life.
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