Porsche 911 is the most famous. But what is easier is to look at race cars with flatplane v8s, a few are in pcars, like the m3 gt3 and I think one or two lmps. They sound very similar to the p30 and this is because the sound is a high revving flatplane v8. Some 4 cylinders sound similar too, such as the zakspeed capri, because 4 cylinders are very close to 8, like 5s and 10s, and 6s and 12s. I agree that the p30 sounds nice but the fact is it's a flat six, so the sound must go....Do you have any example of a flat six to show? I'd like to compare, because to me, the P30 sounds are trully awesome.
That seems correct as the sound is way off at the moment. It's not a horrible sound, it's just inaccurate. I am completely put off using cars that sound wrong.
So true. Some are okay ish, like the cizeta and standard zonda.What cars do you drive in Gran Turismo then?
It's constantly improved, and six months left of development sounds promisingHow much "NFS Shift" is in the physics? I hope 0% ?!
I don't see any.How much "NFS Shift" is in the physics? I hope 0% ?!
How much "NFS Shift" is in the physics? I hope 0% ?!
Yeah, the Zonda R and Nurburgring are in PCars only because they were in the Shift series, not like they are an iconic car or track and in most racing games that matter or anythingHoly **** never realized that this game looks almost like shift and they took cars and tracks from Shift
I wish they would have started everything from scratch. Anyway, looks still like it will be the best coming game for PS4 anytime soon.
No they didn't. EA own all the Shift assets, everything in CARS was done from scratch. Some of the same cars and tracks are included because they're popular. The graphics on the other hand are similar because that was/is still SMS's property, their MADNESS engine.Holy **** never realized that this game looks almost like shift and they took cars and tracks from Shift
I wish they would have started everything from scratch. Anyway, looks still like it will be the best coming game for PS4 anytime soon.
Most countries have laws against cruel and unusual punishment.Next person to ask about Shift and its similarities to this game should be forced to play Shift 24/7 until pCars comes out.
The car is. It's in its "alpha1" stage, which is early for a car, meaning that it has yet to get it's final sounds (and physics and graphics).If it's a flat six it sounds totally wrong. The "key" is a plain 4/8 cylinder one, 6 cylinders are way more harmonic. Are you saying the sound is flat 6 or the car?
The nasty gearbox whine isNothing in the game is from Shift, cars and tracks have been built up from scratch
The nasty gearbox whine is
But SMS will make the nasty thing go away and make a better one
I said make a better one, not remove it. In fact a lot are louder than shiftGear box whine happens in real life bro.
and its actually called Transmission whine.
Holy **** never realized that this game looks almost like shift and they took cars and tracks from Shift
I wish they would have started everything from scratch. Anyway, looks still like it will be the best coming game for PS4 anytime soon.
I said make a better one, not remove it. In fact a lot are louder than shift
Talking about how loud transmission whine can be...
BMW 320i STW of driver Rolf van Os on TT Circuit Assen
My ears!!!!
Why would you think they look the same? The video you reference are using the same car on the same track - yes those are the same but this doesn't mean pCARS is using Shift 2 content.
The looks and the graphics are extreme similair. But as Samus said, SMS made the graphics for shift so it looks very similair. Everything is fine
While transmission whine can get loud, on this recording it sounds like there's a high frequency resonance hitting the microphone through the mechanical structure, or the mic is placed right next to, and pointing at the transmission. The whine gets to drown out all other sound and clip. If it was that loud relative to the other sounds, at the position of the drivers ears, I don't think it would be possible for humans to sit in the cockpitTalking about how loud transmission whine can be...
BMW 320i STW of driver Rolf van Os on TT Circuit Assen
Talking about how loud transmission whine can be...
BMW 320i STW of driver Rolf van Os on TT Circuit Assen
While transmission whine can get loud, on this recording it sounds like there's a high frequency resonance hitting the microphone through the mechanical structure, or the mic is placed right next to, and pointing at the transmission. The whine gets to drown out all other sound and clip. If it was that loud relative to the other sounds, at the position of the drivers ears, I don't think it would be possible for humans to sit in the cockpit