PITS 2-[Project International Touring Series 2]PS4 

  • Thread starter Alex ONeill
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Here are the points after round 4 at Fuji:

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Sorry for not completing the second race. I was p..d off because I screwed up my pit settings again.

I should have asked more questions after the first race. I started with "recommended" tires and when I did my pit stop they didn't change tires. At first I was pi--d, but when I looked at the tires they where Wet tires!. So, I started the race on effen wet tires! No wonder I got a 15 second jump at the pit stop (no fuel, no tires, no damage). At least for the second part of the the race I was a bit more competitive - meaning I undercut X-Rad and I could maintain my 10+ sec gap to the place behind me.

Second race I started with Softs and again had my pit strategy on "Recommend". Even though when I saved my strategy the Recommended tires showed up as Wet, they didn't change the tires at the first stop or about 4 or 5 laps later on the second stop when it started to become tricky. At that point it was too wet to safely complete a lap without risking contact with one of the fast cars that certainly would have started to lap me on that lap - so, I pulled over and retired to the pit box and poured a coffee.

I'll get it figured out better next season
 
Ya, recommended tires are never a good idea. I've always set exactly what I want in my setup and pit strat. If you can navigate the in car menu while racing, you can adjust your tire choice there for your pit stop, if you feel it might change.
 
I tried to change it on the fly and it showed i will get wets, but when i stopped, they didn’t change it.

They should make the pit strat changes voice activated while driving, like your nav system in your daytime car. It’s distracted driving to try and change it on the fly.:lol:
 
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Since this Sunday is a bye week, we should use it as a testing day for the new car/class that's picked? Would be good to get some comparisons, if we have a larger class to choose from.
 
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I didn't mean to post the Mustang twice, but if I had a gun to my head. I would pick the Mustang, I think it's the best car for close competition with less headache of tuning. But it can be tuned to go faster.
I think I've tried them all but the BMW. And the Ferrari Competizione definitely has to be tuned.
If someone has any better choices of car or car classes they like or even a road car, please share and hurry up. These two knuckleheads didn't give much time for a new car selection.
 
Well it's a similar amount of time we always had in SNAIL. I haven't driven any of those yet, but I'd be up for driving almost anything (except that Jag I drove the first weekend we had a track day, that was awful).
 
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I didn't mean to post the Mustang twice, but if I had a gun to my head. I would pick the Mustang, I think it's the best car for close competition with less headache of tuning. But it can be tuned to go faster.
I think I've tried them all but the BMW. And the Ferrari Competizione definitely has to be tuned.
If someone has any better choices of car or car classes they like or even a road car, please share and hurry up. These two knuckleheads didn't give much time for a new car selection.

If I recall, I think before the Huracan Corsa season we did a bunch a tests and basically came to the conclusion that Vintage Touring GT-A is a wash because the Z is practically undrivable and the Camaro wipes the floor with everything else. Guess we could just do a Camaro only GT-A series if there's enough liveries. The RS 0.1 is hit or miss, though I've enjoyed driving it in both PCars 1 and 2. My inner child is begging me to vote GTO...
 
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I didn't mean to post the Mustang twice, but if I had a gun to my head. I would pick the Mustang, I think it's the best car for close competition with less headache of tuning. But it can be tuned to go faster.
I think I've tried them all but the BMW. And the Ferrari Competizione definitely has to be tuned.
If someone has any better choices of car or car classes they like or even a road car, please share and hurry up. These two knuckleheads didn't give much time for a new car selection.

Are you thinking of going with just one car or the class? If your thingking of class, the GTO or GT4 classes would be aweome.
 
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Everyone please read the changes to the penaltys as follows:

(These changes should have been made last season when we doubled the points structure)

SNAIL PITS Penalty Guidelines
These guidelines are taken from the SNAIL Penalty Guidelines 1.3 and modified to suit the Project International Touring Series.

Level 1 (2 - 8 point penalty) - Likely caused by a lapse of concentration.
* A bump
* Shortcutting the track boundaries (1 pt. /incident)
Level 2 (10 - 16 point penalty) - Showed a lack of situational awareness.
* A shove
* This may be the result of carrying too much speed into a corner or braking too late, causing moderate to major contact.
* An unsafe track re-entry & use of "reset to track" also falls here (6-8 pts. cannot be halved for concession)
Level 3 (18 - 24 point penalty) - Demonstrates a lack of good race craft.
* The offending driver was likely too aggressive in a pass, creating a situation where his car met another at a drastic difference in speed.
* Excessive blocking or weaving.
* This is the lowest level that a dive bomb pass attempt would be penalized at.
Level 4 (26 - 32 point penalty) - Clearly showed a lack of judgment and a disregard for the tenets of good race craft.
* This is an incident from which complete recovery is realistically impossible.
* The offending driver likely came on an overtly aggressive line or made a move that directly put others in jeopardy.
Level 5 (34 + point penalty) - Intention may be believed or even known.
* Incidents of this caliber are race-ending and reputation-scarring.
* This level of penalty would require extensive discussions by the Stewards, and would be open to any penalties as we see fit up to and including placement on the last chance list, suspension from SNAIL events, or removal from SNAIL.

Failure to make a pit stop during each of the races will result in being DQ'ed from each race where a pit stop was not performed.

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- These levels are guidelines for us and you, and other penalties may be assessed as deemed necessary.

- Any of these penalties except for level 5 and unsafe re-entry could be halved with the proper concession after the fact during the race. Shortcut violations can be eliminated with proper on track concession. Penalties will only be assessed in whole point values. Example: A driver receives a 7 pt. penalty and makes a proper concession, they would be assessed a 4 pt. penalty (7/2=3.5 rounded to 4).

-A proper concession consists of a separate and deliberate act on the part of the offending driver to return any position gained or to negate any time gained during the incident. Ending up in the grass or sand trap and losing time because of your own action is not considered a concession.

-If a driver chooses to report a violation of the SNAIL PITS OLR that they committed themselves, that action will serve to cut the value of the penalty in half, provided the offending driver has met all prerequisites. This would apply to all penalties including unsafe re-entry to the track. This would still not apply to any level 5 penalties.

- Each of these penalties will bring about a probation period based on the level. A level 1 penalty will bring a 1 week probation period; level 2 brings 2 weeks, etc. The probation period doubles the effect of any incurred penalties.

- Multiple penalties in one week will be added to create a longer probation period: i.e. Level 1 + Level 3 penalties = 4 week probation.

- Multiple penalties during one week will not multiply the penalty points for that week.

- Drivers earn their way off of probation by racing without a reported incident for a full race night. Each night raced will remove one week of probation. In order for a night to be considered a full race night, a driver must race both races in that weeks event.

- Penalties for corner cutting will be totaled for each race. Four shortcuts in one race would equal a Level 1 penalty worth four points. Five shortcuts in one race would equal a Level 2 penalty worth 5 points. Any time an OOB violation is reported, the stewards will have the option to look at that driver's entire race for other possible violations.

-Stewards have the ability to assess penalties that are found during race reviewing, but we will not actively look for things to penalize (except in rare instances and only by decision of the chief steward). Any violations discovered by the stewards during review will not be subject to the filing deadline for race complaints.

Last Chance List Policy
-Once a driver reaches the maximum six week probation period or receives one level 5 penalty an automatic stewards vote is triggered to determine if the driver goes on the last chance list.

-Once on the last chance list, any penalty would trigger another vote by the stewards to determine what action should be taken. Those options will be: no action, suspension of a duration to be determined by the stewards, or a ban from SNAIL PITS. In addition to these options the stewards will have at their disposal the use of any other stipulation to membership that they wish to assign to a driver on a case by case basis.

-If a driver is found to have used a glitch or cheat while racing the stewards will have the option to place that driver on the LCL, suspend the driver for a duration to be determined by the stewards, or ban the driver from SNAIL PITS upon the first offense.

-During any stewards vote, the stewards would have until 9:00pm Eastern Time on the first racing Sunday after the vote was triggered to cast a vote and the majority of those voting would make the decision.

-In order for a driver to work their way off the last chance list, they must race without incident for how ever many number of weeks of probation they have.
 
I will begin testing the GT4 cars tonight to see which ones are pace compatible. If anyone would like to join me, feel free to hit me up. I would like to run a couple of options from the GT4 class for people to pick from, but this will require thorough testing for good BOP.
 
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