POLL: Do econo-cars and small cars (think Lifan) have a place in gt6?

  • Thread starter 300SRT8Fan
  • 257 comments
  • 14,376 views

Small cars in GT6?

  • YEs, they are always fun

    Votes: 245 80.9%
  • Yes, if there is a drive mode

    Votes: 19 6.3%
  • Not if there isn't a drive mode

    Votes: 6 2.0%
  • NO, no matter what

    Votes: 33 10.9%

  • Total voters
    303
GT6 needs to keep ALL types of cars. It wouldn't be GT if all you had to choose from are super exotics and pure sports machines. The most fun I've had in any GT game (except GT3 and GTPSP) is getting some random common car from the UCD can cleaning and tuning it up. Sure I love the nice raced out super cars like everyone else, but no common cars would seriously destroy the series for me.
 
I think the people who aren't calling for the return of econoboxes (like myself) are misunderstood.

I'm pretty sure most of the people who fall into this group want some smaller and slower cars to return of both the modern (Mini, Fiat 500s, Capuccino, Miata, etc.) and classic (BMW 2002, Sprint Veloce, Karmann Ghia, Triumphs, Austin Healey's, etc.) varieties. It's not like we only want 800hp supercars and race cars.

We just see no need for the econoboxes (Daihatsu's, Nissan Micras, etc.) when PD's limited resources can be used on creating models that are more frequently requested.
 
That's not a wishlist (what people want these days) therefore unrelated. And you know Kei cars aren't the reason why the GT series was massively successful, but lots others that aren't even about the specific cars featured on them.

If you want to go for that route I could show you how Forza4 destroyed GT5 in metascore and that out of nowhere that franchise became a serious contender. Or the fact that everyone prefers Forza4's DLC over GT5's.

Do you really think PD should focus on modelling the nissan micra instead of a premium veyron or other super car? It's a compromise, as resources are finite. If you want "variety" (daily drivers) that means not modelling desirable super cars instead.

You seem like you don't even want a compromise, you only want they focus on cars you and the wishlists posters want and don't focus on anything else as they only take resources away from the cars you want.
That's a pretty selfish way to look at it, especially considering it's not a new thing to be added but GT has always included all sorts of cars and sold very well regardless or maybe even due to that.

You basically demand GT becoming an entirely different game, not by simply wishing for more of the cars you like (nothing wrong with that, we all do) but not wanting anything you don't like as they stand in the way, nevermind those who enjoy them as you're apparantly backed by the wisdom of numbers (or reviewers who are just opinionated players like all of us, the only main difference is that they get paid for it).
There are a lot of cars in GT-games I don't like or hardly use yet I don't see them as wasted opportunities to include the cars I do like since I don't even know which cars they would've selected instead.

More variety simply means more cars liked by all players, not all cars liked equally by all or even most players.
 
Still haven't provided a single proof of your claim, so as far as we know people prefer super cars than daily drivers -based on wish lists-, and dodged the Micra or Veyron question (compromise due to finite resources).

And I assume you realized how insensate it is to think car lists is what made previous GT games sell, since you didn't brought it up again.
 
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Still haven't provided a single proof (so as far as we know people prefer super cars than daily drivers) and dodged the Micra vs. Veyron (compromise) question.

I indeed haven't provided any proof as there isn't any relevant proof to be gathered (do you want me to aks every single GT5 player what they want? come on...), just giving you my reasoning but apparantly you need links or hard evidence to support an opinion.

I don't have any influence in what PD decides to model and when they do, would I personally prefer a Premium Veyron over a Micra?
Yes I do without a doubt, do I think modelling a Micra is a waste of time better spend building the cars I do want (like a Veyron for example)? No I don't, since I expect cars like the Micra to be included as well and for some reason they decided to give it a higher priority than a Veyron.

And I assume you realized how insensate it is to think car lists is what made previous GT games sell, since you didn't brought it up again.

Part of the reason (a big part of the reason) was that GT offered types of cars no other game offered, which mostly weren't supercars or racecars which were the only thing offered by other games prior to the first GT.
 
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Wishlists and car comparison threads.
https://www.gtplanet.net/forum/showthread.php?t=260292
https://www.gtplanet.net/forum/showthread.php?t=172499
https://www.gtplanet.net/forum/showthread.php?t=242463&page=7
https://www.gtplanet.net/forum/showthread.php?t=209534

You didn't get the idea behind the question, which I made clear lots of times. With limited resources there will always be choices to be made. The only wrong answer to the question was both, and that's exactly what you said...somehow.

In other words, adding an undesirable daily driver means using those resources into getting that car into the game (modelling and such) instead of a sports or a super car for example, or other desirable cars in real life in general (luxury and others). The whole point is absolutely no one wants a Micra over a Veyron, or a citroen C1 over the Huayra, 80s Punto or Sesto Elemento, twingo or carrera gt, lada riva or 250 california, etc.
If it still isn't clear, modelling the riva/c1/micra means not modelling the Huayra/250/veyron ad infinitum. Choosing a bad car ends up wasting the resources needed to include a good one instead.
 
I voted no, but small cars could be fun like the cappucino or the beat, also cars very light like a civic or the ginetta or a mx-5 are super fun and these have place in GT6 (plz not give us 200 models of mx-5's) and hybrids (except cr-z) and the leaf don't have place, unless we can use them in a trophy like "the eco trophy", same with kei cars don't have place but with that challenge they can keep them
 
Wishlists and car comparison threads.
https://www.gtplanet.net/forum/showthread.php?t=260292
https://www.gtplanet.net/forum/showthread.php?t=172499
https://www.gtplanet.net/forum/showthread.php?t=242463&page=7
https://www.gtplanet.net/forum/showthread.php?t=209534

You didn't get the idea behind the question, which I made clear lots of times. With limited resources there will always be choices to be made. The only wrong answer to the question was both, and that's exactly what you said...somehow.

In other words, adding an undesirable daily driver means using those resources into getting that car into the game (modelling and such) instead of a sports or a super car for example, or other desirable cars in real life in general (luxury and others). The whole point is absolutely no one wants a Micra over a Veyron, or a citroen C1 over the Huayra, 80s Punto or Sesto Elemento, twingo or carrera gt, lada riva or 250 california, etc.

An ignorant post to say the least. I'd like to see your research saying that 'absolutely no-one' wants an everyday car over a supercar, just because you and/or your friends don't use them dosen't mean others don't either. I find that while I do enjoy driving supercars they tend to lose their character when tuned and become very samey, whereas lesser powered cars don't seem to suffer from this. The whole idea of GT is that it is in part a 'Car Encyclopaedia' and thus should include all types of cars, fast or slow, old or new or everyday or exotic.

Also it is not a case of getting an everyday car into the game comes at the expense of a supercar, as it is down to finding gaining access to a car and getting all of the required data, both tasks of which are probably more time consuming when applied to a rare supercar. GT would be a lot like NFS if it just included sportscars and supercars, there would be no variety and this would narrow the games customer base.

Finally, I would happily take a Citroen C1 over a Veyron, why not include the cars 'twins' the Toyota Aygo and Peugeot 107 and throw in a race series for good measure. That would be fantastic fun! :D
 
You didn't get the idea behind the question, which I made clear lots of times. With limited resources there will always be choices to be made. The only wrong answer to the question was both, and that's exactly what you said...somehow.

But you always want the choices made to favour your preference or the majority right?
Anything you don't understand anyone else liking is just filler?
The difference is I don't expect a GT-game to only include the cars I like or would've picked (and believe me, it would've been very different) and I accept they dedicate part of their resources to various classes of cars, that means modelling everyday cars as well as exotics, and yes, modelling everyday cars obviously means less exotics and vice versa.

That's something I expect a GT game to offer and like I mentioned before a Kei car for example is the perfect antidote to a supercar, I can enjoy driving and racing them and after driving them for a while I appreciate the performance of a supercar even more, if I only drove supercars all the time I wouldn't be able to fully put its performance into context.

Again I think the argument of choosing between a regular slow car and a exotic high performance car is false, if you accept GT will always include both anyway.
 
"Small cars" is too generic a term, I don't think anyone has suggested small, lower powered cars are removed all together. We're talking about a few specific cars, mainly the Japanese boxes on wheels with around 60hp. Does anyone specifically want those sort of cars back, if so why? Do you regularly drive them?
 
"Small cars" is too generic a term, I don't think anyone has suggested small, lower powered cars are removed all together. We're talking about a few specific cars, mainly the Japanese boxes on wheels with around 60hp. Does anyone specifically want those sort of cars back, if so why? Do you regularly drive them?

Very well-put, and kinda what I was suggesting in my post higher on this page.

I'm curious to see peoples' responses to the question you posed as well.
 
Small cars seems to sum up the everyday hatchbacks (Mircra, Jazz, Swift, Lupo, Ka, 500, Kei hatches etc) in the game or at least that's how I see it. As for sub 60bhp boxes on wheels I don't use them often but it is nice to have them to drive occasionally for a change and as a result I appreciate them being included and would miss them if they were removed. However I do feel some could perhaps have less variants although this is not a complaint I'd limit to small cars.
 
If you don't want cheap/slow cars just don't choose them or, like it's been already said, play The Need for Speed.

Wow, thats rather black and white, dont you think? Usually in the start of Gran Turismo we're forced to buy one of these economy cars. I'd much rather have enough credits to select a Honda Civic, Fusion, Cruze, or Camry to start off a career. Those cars get 40 miles per gallon and average around 150 horsepower. They're superior to economy boxes in every single way.

My opinion is that any car under 100 HP doesnt belong in a Racing Game unless it has historical significance. I understand that in Japan alot of these micro/low powered cars are popular because of over crowding and high fuel prices. But for the rest of the world where that isn't a problem we're interested in driving cars that are a little more exciting.
 
I'd say the results of this poll are already speaking for themselves.

I could start my own poll stating "Would you rather have a Japanese economy car with 60HP or [insert literally any other type of car here]" and I guarantee you the second option would win.

There's no doubt people will take whatever they can get from PD, but that's not the point. PD doesn't need to waste their very limited resources on slow Japanse economy cars when we still have a car list devoid of more significant and more often-requested cars.
 
I say yes. No other racing game has them, and I adore them in GT so yes they must stay for GT6.

I'm a car lover who loves any performance of any car. Whether they're supercars or hatchbacks, I'll drive any car cuz they're fun. What's even more fun with the small cars is when you tune them they become fast, WOOT. :)

If you don't want to drive them, hey, heres an easy task for you. *Don't drive them.* Everybodies doing it. :sly: lol.
 
I could start my own poll stating "Would you rather have a Japanese economy car with 60HP or [insert literally any other type of car here]" and I guarantee you the second option would win.

There's no doubt people will take whatever they can get from PD, but that's not the point. PD doesn't need to waste their very limited resources on slow Japanse economy cars when we still have a car list devoid of more significant and more often-requested cars.

If you do, add a third question that says "I'll take both, because this is GT!" And then we'll see how the results turn out.

Japanese Kei cars are part of the fabric of GT. It's why the game was created in the first place. Yamauchi didn't want to race and drive exotic cars on a game console, he wanted to be able to race and drive the kind of cars that everyone could drive around daily. The super cars and everything else came a close second.
 
Yes, I think the poll is misleading. A 4-Door Chevrolet Cruze is considered a "small" compact car

Another misconception is that those who do not want Micro cars only want hypercars. Not really. The problem is when we see these cars in the game while the Aston Martin One-77 and other similar cars are missing.

Why this instead of anything from Noble, SSC, Koenigsegg, Bentley, or Rolls Royce? I mean driving this where I live wouldn't even be safe with the size of cars and SUVs here

2003_copen.jpg


Snaeper
The super cars and everything else came a close second.

And his game will continue to be a close second to Forza
 
If you do, add a third question that says "I'll take both, because this is GT!" And then we'll see how the results turn out.

Japanese Kei cars are part of the fabric of GT. It's why the game was created in the first place. Yamauchi didn't want to race and drive exotic cars on a game console, he wanted to be able to race and drive the kind of cars that everyone could drive around daily. The super cars and everything else came a close second.

Unfortunately, the third option would definitely win because most people don't understand that modeling cars requires resources. People need to realize that they can't have their cake and eat it too.

I mean seriously, voting for the "third question" is essentially voting for GT5's awful, scattershot car list as opposed to a more sensical car list solely featuring cars that nearly everyone would enjoy more than a Japanese econobox with 60HP.
 
And his game, in my opinion, will continue to be a close second to Forza

Fixed.

Unfortunately, the third option would definitely win because most people don't understand that modeling cars requires resources. People need to realize that they can't have their cake and eat it too.

"I don't want them to model the cars I don't want, they should do GT how I think they should. Since I don't want to play with them, nobody else should, either!"

That's what I just read.

EDIT: It's perfectly fine to make suggestions and share your opinions on how you think a game should be done, nobody is stopping you. We're just having a conflict of interest since what I feel you're suggesting is for GT to completely abandon a formula that isn't broken and essentially become every other racing game that's currently on the market.

I mean seriously, voting for the "third question" is essentially voting for GT5's awful, scattershot car list as opposed to a more sensical car list solely featuring cars that nearly everyone would enjoy more than a Japanese econobox with 60HP.

So if they removed all of the Japanese K-cars and most of the duplicate Japanese cars in the game, it'd be better for you? Or did you forget that GT has a pretty stacked car list when it comes to desirable cars from around the world? It could be better, of course (BMW E30 M3, Ford Escort Cosworth, More Muscle Cars), but since they've pretty much already proven that they can do both, what's the problem?

Besides, the studios are in Japan. It requires a lot less resources to go out and model a car that's parked on the street or can be driven to your Studio's parking lot than it does to fly around the world photographing and recording cars you've never seen before and then re-creating them digitally.
 
"I don't want them to model the cars I don't want, they should do GT how I think they should. Since I don't want to play with them, nobody else should, either!"

That's what I just read.

What you should've read is "the GTPlanet community should be more mindful of the fact that the hours that go into modeling a Kei-car could go into modeling something that is more often-requested and universally-loved."

EDIT: It's perfectly fine to make suggestions and share your opinions on how you think a game should be done, nobody is stopping you. We're just having a conflict of interest since what I feel you're suggesting is for GT to completely abandon a formula that isn't broken and essentially become every other racing game that's currently on the market.

Formula? What formula? Nearly every racing game starts off the user in a slow-ish car and allows them to gradually accumulate faster cars over time. GT is no different than most racing games in this sense. Having Japanese econoboxes in of itself is not a "formula".

So if they removed all of the Japanese K-cars and most of the duplicate Japanese cars in the game, it'd be better for you? Or did you forget that GT has a pretty stacked car list when it comes to desirable cars from around the world? It could be better, of course (BMW E30 M3, Ford Escort Cosworth, More Muscle Cars), but since they've pretty much already proven that they can do both, what's the problem?

They've actually proven they can't do both since they've left out the cars you mentioned and many other cars that the community has been requesting ad-nauseum.

Besides, the studios are in Japan. It requires a lot less resources to go out and model a car that's parked on the street or can be driven to your Studio's parking lot than it does to fly around the world photographing and recording cars you've never seen before and then re-creating them digitally.

It didn't take six months to model a premium car because some PD employees had to fly around the world to take photos of and record cars. Airfare isn't that expensive and flying isn't all that time-consuming in the context of a six-month period.

Cars took/take six months to model because PD adds a painstaking amount of detail to each car and refuses to outsource, and neither of those issues pertain to their geographical location of Japan.
 
What you should've read is "the GTPlanet community should be more mindful of the fact that the hours that go into modeling a Kei-car could go into modeling something that is more often-requested and universally-loved."

I'm sure what I read is correct. What you don't seem to understand is that many of us are mindful of that fact. And we still voted that K-cars have a place in the game, because they've always had a place in the game. It wouldn't be GT if they weren't in the game in my opinion. I could post my car wishlist right now and there wouldn't be a damn K-car on there, but that doesn't mean I don't want them in the game.

Formula? What formula?

The formula of including K-cars alongside super cars and sports cars. Oh wait you continued...

Nearly every racing game starts off the user in a slow-ish car and allows them to gradually accumulate faster cars over time. GT is no different than most racing games in this sense. Having Japanese econoboxes in of itself is not a "formula".

In and of itself, no it's not. Simply including them is not a formula. Including them and making them part of the game by adding them as an additional layer on top of all the other slow cars that other games usually include is part of GT's formula.

They've actually proven they can't do both since they've left out the cars you mentioned and many other cars that the community has been requesting ad-nauseum.

That doesn't mean those cars won't appear in the next title. Sure they left out cars that people wanted, but they included plenty more that people did. As well as other awesome cars that nobody ever wanted but enjoyed seeing anyways (Jaguar XJ13 being among them). Or did you forget that GT5 is the first full GT title with Ferrari, Lamborghini and (officially) Mclaren cars (among others)?

It didn't take six months to model a premium car because some PD employees had to fly around the world to take photos of and record cars. Airfare isn't that expensive and flying isn't all that time-consuming in the context of a six-month period.

So then what's your reasoning that we see more Japanese cars than we do American and European ones in general?

Cars took/take six months to model because PD adds a painstaking amount of detail to each car and refuses to outsource, and neither of those issues pertain to their geographical location of Japan.

So you're a Japanese employee and you're about to embark on the long and arduous task of making a car digitally for a video game. What are you going to be more enthusiastic about modelling?
 
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Snaeper

I think you will have trouble finding a gaming site outside of GTP that recommends GT5 over Forza 4. And I think you will find plenty of GT fans who are drooling over the hyper cars in Forza, and very few Forza fans who are drooling over the Japanese economy cars in Gran Turismo.

I cant find the video but there is this guy on youtube who talks about wanting a "Heightened Reality" in racing games. This basically means we want to do things in a game that are nearly impossible to do in real life. For example we want to drive Ferraris and Lamborghinis on the World's Greatest Racetracks.

In who's "Heightened Reality" are they driving Japanese economy cars on the Nurburgring? Maybe some minute community of hardcore petrol heads, but thats about it. For everyone else they're good for a few laughs, and thats it.

Contrary to what I've read in this topic these economy cars do not feature great handling. I remember the Autozam being an oversteering pig in GT5. And because of their low power proper racing line and momentum is of utmost importance, making racing them even more difficult and frustrating.

With every car slot being of premium importance, I think they should totally ignore such cars for GT6. GT7, sure, once the car list has been totally rebuilt to reflect something of sanity.
 
Kei cars are a joke in real life, we all know we would never own one because they're badly manufactured, yes, they're cheap, but that is because of the poor quality and extraordinary pieces of crappy design, they're ugly on purpose,

Why are them fun in a videogame? just the idea of somebody spending days and months modeling them makes me sick,

I think people here a bit confused, if you like them, think why do you like them, the answer isn't because they're fun to drive (they're not)
it's because they're there to have a laugh, it's funny and sad at the same to see how bad they are.

Is GT going to stop being GT if they remove kei cars?, absolutely not, in fact, it would make it a better game, I have never driven one of these turds in GT5 and I will never do, but still, I paid for them, hell no, no more Kei cars, ever. IRL too.
 
I'm sure what I read is correct. What you don't seem to understand is that many of us are mindful of that fact. And we still voted that K-cars have a place in the game, because they've always had a place in the game. It wouldn't be GT if they weren't in the game in my opinion. I could post my car wishlist right now and there wouldn't be a damn K-car on there, but that doesn't mean I don't want them in the game.

But wouldn't you rather just have the cars on your wishlist rather than having Kei-cars be included? Because you can't have as many cars on your wishlist as possible and Kei-cars unless your wishlist is tiny. And then I'd question how much you really like cars if your wishlist is that tiny. The same logic applies to the community. Apparently they don't realize that the inclusion of Kei-cars would chip away at their wishlists.

Look- I understand you think the majority of the people who voted in the poll realize the implications of PD modeling Kei-cars as opposed to more often-requested cars, but I honestly don't think they do. Again, I know it certainly doesn't reflect upon their wishlists.

Also, the poll is ridiculously misleading and if it was retitled- the results would be different.

The formula of including K-cars alongside super cars and sports cars. Oh wait you continued...

What's with the attitude?

In and of itself, no it's not. Simply including them is not a formula. Including them and making them part of the game by adding them as an additional layer on top of all the other slow cars that other games usually include is part of GT's formula.

Ummmm, no it's not. That's like saying European cars are a part of the "GT formula" because the game includes them in various events. Adding certain types of cars and seamlessly including them into the game is a formula that every racing game follows.

That doesn't mean those cars won't appear in the next title. Sure they left out cars that people wanted, but they included plenty more that people did. As well as other awesome cars that nobody ever wanted but enjoyed seeing anyways (Jaguar XJ13 being among them). Or did you forget that GT5 is the first full GT title with Ferrari, Lamborghini and (officially) Mclaren cars (among others)?

Who cares if they included some cars that people wanted? It wasn't enough to prevent every person under the sun from criticizing GT5's car list, deservedly so.

And the Jaguar XJ13 and other enthusiast-geared cars are a completely different story. They're much more universally-accepted than Kei-cars. You're comparing apples to oranges.

So then what's your reasoning that we see more Japanese cars than we do American and European ones in general?

What's my reasoning? The same one that nearly every person on this board uses as their reasoning when this question is posed. PD is bias towards Japanese cars.

So you're a Japanese employee and you're about to embark on the long and arduous task of making a car digitally for a video game. What are you going to be more enthusiastic about modelling?

Why is this relevant? They're paid to make a video game, not have fun.
 
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I was reading a few points made since my last post here. Let me touch up on a few comments with the usual professional-type opinions I express...

I don't think anyone prefers PD modelling the latest nissan micra instead of the pagani huayra. It's not like people were asking in DLC threads "we demand the citroen C1 !1!!!", but the absolute opposite. Or a single person that wants the lada the brand over Porsche.

As I've said before in the Standard vs. Premium debate, DO NOT compare the cars that are Standard or Premium on choice. If it were up to PD in GT5, EVERY car would be Premium without debate or compromise. Don't look at it just as PD being lazy trying to pick out what cars to make of Premium quality. I think PD did pretty damn good for what they did do. Of course, there are those still wanting to throw eggs at PD's offices just because the Veyron isn't Premium.


everyone wants sports cars, not daily drivers. Absolutely 0 balance.

One of my initial rants in my "hate" days of Forza Motorsport is that this game speaks louder volumes to what people want in a racing game as opposed to what problems they have with GT. To make this generalization (that's right- this is a blatant generalization) really takes away from what the Gran Turismo series is really all about. GT has always been a celebration of all things automobile. It is a trail mix of automobiles and racing machines rather than an all-you-can-eat buffet of automobiles. So to say that people would rather own and race the most capable machines rather than a mix of dream cars and everyday cars just cheapens the real appeal of Gran Turismo. That's like saying men would rather date the sexiest women alive rather than be with someone who makes them happy and completes them.

Even with Gran Turismo 4, when people were complaining about the lack of supercars, they failed to realize the supercars are there. Maybe GT4 didn't have Ferrari or Lamborghini, but last I checked... isn't the Pagani Zonda a supercar? The Saleen S7? The Ford GT? Worse than people feeling there is a lack of sports cars and supercars are people who are the "gimme, gimme, gimme!" type. Ferrari and Lamborghini aren't the only supercar makers in the world. I'm sure people were like "what the hell is this?" when they got the Cizeta V16T in GT4.


I think the people who aren't calling for the return of econoboxes (like myself) are misunderstood.

I'm pretty sure most of the people who fall into this group want some smaller and slower cars to return of both the modern (Mini, Fiat 500s, Capuccino, Miata, etc.) and classic (BMW 2002, Sprint Veloce, Karmann Ghia, Triumphs, Austin Healey's, etc.) varieties. It's not like we only want 800hp supercars and race cars.

We just see no need for the econoboxes (Daihatsu's, Nissan Micras, etc.) when PD's limited resources can be used on creating models that are more frequently requested.

The one thing I've learned about Gran Turismo is overall appreciation of automobiles. Maybe I seem old-fashioned to see the everyday cars to be as much a part of automobile culture as any high-end sports car. I would disagree in thinking PD has much better things to do than go with cars more people care about. While I am not saying that our input doesn't matter (because our input DOES matter), I don't think are totally neglected for what we want to see. It isn't so much about pleasing everyone; rather pleasing a general consensus of car fans. If that audience includes the vast array of those who love everyday drivers as much as sports cars and supercars, then so be it.



Love it or loathe it, these cars are as much in the fabric of Gran Turismo as any other. There's no way you're going to disallow PD to get rid of these cars just to make it exclusively about the fastest-possible cars alive. If anything, it was Gran Turismo to make racing even the most incapable and slowest cars to be like racing higher-end cars in intense competition. Most other games were about the fastest and most capable cars rather than a decent balance of everyday cars and dream cars. I'm sorry if you may disagree with my points, but I am speaking both as a Gran Turismo veteran and and overall lover of cars. I'd gladly race even a Toyota Prius as hard as I'd race the Dodge Viper ACR because I love cars and racing. I would enjoy a vintage Fiat 500 (doesn't matter which model) as much as I'd enjoy the Ferrari 512BB or the 330/P4. That's the kind of gamer and car fan I am. So keep the everyday drivers. That is- unless you only think sports cars and supercars alone are worthy of racing and tuning...
 
What a bland game it would be if we didn't have them! It doesn't make sense to just put in sports cars, supercars, and hypercars.
 
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