SimonKSomeone linked to something about Real Racing 3 here the other day, I do wonder if some people here would actually want something like this:
Yes! Thats what we need. Thats a service interval type setup.
It's just extra time spent going through a menu to do chores
I derive no enjoyment from having to periodically take a time-out to go through a few menus to select a virtual oil change, and never but once bothered with a car wash (only that one time just to see it in "action"). This maintenance adds no joy to gameplay. It's just extra time spent going through a menu to do chores. I'd like to see all the boring chores gone.
Real Racing 3 is a bad example, because it takes several minutes and more for something to happen. The system is their to encourage you to spend more money on the game. Having maintenance features would make you care a bit more about your cars and driving behaviour. In GT5, I buy a car, throw it around some corners (maybe even crashing it), and nothing happens. Now let's say I have to pay for damage and worn parts, it would also mean I have to drive more carefully. That could also seperate GT Life more from the Arcade Mode.
SEGA GT actually had this to some degree and I really liked it.
But why? It's a game. The whole point is that we don't have to be careful as we do in real life. I'm not going to drive cautiously in a game so that I don't risk getting a $50,000 repair bill on my Ferrari. Thats taking all the fun out of it IMO.
But why? It's a game. The whole point is that we don't have to be careful as we do in real life. I'm not going to drive cautiously in a game so that I don't risk getting a $50,000 repair bill on my Ferrari. Thats taking all the fun out of it IMO.
These guys are talking about pressing buttons to change spark plugs and change brake calipers.
What about car washes? Cars don't even get dirty in GT5.
It should be based on difficulty level. Higher difficulty the more you will have to upkeep the car.