Poll: what would you do with standards?

  • Thread starter Fogerty_Jr
  • 202 comments
  • 11,245 views

What would you do with standard cars in GT6?

  • Keep them all: quantity over quality

    Votes: 122 35.9%
  • Thanks for your service, goodbye: trash 'em all. Quality over Quantity.

    Votes: 26 7.6%
  • Select some of them (like 70-100) to be made premium, and trash the rest

    Votes: 149 43.8%
  • Keep them all, but only as a "vintage" backup option: they're not used by AI, so they appear in the

    Votes: 43 12.6%

  • Total voters
    340
Keep them all! Physics will definitely be an improvement in GT6 so at least we'll have something to look forward to for the standards.
 
With the new adaptive tessellation in GT6, I think they're gonna look a lot better than they do now. What I'd do is this; make interiors for them so we have cockpit views for all. That way they'd be almost the same as premiums. Then I'd remake them all as premium cars for GT7.


Job done! 👍
 
Because we like some of those cars, or a lot of those cars in many cases. Some of the coolest cars in the game are standards in GT5.
Yeah, but in case you didn't know, they are PS2 ports and looks like crap, which takes away their coolness in my opinion. To me, they're exactly what they are to PD themselves. A desperate attempt to, for some unknown reason, bring the car count up.

They're silly, stupid, unnecessary and brings inconsistency to the game. That's my opinion anyway, and that's why it's beyond me that anyone likes any of them.
Keep them all. Not because i purely prefer quantity over quality, i would rather have them all premiumized. But the more cars the better!
So you DO prefer quantity over quality then.
 
Yeah, but in case you didn't know, they are PS2 ports and looks like crap, which takes away their coolness in my opinion. To me, they're exactly what they are to PD themselves. A desperate attempt to, for some unknown reason, bring the car count up.

They're silly, stupid, unnecessary and brings inconsistency to the game. That's my opinion anyway, and that's why it's beyond me that anyone likes any of them.

And it is beyond me why you are so offended by cars that you don't have to drive. And yes, they could have done a better job with some of the standards, but we already see in GT5 that there are standards that you have to take a long hard look at to determine, if they are not maybe premium. So it's definitely possible to make polished standards that many people will love seeing again in GT6.

So, I say PD did make the right decisions in general - I wouldn't want to miss all the classic cars that would definitely not be there to enjoy, if they had cut all standards.
 
Yeah, but in case you didn't know, they are PS2 ports and looks like crap, which takes away their coolness in my opinion. To me, they're exactly what they are to PD themselves. A desperate attempt to, for some unknown reason, bring the car count up.

They're silly, stupid, unnecessary and brings inconsistency to the game. That's my opinion anyway, and that's why it's beyond me that anyone likes any of them.

They look fine to me, and graphics are barely related, if at all, to their coolness. They are equal to premiums as far as I'm concerned. Removing them would just hurt the game for the sake of visuals, which makes no sense to me. Having a similar polygon count across the cars is trivially important. I'd sooner remove premium cars because they take too much time to model for no benefit to the game at all.
 
I voted for option 3. New generation, new game assets.

The standard cars, as they were in Gran Turismo 5, felt out of place next to the incredibly detailed premium models. Inconsistent levels of graphical detail are one of my immersion-factor killers. I would rather the whole game be released with overall lower, but consistent, graphics than having it be like a roller-coaster of quality ,which is usually an indicator of poor game development.

I can understand people's reluctance to lose their favorite car(s), but the game has to evolve. It can't continue to use 8 year-old assets just because someone might lose their favorite car. Everyone has different tastes and therefore, different favorites, making it impossible to please every single player.

I personally never had problems with certain cars being removed, even if I liked them. I simply adapted and found new favorites. I also do my best to have a most varied taste in cars. That way, there will always be something of my liking in the game. Also, if a car is removed, that doesn't mean it won't return in a later game or as DLC in all of it's premium glory.
 
I can understand people's reluctance to lose their favorite car(s), but the game has to evolve. It can't continue to use 8 year-old assets just because someone might lose their favorite car. Everyone has different tastes and therefore, different favorites, making it impossible to please every single player.

Yet here you are trying to make the case that PD should please you.
 
I can understand people's reluctance to lose their favorite car(s), but the game has to evolve. It can't continue to use 8 year-old assets just because someone might lose their favorite car. Everyone has different tastes and therefore, different favorites, making it impossible to please every single player.

What makes the latter part true? What is the reason that someone in this case (standard car debate) has to lose out?
 
I personally never had problems with certain cars being removed, even if I liked them. I simply adapted and found new favorites. I also do my best to have a most varied taste in cars. That way, there will always be something of my liking in the game. Also, if a car is removed, that doesn't mean it won't return in a later game or as DLC in all of it's premium glory.

It may not be a problem for you but it sure will for the others. Also. Sure, making them return back in GT through DLC in premium form is a good idea, but I dislike that idea because I have to pay just to drive that said car in premium form? Really? Why not just keep the standard cars and improve them more?

Besides. With the adaptive tessellation in GT6, it looks like the standard cars will get that special treatment that'll make look closer to the premium cars.
 
Yet here you are trying to make the case that PD should please you.

Whenever someones states what they believe to be the best course of action for the game, the desire for Polyphony to comply with their request is always implied. That being said, I didn't intend for my post to seem selfish in any way.

What makes the latter part true? What is the reason that someone in this case (standard car debate) has to lose out?

If standard cars are included, those who didn't want them in the game will not be fully satisfied. If they're not included, those who wanted them in the game will not be fully satisfied. Therefore, it would seem it is impossible to please everyone. One side will have to "lose" by having to deal with something they don't particularly enjoy.

It may not be a problem for you but it sure will for the others. Also. Sure, making them return back in GT through DLC in premium form is a good idea, but I dislike that idea because I have to pay just to drive that said car in premium form? Really? Why not just keep the standard cars and improve them more?

As long as they can improve the standard cars to an acceptable degree, I have no problem with that. However, so far, Polyphony hasn't done so. About paying extra to get the premium, I suppose an analogy could be the model-car collector who chooses to purchase the Autoart Aventador instead of the Bburago Aventador. He may have had to pay extra for it, but the difference in the model's quality was worth the price.

Besides. With the adaptive tessellation in GT6, it looks like the standard cars will get that special treatment that'll make look closer to the premium cars.

I really hope so, but I'm not holding my breath just yet.
 
If standard cars are included, those who didn't want them in the game will not be fully satisfied. If they're not included, those who wanted them in the game will not be fully satisfied. Therefore, it would seem it is impossible to please everyone. One side will have to "lose" by having to deal with something they don't particularly enjoy.
It's unreasonble to unhappy with the mere existence of standards. Most of the complaints seem to come from seeing them or needing to use them. The obvious solution then becomes include the standards and allow them to be hidden.


As long as they can improve the standard cars to an acceptable degree, I have no problem with that. However, so far, Polyphony hasn't done so. About paying extra to get the premium, I suppose an analogy could be the model-car collector who chooses to purchase the Autoart Aventador instead of the Bburago Aventador. He may have had to pay extra for it, but the difference in the model's quality was worth the price.
Only these would be RC cars and not just pretty paper weights, and both of them would drive exactly the same, so the extra money for the former is pointless to pay.

Not to mention, what is worth what is subjective.
 
Even the most vociferous complainers still refer to standards as "assets" not "liabilities" which pretty much sums it up.
 
Even the most vociferous complainers still refer to standards as "assets" not "liabilities" which pretty much sums it up.

Not really, it's a different use of the word.

An art asset (media assets [2]), in computer graphics and related fields (particularly video game and visual effects production), is an individual piece of digital media used in the creation of a larger production. Art assets include synthetic and photographic bitmaps (often used for texture mapping), 3D models consisting of polygon meshes or curved surfaces, shaders, motion captured or hand-animated animation data, video and audio samples.

The term "art" is used to distinguish the creative (or real-world) elements of a production from the software or hardware used to create it, but there is no requirement that the data represents anything artistic.
 
It's unreasonble to unhappy with the mere existence of standards. Most of the complaints seem to come from seeing them or needing to use them. The obvious solution then becomes include the standards and allow them to be hidden.

It might be unreasonable from your perspective. From the perspective of others it might not be.

The solution you suggest would be ideal. I myself once said that if standard cars won't be removed, then at least allow those who don't want to see/use them to conceal them.

Only these would be RC cars and not just pretty paper weights, and both of them would drive exactly the same, so the extra money for the former is pointless to pay.

The standard cars may drive the same but their drastically inferior graphical quality takes away from the realistic look of the game, diminishing immersion. This may be a bit of an extreme example but imagine you're on PS4 playing Battlefield 4. You go into a house for cover only to see that the walls, the furniture and everything in it looks like it came straight out of Minecraft. Any immersion you were experiencing is probably gone at this point.

Not to mention, what is worth what is subjective.

Agreed. Another reason why it can be hard to appeal to everyone. People think differently about what they like best and all those people would like to see their vision of the game come true. Your solution would be ideal, but we'll just have to wait and see. Maybe GT6's standard cars will be improved beyond my expectations. It's just that ever since GT5 and all its hype that lead to my disappointment, I tend to expect the worst.
 
I don't notice much difference when racing. That is coming up close behind a standard car vs premium. I'm really not trying to pick out details in the heat of a race, heh.

Watching replays sure but the jaggy shadows on premiums are a worse visual to me. I can understand that folks like to do photoshoots or have a close match to a real life car.

But if it was my game, I'd have only cars with full cockpits. There's plenty enough dupe cars to weed through and get the best oldies remodeled. There's not enough gaming time for me to go back and find an oldie from GT3/4 days to drive. I've never driven a non Premium MX5, Skyline in 2.5 years. Never touched a 3000GT or non premium Merc street car. My preference would be the majority of old cars, race cars, tuners and a few notable street cars converted and ditch the rest. With 200 new GT6 cars, that's more than I can get through in a reasonable amount of time. Hopefully we'll get more RM's this time too.
 
Can people please just stop trying to turn this game into a boring, cookie-cutter racing game with Lambo's, Ferrari's, Skylines, etc?

Ironically the same people who keep rudely telling me that I should go play Need for Speed or Test Drive to enjoy cruising want to turn GT5 into a copy of those games by limiting the vehicle selection to the same boring, played-out supercars that are in every car game ever made.

Yes, GT5 has better physics than those games, but if I had turned this game on and found out it didn't have any truly unique cars, I would have returned it immediately. Instead I found an extremely diverse car selection and I love it. Stop trying to kill the game for me and thousands of other players just because slightly lower quality graphics (which are hardly noticeable when you're traveling at 50+ mph on a track) offends you somehow.
 
^Exactly how are people on GTP turning GT into a boring game? This thread asked a question. People reply with their opinions.
 
Can people please just stop trying to turn this game into a boring, cookie-cutter racing game with Lambo's, Ferrari's, Skylines, etc?

Ironically the same people who keep rudely telling me that I should go play Need for Speed or Test Drive to enjoy cruising want to turn GT5 into a copy of those games by limiting the vehicle selection to the same boring, played-out supercars that are in every car game ever made.

Yes, GT5 has better physics than those games, but if I had turned this game on and found out it didn't have any truly unique cars, I would have returned it immediately. Instead I found an extremely diverse car selection and I love it. Stop trying to kill the game for me and thousands of other players just because slightly lower quality graphics (which are hardly noticeable when you're traveling at 50+ mph on a track) offends you somehow.

But somehow, it's okay for you to try to ruin the game for others by wanting leaderboards removed.
 
As long as they can improve the standard cars to an acceptable degree, I have no problem with that. However, so far, Polyphony hasn't done so. About paying extra to get the premium, I suppose an analogy could be the model-car collector who chooses to purchase the Autoart Aventador instead of the Bburago Aventador. He may have had to pay extra for it, but the difference in the model's quality was worth the price.

Uhh. I just googled the Autoart and Bbruago Aventadors, and the only differences I see are there sizes. :\ Mind you I'm one of the car collectors, so for me I'll purchase both models from Autoart and Bburago, not because both look premium but because there "cars", but both do look premium in some sort of ways.

However, I wouldn't disagree about the qualities (which was shown on the premiums and standards in GT5), which is excatly what Kaz is working on to equal there qualities. The only differences there'll have is interiors. :sly:

Oh, and about PD not showing them yet. I'm not sure when they'll show them, but I'm hopeful we'll "might" see them at least at Gamescom or TGS.

I really hope so, but I'm not holding my breath just yet.

So you say.
 
I still think that the standards should be kept and each standard car overtime could be converted to premium status a bit at a time; either as cheap dlc or just an update for GT6.
 
Can people please just stop trying to turn this game into a boring, cookie-cutter racing game with Lambo's, Ferrari's, Skylines, etc?

Ironically the same people who keep rudely telling me that I should go play Need for Speed or Test Drive to enjoy cruising want to turn GT5 into a copy of those games by limiting the vehicle selection to the same boring, played-out supercars that are in every car game ever made.

Yes, GT5 has better physics than those games, but if I had turned this game on and found out it didn't have any truly unique cars, I would have returned it immediately. Instead I found an extremely diverse car selection and I love it.

Oh please. Stop pushing your "I like cruising so don't tread on me" nonsense on people in threads where it doesn't even apply. The Samba bus is a Premium car. The Fiat 500 is a Premium. The VW Beetle is a Premium. There are two identical Suzuki economy cars. Both of the Nazi war vehicles are Premium. There is no correlation whatsoever between GT6 having Premium cars only and GT6 being a supercar fest.

Stop trying to kill the game for me and thousands of other players just because slightly lower quality graphics (which are hardly noticeable when you're traveling at 50+ mph on a track) offends you somehow.

Stop trying to silence people arguing against you just because the best responses you can come up with to tell people why they shouldn't express their opinions is a bunch of hypocritical nonsense.
 
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Stop trying to kill the game for me and thousands of other players just because slightly lower quality graphics (which are hardly noticeable when you're traveling at 50+ mph on a track) offends you somehow.

It's funny because when you tried to kill the game for thousands of people, you didn't seem to have much of a problem.
 
There are no leaderboards in GT5.

So saying I don't want them in the future, is not killing the game (otherwise you wouldn't be here right now, because it's already apparently "dead" to you).
 
Try and spin it however you want. Doesn't change the blatant double standard.



And FYI, GT5 has been dead for a while now to quite a lot of people for exactly that reason.
 
There are no leaderboards in GT5.

So saying I don't want them in the future, is not killing the game .

And saying one wants standard cars removed doesn't mean anything considering it's not us in this thread that actually get to decide. You're being a hypocrite no matter how you try and word it.

(otherwise you wouldn't be here right now, because it's already apparently "dead" to you)

:confused::confused::confused::confused:

Do you know something that I don't? Please, do tell.
 
Do I need to draw a diagram or something?

GT contains standard cars, and you want to remove them.

GT does NOT contain leaderboards, so I don't even have to ask for them to be removed.

You can't argue that not wanting something new in a game series is killing it. If I said I won't want magical flying ponies in Gran Turismo, would that be ruining the game? No, because there aren't currently any magical flying ponies in the game.
 
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