mister dog
(Banned)
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- misterdog
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Indeed most developers program some sort of rubber banding in their race games, but so far i haven't seen games where the AI actually waits for you in the last lap even if you screw it up.Funny, most "other" racing games have rubber band Ai. You either have hardcore PC sims (carreer mode: racing full seasons in certain racing series) or arcade racers (Grid/Shift etc. If you think those games have better carreer mode... then lol). Between them are GT and Forza.
Your complains focus on the game play, not carreer mode.
Also, how do you know GT6 is easy? Maybe you are good enough to qualify for GTA finals, but most of us not. The fact that so many of us noticed the AI slowing fown shows that we had a hard time winning those races.
Also the decision made by PD to go for the chase the rabbit formula was to hide the AI being uncompetitive and slow in general, as you start each race from the back and have to drive away a 20 sec. gap on the first placed bot, thus providing a "challenge" this way. I find this way too artificial and the lack of fixed grid starts without a handicap and AI that fights with you is a step down compared to how other developers do it.
Played the GTA demo so i know the physics are good and more enjoyable compared to GT5, but apart from that it looks the same, sounds the same and from what i read here on GTP hasn't adressed the flaws i didn't like + is still too easy offline, so i won't be bothering with it. Doesn't mean the game can't be challenging or fun to you though but for me that's the caseOf course you do, still doesn't change the fact that your ******** at a game you haven't played at all. PP/Tyre restrictions alone make GT6s singleplayer alot different from GT5s.
24 mins is not very long, and certainly does not deserve the term 'endurance'. Also with the AI being easy and the fact that they still have idiot pit stop strategies just like they had in GT5 (like pitting on the last lap), there's not much to attract me to that neither.I only call them such because they are the enduros in GT6
Still they are longer and more intense than any events in other console racers.
Ok so how many premiums were ported over straight from GT5? 70% no? And how many cars were ported over to GT5 from GT4 (all be it being standards),... about 70% also no? So my initial statement still standsSeriously, I am sick of having to repeat myself. I'm talking about PREMIUMS. Cars build from scratch for GT5 and GT6. Those cars were not ported over from GT4. Even not counting "duplicates", you still have 200-300 (dont know the exact number) of unique premium vehicles. Forza is the only game which offers more.
Don't worry i'm having a ball with FM4 and Shift 2 at the moment until PCARS arrives this year on the next gen consoles. Anyway like i said before meanwhile i'm sure you will enjoy GT. Seems we both are Alonso fans but our taste in racing games is very different so let's conclude our discussion with thatI think you were disappointed alot by GT5 (which is justified) and are now very sceptic about GT6. Maybe you should try it out by renting a copy from a friend or buy it when it gets cheap. I'm sure it will suprise you in a positive way (atleast I hope so because it did it for me).