Problems So FarPS4 

  • Thread starter TT92
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I'll note the few issues I came incross in here.
  • After race you find yourself in the pits
  • Sound changes from left to right and in certain cars has a lot of cracks (Alfa GTA)
  • Replays stutter
  • Wheels sink through tarmac in replay
  • No photomode
  • AI in career / challenges not balanced to difficulty level
  • Gameplay stutters and graphical glitches
  • Career needs clearer indication on what events are finished / not
  • Career needs clearer indictation of which medal gained per round
  • No unlockables which makes the career and challenges a bit useless
 
The AI randomly pitting during races is happening far to often for me.

I've found it occurring in two forms as well.

The first is during the race, they will dive into the pits and simply not come back out, however the second form is when you have finished the race and get dropped into the pits you will see cars behind you drive into the pits (rather than suddenly 'appear' as they do when they cross the finish line), park up for a second and then leave the pits, they will then finish the race when they exit the pits and 'appear' behind you.

I've had both forms happen in a single race.

Oh and 'same class' racing is stretched in its definition to the extremes, I was in an Escort and it matched me up against Alfa GTA's (OK that ones a bit of a stretch) and '60's Abarth 500's (which didn't stand a chance).
 
Quote: "the ridiculous "PBugs"," No it isn't. It still has day ONE bugs in it and SMS has stopped all support for the game! PBugs on day one was almost unplayable on PS4 with its continual crashing back to XMB, the horrendous tyre physics and the *STILL* ridiculous AI.

By comparison Assetto Corsa is the exact opposite. It is playable, it is enjoyable and not one crash yet in about 5 hours. Apart from the couple of minor issues here (and I am not sure if it is me or not yet) it has been smooth running.

Been racing and running series on what you call PBugs since day one. One month after release or so it was basically okayish and far more polished that "AssettoBugs" seems to be...

I'm pretty curious to know how long you actually sticked to PCars... I had ZERO crash to xmb in the thousand hours i played on ps4, tyre phisics is actually one thing AC just recently caught up on PCars (they still need to inplement volumetric throttle an many other features as they self stated), and AI if you race it up to 80-85% is still considered by most the most competent polite and effective around.

It just has the one issue AC has that won't allow certain AI situation but that's a common matter around all sims.

Still on an Online webpage like GTPlanet i find incredible for a game released withoutprivate lobbies to get a green card on that... I mean i'm here for new and clean Online racing as many many others.

Maybe if PBugs had so much green crads and support they wouldn't have moved to PCars2 already :D

But still, calling a game by another name like you're doing is pretty childish imo.

Ops, i fall for AssettoBugs LOL
 
Been racing and running series on what you call PBugs since day one. One month after release or so it was basically okayish and far more polished that "AssettoBugs" seems to be...

I'm pretty curious to know how long you actually sticked to PCars... I had ZERO crash to xmb in the thousand hours i played on ps4, tyre phisics is actually one thing AC just recently caught up on PCars (they still need to inplement volumetric throttle an many other features as they self stated), and AI if you race it up to 80-85% is still considered by most the most competent polite and effective around.

It just has the one issue AC has that won't allow certain AI situation but that's a common matter around all sims.

Still on an Online webpage like GTPlanet i find incredible for a game released withoutprivate lobbies to get a green card on that... I mean i'm here for new and clean Online racing as many many others.

Maybe if PBugs had so much green crads and support they wouldn't have moved to PCars2 already :D



Ops, i fall for AssettoBugs LOL
I've already covered the use of silly names to take digs at various titles:


Your entitled to your own opinion, however the use of quite frankly childish jibes such as this are not appreciated by the staff. As such please do not use it again.

Please don't kick that off again.
 
Been racing and running series on what you call PBugs since day one. One month after release or so it was basically okayish and far more polished that "AssettoBugs" seems to be...

I'm pretty curious to know how long you actually sticked to PCars... I had ZERO crash to xmb in the thousand hours i played on ps4, tyre phisics is actually one thing AC just recently caught up on PCars (they still need to inplement volumetric throttle an many other features as they self stated), and AI if you race it up to 80-85% is still considered by most the most competent polite and effective around.

I started on "PCars with lots of bugs" (since I am not allowed to use the shorten version) as of day one release. I have about 270hrs up on it and the Platinum trophy so I do know the game very well and have encountered every single, bug, glitch and crash that there is.

I am sorry but I do not believe you have never had the game crash on PS4.

And the AI at 80-85% I also totally disagree with you. I am bewildered at how the word "polite" ended up in your comments when the game is notorious for the AI dive bombing into corners, shunting you off the track and cutting the grass to get an overtake to then slam on the brakes in front of you so you rear end them.

I don't wish to discuss that game any further as I am totally over it. Assetto Cosa by comparison is pleasure from day even though it could use a little fine polishing and tweaking.

We won't even talk about GT6 when it was released with half a game, lots of issues and a laughable AI. Remember all the AI cars doing reverse wheel stands in the braking zones? :-)
 
Actually it's Assetto Corsa that has reignited my interest in race games in general. It's lead me back to Project Cars, which I haven't played in a long time, It's still a very good "race" game but back to back with the same McLaren GT3 and the same Brands Hatch Indy shows me that I need to work on the force feedback in ProCars. There's something missing that is not telling me what is happening with the car that I am getting in AC.

I'm reasonable sure I can find what I'm missing (connection to the road) in the force feedback but finding it... that's a task. Still at least default settings are now actually pretty good - if a little too strong.

The problems so far are all things you can work around - It's not No Man's Sky - but it is a good base and I'm sure that Kunos will get it up to the standard of the PC version.
 
what wheel you using? should be solved by turning off all automatic clutch and gearbox function and enable H shifter and plug in straight into usb , not to the wheelbase.
Im runnning the t300 and th8a shifter and its plugged into the wheel and it works great, I have mine set up auto clutch and I use shifter as sequential, have not tried to use the H pattern and clutch normal yet though.
 
I really am struggling to understand how every game for the last 10 years has asked me to calibrate a wheel (back to the MS wheel days), yet this game with fabled FFB doesn't?
I can't fathom how it even works as it works really well on most cars...but i can't help thinking it could be better if my wheel was calibrated? That's a problem to me.
Whats with the drivers door shutting at the start as well? It doesn't give a good impression of a team that even watches track days, no one has ever entered a car on the grid 2 secs before lights out, there is some really jarringly odd arcade type moments that are forgiven due to the feel of most cars on track but i think the more i play it the more i hate parts of it and its only been like 5 hours play time!
 
The Z4 GT3 at Imola just wiped out my T150 ffb, it was still set on ffb55 from driving the M3 drift at Magione.
I then tried it on Pcars to see if it was just AC and it was the same.

Everything else works, I can feel the belts when I turn the wheel, just no feedback.

I've tried to reset the wheel via the driver/firmware thing on the TM site but my laptop doesn't seem to have the same menu box as the TM spport pdf link so it seems like a no-goer.

Is there a quick reset method that I'm missing?
 
The Z4 GT3 at Imola just wiped out my T150 ffb, it was still set on ffb55 from driving the M3 drift at Magione.
I then tried it on Pcars to see if it was just AC and it was the same.

Everything else works, I can feel the belts when I turn the wheel, just no feedback.

I've tried to reset the wheel via the driver/firmware thing on the TM site but my laptop doesn't seem to have the same menu box as the TM spport pdf link so it seems like a no-goer.

Is there a quick reset method that I'm missing?
It's happened to me with numerous titles, FFB just disappears, switching everything off, closing the games as well and restarting has always fixed it fir me.
 
The Z4 GT3 at Imola just wiped out my T150 ffb, it was still set on ffb55 from driving the M3 drift at Magione.
I then tried it on Pcars to see if it was just AC and it was the same.

Everything else works, I can feel the belts when I turn the wheel, just no feedback.

I've tried to reset the wheel via the driver/firmware thing on the TM site but my laptop doesn't seem to have the same menu box as the TM spport pdf link so it seems like a no-goer.

Is there a quick reset method that I'm missing?

If screen of your laptop is too "small" to show entire menu (and pressing TAB doesn't scroll you down) - go to Control panel, then Display, and there switch to Portrait. (you'll flip the screen sideways)

It will be quite weird to navigate :D but you'll do the job.
 
I use a T500 and 2 Th8a shifters, with Pcars and Dirt rally I use one shifter for H pattern shifting and the other one I map for handbrake (Ebrake) but Assetto corsa doesn't seem to support multi devices it only recognizes one shifter plus you can't map the buttons anyway.
 
So for someone using a wheel with paddles (T300 for example) are there any bugs in the grid start procedure? To summarize based on my understanding reading through here:

1. Hold brake
2. Wait for lights to come on
3. Select first gear with paddle + (hopefully right paddle)
4. Rev engine to desired launch speed? Or does car try to move since I'm not using a clutch? (Really hate that in PCars)
5. As lights go out, release brake and jump to a good start

The first is during the race, they will dive into the pits and simply not come back out,
That's the game simulating rage quit :lol:

I was going to suggest gathering a list of all the issues and posting them (in an educated manner) over the AC's support forum, but I see @doblocruiser already went ahead and did it.

👍
👍 indeed - threads like this are only ever worthwhile when folks keep tabs on the findings. It's especially worthwhile when you're dealing with responsive development team. Thanks guys!
 
So for someone using a wheel with paddles (T300 for example) are there any bugs in the grid start procedure? To summarize based on my understanding reading through here:

1. Hold brake
2. Wait for lights to come on
3. Select first gear with paddle + (hopefully right paddle)
4. Rev engine to desired launch speed? Or does car try to move since I'm not using a clutch? (Really hate that in PCars)
5. As lights go out, release brake and jump to a good start.
Only if your using a clutch.

If your not then you can't put it in gear until the lights go out, which does not bode well for a good start but it's manageable.
 
I got a big problem... (digital psn preorder)
Bought the season pass and it shows up as installed on Playstation store yet there are no extra cars in the game. (And no Red Bull Ring)

If i go to another game for example: Destiny, and before starting it i click down to add-ons i can see season passed in that list.
But if i do the same with AC there is nothing except the psn preorder car pack.

(Also if a click a car like the Audi S1 it takes me to a dead link on Playstation store)

I suspect that this is some kind of content fault on Sony's servers but im starting to think its only in my region???

Im currently in contact with Sony support but they are completly useless and wants me to contact 505 Games intead.

So is there anyone else out there with the same problem?
 
I got a big problem... (digital psn preorder)
Bought the season pass and it shows up as installed on Playstation store yet there are no extra cars in the game. (And no Red Bull Ring)

If i go to another game for example: Destiny, and before starting it i click down to add-ons i can see season passed in that list.
But if i do the same with AC there is nothing except the psn preorder car pack.

(Also if a click a car like the Audi S1 it takes me to a dead link on Playstation store)

I suspect that this is some kind of content fault on Sony's servers but im starting to think its only in my region???

Im currently in contact with Sony support but they are completly useless and wants me to contact 505 Games intead.

So is there anyone else out there with the same problem?
Sorry to be the bearer of bad news, but the Season Pass, right now, gives you access to nothing. I will bring you the Red Pack, the Japanese Pack and the Porsche Pack, but none of these is yet available.

Regarding the cars that appear locked in the game, again, the Season Pass won't give you these. They are (so far, at least, and with no plans of changing for now) exclusive to the Prestige Edition (only on disc version).
 
Taking a flyer on this game for a couple of weeks. Wait till they get all their eggs in one basket. Played it on my friends PC.
 
I'm really looking forward to getting my US copy tomorrow! Staying away from multiplayer though, until they fix the Xbox bugs - which resulted from chat.
 
Regarding the cars that appear locked in the game, again, the Season Pass won't give you these. They are (so far, at least, and with no plans of changing for now) exclusive to the Prestige Edition (only on disc version).

Wow, that's a spectacular oversight, considering how much the season pass costs.

That's gotta be the quickest way to **** new customers off, offer them the option to pay one lump sum for all future bonus content, and then not give them the very first bit of bonus content lol.
 
The general standard of driving online is appalling! I've yet to make it round the first corner of spa without an accident. With no comms or chat of any kind it's hard it work out if it's mistake or malicious :-/
 
It's happened to me with numerous titles, FFB just disappears, switching everything off, closing the games as well and restarting has always fixed it fir me.

Isn't this the "overheat protection mode" kicking in? Once they cool down they are fine again. I know this happens for T300/500 not sure on 150 though
 
The general standard of driving online is appalling! I've yet to make it round the first corner of spa without an accident. With no comms or chat of any kind it's hard it work out if it's mistake or malicious :-/

So you didn't watch the Belgium F1 GP then? ;-) Ask Vettel what he thinks of Spa's first corner. While we're at also ask Max Verstappen why he drives like he is in an online lobby!!!!
 
Thanks for the answer i somehow thought the Japanese and Red pack were already released. (Only on pc then)

Sorry to be the bearer of bad news, but the Season Pass, right now, gives you access to nothing. I will bring you the Red Pack, the Japanese Pack and the Porsche Pack, but none of these is yet available.

Regarding the cars that appear locked in the game, again, the Season Pass won't give you these. They are (so far, at least, and with no plans of changing for now) exclusive to the Prestige Edition (only on disc version).
 
Hi guys
Game is awesome but there are two things I can't understand. Could you tell me why we can't set 23 opponents on PS4. We should be able to set 23 opponents (24 cars on track with player) but there is only 15 to set. And where is Black Cat County?!
 
Hi guys
Game is awesome but there are two things I can't understand. Could you tell me why we can't set 23 opponents on PS4. We should be able to set 23 opponents (24 cars on track with player) but there is only 15 to set. And where is Black Cat County?!

Black Cat Country will come later as a free add-on and the console versions are limited to 15 AI cars.
 
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