Project CARS 2 General Discussion Thread - Out Now on PS4/XB1/PC

  • Thread starter jake2013guy
  • 12,209 comments
  • 1,209,976 views
Besides horsepower and liveries, can somebody explain the difference between the four Porsche 935 (especially the 2 new downloaded ones)? This is a serious question without sarcasm. I'm not sure if there's a difference, and haven't had the opportunity to test them all.

5da7c2ea-abd4-4927-874d-cd0ad281167a_teaser_720x406x2.jpg
 
Besides horsepower and liveries, can somebody explain the difference between the four Porsche 935 (especially the 2 new downloaded ones)? This is a serious question without sarcasm. I'm not sure if there's a difference, and haven't had the opportunity to test them all.

5da7c2ea-abd4-4927-874d-cd0ad281167a_teaser_720x406x2.jpg
Courtesy of the Official Forum: http://forum.projectcarsgame.com/showthread.php?61755-Physics-of-the-Porsche-Legends-DLC

Porsche 935/78 'Moby Dick': While the real thing was an awesomely big job of hacking the rulebook to make the car lower, longer, and more powerful, for us it works out to a fairly mild mod of our existing 935/77. That chopping of the chassis to lower the entire car plus new bodywork front and rear made the car significantly more efficient. Wind tunnel data from the time shows 10% less drag and 50% more downforce compared to the 935/77, though 97% of that downforce is applied to the rear axle; not exactly great for cornering speed, but does wonders for high speed stability and that was the whole purpose of this car. The real secret weapon here was the new four-valve, 3.2L engine with water-cooled heads (code 935/71). While not a huge power advantage on paper over the 3.2L 2-valve 930/80 unit we have in the 935/77 and 935/80 models - 750hp@8200rpm vs 740hp@7800rpm, both at 1.4bar boost - it can pull right up to 9000rpm and maximum boost of 1.7bar puts it well over 800hp for qualifying. The broader power band plus the improved aero mean it will gets up over 365km/h on the Mulsanne straight while feeling perfectly stable going flat through the kink. It may burn through fuel in a flash, but it's happy cruising around those old tracks at high speed all day long.
 
Lamborghini Aventador LP700-4 VS Corvette ZO6
Best Of 3

Session Start Time - 8:00
Time Progression - Real Time
Season - Summer
Weather - Clear

2 Laps Each
Tyres - Pirelli P-Zero Corsa
Fuel Load 50L


Round I - Brand Hatch GP

Lamborghini Aventador LP700-4 - 1:38.181
Chevrolet Corvette ZO6 - 1:41.839


Round II - Brno GP

Lamborghini Aventador LP700-4 - 2:20.638
Chevrolet Corvette ZO6 - 2:23.387


Round 3 - Circuit Of The Americas

Lamborghini Aventador LP700-4 - 2:26.856
Chevrolet Corvette ZO6 - 2:32.180

Notes
Lamborghini Aventador LP700-4 "3-0"
Chevrolet Corvette ZO6 Still the worst car in the game :ill::yuck:

Really surprised to see this. In reality, the Corvette C7 Z06 even beats the Aventador LP750-4 Superveloce on track, and is really close with the 675LT on track, barely losing out on some tracks and also beating the McLaren on others

http://fastestlaps.com/comparisons/72mb1mr86zd1
 
Really surprised to see this. In reality, the Corvette C7 Z06 even beats the Aventador LP750-4 Superveloce on track, and is really close with the 675LT on track, barely losing out on some tracks and also beating the McLaren on others

http://fastestlaps.com/comparisons/72mb1mr86zd1
Well the thing about the ZO6 in this game its a very difficult car to drive, not sure if its been fix in any of the updates since i haven't driven it since i did that VS.
 
Can anyone help me make the Formula C driveable? It seems to always want to spin out when I let off the gas. I lowered Coast as much as possible but it's still horrible for me. Shame as I want to love it and get through career.
 
Can anyone help me make the Formula C driveable? It seems to always want to spin out when I let off the gas. I lowered Coast as much as possible but it's still horrible for me. Shame as I want to love it and get through career.

What's your engine braking compensation setting? Turn it all the way up.
 
I'll check on it after dinner.

Also just had another bug come back randomly. Weather is set to light cloud but the track starts off wet with with wet tires and dries out throughout the race. Really weird but made my 10 minute Radical race at Monaco a little more interesting. Still won though.
 
Can anyone help me make the Formula C driveable? It seems to always want to spin out when I let off the gas. I lowered Coast as much as possible but it's still horrible for me. Shame as I want to love it and get through career.

+1

I just tried this car last night at Sugo and had the same issue. I don't drive as many open wheelers in PC2 as I did in PC1 because they all seem to give me the same problems.
 
What's your engine braking compensation setting? Turn it all the way up.
Still crap. I'm at Brno in Career. I let off the slightest mid-corner and it rotates or I turn the wheel a little and it over rotates and correcting it makes it worse...
 
Still crap. I'm at Brno in Career. I let off the slightest mid-corner and it rotates or I turn the wheel a little and it over rotates and correcting it makes it worse...

You said you lowered coast ramp already?
Did you also increase the number of clutches?

Other things you could change: Stiffer front ARB, softer rear ARB, stiffer front suspension, softer rear suspension.
 
Can anyone help me make the Formula C driveable? It seems to always want to spin out when I let off the gas. I lowered Coast as much as possible but it's still horrible for me. Shame as I want to love it and get through career.

For lift-off oversteer you will want to increase coast setting. Also, try to have a small amount of throttle applied on turn in to combat lift-off oversteer.
 
For lift-off oversteer you will want to increase coast setting. Also, try to have a small amount of throttle applied on turn in to combat lift-off oversteer.
You want more locking for coast, but to do this in game you have to decrease the coast ramp angle not increase. This will put more pressure on the clutches and thus more locking.
 
For me the lower Formula cars are a real struggle to drive (happy that I'm not the only one) whereas with the formula X cars and Indycars I'm quite competitive. This could be due to my lack of tuning but having to vary AI difficulty between 50 and 110 seems a bit too much to me.
 
You want more locking for coast, but to do this in game you have to decrease the coast ramp angle not increase. This will put more pressure on the clutches and thus more locking.
That's what I thought lol. I'll work with it more later today. Yesterday was an E30 M3 Group A kind of day. I discovered that fog at night is not that good. I had some last night in real life and wanted to recreate it so I went to Watkins Glen since it isn't filly lit. I figured the fog water particles would get reflected by the street lights a lot more than they actually do. It's really hard to tell that there even is any fog because at night your draw distance is already limited to begin with. I tried again in a more suburban setting with Long Beach but roughly the same. :(
 
That's what I thought lol. I'll work with it more later today. Yesterday was an E30 M3 Group A kind of day. I discovered that fog at night is not that good. I had some last night in real life and wanted to recreate it so I went to Watkins Glen since it isn't filly lit. I figured the fog water particles would get reflected by the street lights a lot more than they actually do. It's really hard to tell that there even is any fog because at night your draw distance is already limited to begin with. I tried again in a more suburban setting with Long Beach but roughly the same. :(
If you’re having to make major changes to the diff then the diff most likely isn’t the problem. I’d go to springs and downforce first then fine tune with the diff and roll bars.
 
Got it, thanks.

All of that helped but Brno still sucks. Moving on to Donington GP. Biggest problem I have is when you turn the wheel too much and try to com eback to correct it, doesn't work out too well.

Literally, every single turn I turn in and it feels like it's not enough. I put on a little more and the car wants to spin. This thing is a demon and I want no part of it.
 
Last edited:
Got it, thanks.

All of that helped but Brno still sucks. Moving on to Donington GP. Biggest problem I have is when you turn the wheel too much and try to com eback to correct it, doesn't work out too well.

Literally, every single turn I turn in and it feels like it's not enough. I put on a little more and the car wants to spin. This thing is a demon and I want no part of it.

I definitely felt this with the Mercedes Group A, but not the Skyline. I thought it was just me.
 
You want more locking for coast, but to do this in game you have to decrease the coast ramp angle not increase. This will put more pressure on the clutches and thus more locking.

Oh yeah, just read the description for coast in-game, it's the opposite to what I'm used to. Looks like i've been going the wrong way on the few cars I have bothered/needed to tweak the coast setting on.
 
I was at Oulton Park today for the British GT qualifying. The GT3 and GT4 cars had separate qualifying sessions. They should implement that in the game for multi-class races.
IMSA does the same thing and so does WEC. Come to think of it, what real world race series has multiple classes qualify together?
 
IMSA does the same thing and so does WEC. Come to think of it, what real world race series has multiple classes qualify together?

No idea. I’ve only got a passing interest in it so don’t know the ins and outs but why do they miss seemingly obvious things in sims?
 
Last edited:
Got it, thanks.

All of that helped but Brno still sucks. Moving on to Donington GP. Biggest problem I have is when you turn the wheel too much and try to com eback to correct it, doesn't work out too well.

Literally, every single turn I turn in and it feels like it's not enough. I put on a little more and the car wants to spin. This thing is a demon and I want no part of it.

Kind of like this? As you can see the trouble started one corner earlier as it wanted to spin then too.



This whole spinout thing is my kryptonite. It absolutely sends me into a rage when it happens. I don't care what car I'm in when it happens I just get so angry.
 
Back