Project CARS 2 General Discussion Thread - Out Now on PS4/XB1/PC

  • Thread starter jake2013guy
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@IanBell Will we see simular AI opponent counts (how many cars on the grid) in Project Cars 2 for returning circuits and will ovals such as Indy and Daytona have 43 car grids?
 
I don't even understand how they program the feeling of compression into the FFB but you can feel it on certain track dips, like at Nords. And I'm sure you could feel it even more in an earlier version of the game...

F1racer is correct about smaller forces not really moving the wheel left or right but unfortunately for most people we do not have the ability to shake the whole wheel. So this is really my argument for additional effects. Pcars already has them because those lower forces create a fake affects so we feel some road.
 
Pit stops in GT3, are going to be interesting.

Only one wheel man and one gun. Then, refueling. Also, being released in pit lane. Drivers will still need to be sharp.
 
You get updates from Ian Bell himself.. and you continue to post non-official 'speculation' videos and screenshots in the same thread? To 'repay' him for answering your questions?

A leaked video of a 'wrong' car overtaking the 'wrong' car can more or less cost the license of the car, or even brand.. but you keep on posting just to get your daily dose?
 
You get updates from Ian Bell himself.. and you continue to post non-official 'speculation' videos and screenshots in the same thread? To 'repay' him for answering your questions?

A leaked video of a 'wrong' car overtaking the 'wrong' car can more or less cost the license of the car, or even brand.. but you keep on posting just to get your daily dose?
It's a car which has already been shown in official videos/screenshots on a fictional track, I doubt licenses will be compromised.

btw I agree with @nrosko that car looks well too twitchy, hopefully that is not the default controller settings/will be dialed out by release.
 
It's a car which has already been shown in official videos/screenshots on a fictional track, I doubt licenses will be compromised.

btw I agree with @nrosko that car looks well too twitchy, hopefully that is not the default controller settings/will be dialed out by release.

Well,that is another reason those videos shouldn't be posted anywhere...that is all unfinished content not to be seen yet...
 
You get updates from Ian Bell himself.. and you continue to post non-official 'speculation' videos and screenshots in the same thread? To 'repay' him for answering your questions?

A leaked video of a 'wrong' car overtaking the 'wrong' car can more or less cost the license of the car, or even brand.. but you keep on posting just to get your daily dose?

Its a car we have already seen, hardly a "leak".
 
Comparing this to Titanic is a bit extreme? Bad taste considering I'm from Southampton.

My apologies...i hadn't noticed that and it wasn't meant to come over in the way you mean.
All i'm saying is that known content or not if it's not an official released video it shouldn't be posted anywhere...
My comment was more related to "a small leak quickly can become a big one"
Again: no offence intended whatsoever.
 
It's a car which has already been shown in official videos/screenshots on a fictional track, I doubt licenses will be compromised.

btw I agree with @nrosko that car looks well too twitchy, hopefully that is not the default controller settings/will be dialed out by release.

I hope I don't overstep any NDA boundaries with this post. But a video posted at the wrong time could be really misrepresenting.
As due to a scheduled weekend multiplayer-testing event with car 'X', there were an overall last minute temporary change of tire 'Y' to be used for car 'X'.
That effected all cars normally using tire 'Y'. And by that would give the wrong impression of handling of all cars normally using tire 'Y', (and misrepresenting the tire model too).
 
Hi @Ian Bell, The Owl, The American i've some question hope you can answer me :).
1. Have you scanned any new circuit?
2. Are you thinking to add any street circuit?
3. When will you release the complete list of cars and tracks?
4. Will the director during the live streaming can show the championships' standings or are you thinking to add this option? Because i saw some pictures of live streaming and there's no option to show it, Thx in advance for your reply.
 
Hi @Ian Bell, The Owl, The American i've some question hope you can answer me :).
1. Have you scanned any new circuit?
2. Are you thinking to add any street circuit?
3. When will you release the complete list of cars and tracks?
4. Will the director during the live streaming can show the championships' standings or are you thinking to add this option? Because i saw some pictures of live streaming and there's no option to show it, Thx in advance for your reply.

Try the Q&A thread...

But 1 & 2 are unlikely to be answered specifically due to NDA.

3 is likely to be answered probably just before (or even at) release.
 
Hi @Ian Bell, The Owl, The American i've some question hope you can answer me :).
1. Have you scanned any new circuit?
2. Are you thinking to add any street circuit?
3. When will you release the complete list of cars and tracks?
4. Will the director during the live streaming can show the championships' standings or are you thinking to add this option? Because i saw some pictures of live streaming and there's no option to show it, Thx in advance for your reply.
Most of them have already been replied or were part of the initial announcement.

1. All new tracks were scanned, either by traditional laser scan techniques, or through photogrametry using drones. Some old track were also updated with laserscanned data (ie: Nurb GP & NordSchleife)

2. Long Beach has already been announced, and a 26 tracks are still waiting to be revealed.

3. Probably closer to release. All we know so far is 170+ cars and 60+ tracks.

4. Only one picture with a Work in progress broadcast UI has been revealed so far. There probably will be a few changes before release. Your suggested is a great one by the way.
 

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