Project CARS 2 Reviews

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ACG review, my apologies to the board if this had already been posted:

Credit to I believe Ironik for originally posting this. I'm leaving it for now just for the purposes of a bump for the review, but mods can remove if they like.

 
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Pretend race cars review:
https://pretendracecars.net/2017/09/18/alternate-reality-rfactor-the-review-of-project-cars-2/

Edit: I think this is the best review I've seen so far. I think it's fair and balanced and also covers a lot more of what racing fans actually want to know. I know some people say it could be biased, but I think it's actually fair. I think a lot of other stuff they post goes off the deep end but SMS money may have made these guys actually stop clowning around and write a serious piece. Whatever it is, I highly recommend reading it.

Fair and Balanced are not words one would normally associate with that site.... But for once they are valid. Good write up.

A bit disappoi ted to read that the online league scoring portion didn't make it in after all. Was really looking forward to a lot less work :(

Hope it still shows up at some point soon.
 
Fair and Balanced are not words one would normally associate with that site.... But for once they are valid. Good write up.

A bit disappoi ted to read that the online league scoring portion didn't make it in after all. Was really looking forward to a lot less work :(

Hope it still shows up at some point soon.
What I understood from it all is that it is going to show up, but probably a few weeks late.
 
One of my friends is from New Zeland. Does that mean he will have the game a day earlier than most people?
Yes like 7-8 hours i guess if it unlocks online. Is also a good advice for Season Pass content if you are on XBOX - switch your Xbox to Australia the evening before DLC drops Midnight and find the DLC under your install section for the game
 
Yes like 7-8 hours i guess if it unlocks online. Is also a good advice for Season Pass content if you are on XBOX - switch your Xbox to Australia the evening before DLC drops Midnight and find the DLC under your install section for the game

May have to do this on Thursday!
 
Hey Ian -

Pretend Race Cars review mentions the PC version shipping with a Pro Default Setup. Will we be getting that on console and if not why?
 
Hey Ian -

Pretend Race Cars review mentions the PC version shipping with a Pro Default Setup. Will we be getting that on console and if not why?

There are two default setups available. A stable one (for gamepad) and a loose one (for wheel users). Should be available on all platforms.
 
Hey Ian -

Pretend Race Cars review mentions the PC version shipping with a Pro Default Setup. Will we be getting that on console and if not why?

I assume he is referring to the "loose" setup which will be the default loaded for wheel users. This was mentioned in a few posts already as well as a few videos. "Stable" is the understeery default for pad users, while "Loose" is the default for wheels.

Tree'd by @Bealdor
 
I assume he is referring to the "loose" setup which will be the default loaded for wheel users. This was mentioned in a few posts already as well as a few videos. "Stable" is the understeery default for pad users, while "Loose" is the default for wheels.

Tree'd by @Bealdor

If that's the case why the change in name I wonder?
 
If that's the case why the change in name I wonder?

AFAIK both setups are available with all control types, just the defaults are different. So the different names are there to separate the two. That seems like such an obvious answer however that I'm not sure I understood your question. :)
 
AFAIK both setups are available with all control types, just the defaults are different. So the different names are there to separate the two. That seems like such an obvious answer however that I'm not sure I understood your question. :)
All correct, but your controller will dictate which one is loaded "by default".
 
AFAIK both setups are available with all control types, just the defaults are different. So the different names are there to separate the two. That seems like such an obvious answer however that I'm not sure I understood your question. :)

Here's the quote from PRC - “…the PC version of Project CARS 2 has actually shipped with Pro default setups that cut into the corners like crazy and rotate extremely well through the center, essentially tailoring the PC version specifically for the hardcore sim racing crowd who don’t need an understeering car out of the box, as they’re not playing on a gamepad.”

My original question was why was this setup not included in the console?
 


By the way, I know some around here like to throw a site like IGN under the bus with respect to their perceived naivety when it comes to racing/sim games and I am not going to debate that here. However, I just want to mention that in all the years I've been reading reviews over at IGN I am not sure I have ever seen anyone besides Luke Reilly reviewing one of these games. I could be wrong somewhere along the line, but invariably when it is a racing review I know his name is going to be listed as the reviewer.

In short: he is reviewing for everybody, but I still trust the guy as he appears to honestly be one of us.
 
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By the way, I know some around here like to throw a site like IGN under bus with respect to their perceived naivety when it comes to racing/sim games and I am not going to debate that here. However, I just want to mention that in all the years I've been reading reviews over at IGN I am not sure I have ever seen anyone besides Luke Reilly reviewing one of these games. I could be wrong somewhere along the line, but invariably when it is a racing review I know his name is going to be listed as the reviewer.

In short: he is reviewing for everybody, but I still trust the guy as he appears to honestly be one of us.

He loved Dirt Rally 4
 
He loved Dirt Rally 4

On the controller and in gamer mode Dirt 4 is actually the best game in regards to handling and controller feedback, even significantly better than FM6 (but the latter suffers from strange unrealistic tire handling).
 
Here's the quote from PRC - “…the PC version of Project CARS 2 has actually shipped with Pro default setups that cut into the corners like crazy and rotate extremely well through the center, essentially tailoring the PC version specifically for the hardcore sim racing crowd who don’t need an understeering car out of the box, as they’re not playing on a gamepad.”

My original question was why was this setup not included in the console?

He is wrong. It is included on console.
 

So I guess we're not actually getting locked 1080p on regular PS4... Although if performance is similar to pCARS1 I won't complain too much, just hope the tearing isn't very noticeable, and seeing as I like to run dry races it shouldn't be too bad...

On a side note, whoever was playing that seriously needs to learn how to brake and not use other cars to slow them down :boggled:
 
Looking good on consoles. Better performance and visuals than pCARS 1. Other than heavy rain, it's actually quite close or at 60 fps.
 

Nice PS4 Pro fps performance (constant 60fps).
Adaptive resolution (1360p~1440p) for the PS4 Pro.

PS4 can drop to 45, 50fps in awful conditions - no surprise here, I guess. And not bad either, considering physics and control inputs remain unchanged.
Adaptive resolution (864p~1080p) for the regular PS4 as well is a surprise.

A bit of screen tearing on both versions, due to (also) variable v-sync.
 
Nice PS4 Pro fps performance (constant 60fps).
Adaptive resolution (1360p~1440p) for the PS4 Pro.

PS4 can drop to 45, 50fps in awful conditions - no surprise here, I guess. And not bad either, considering physics and control inputs remain unchanged.
Adaptive resolution (864p~1080p) for the regular PS4 as well is a surprise.

A bit of screen tearing on both versions, due to (also) variable v-sync.
I think if people will complain about this, they are just being unreasonable. I think this is excellent, considering improvements made and hardware being the same. DF guys made it seem like the game is running about the same as pCARS 1, but I think it's actually running better. Maybe not by a lot, but still better overall and Day 1 as well.
 

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