Project CARS 2 sign up is open!

  • Thread starter DrJustice
  • 411 comments
  • 24,773 views
Yup. EA taught SMS well. All about the money.

This... mindset or whatever it is that a business needs to be charitable first and foremost and should almost never charge anything for labor is borderline hilarious (read: stupid) at this point.

What pays for the content in the games, hopes and dreams? What keeps the offices running, again, hopes and dreams?


Why brother making a finished game, when you can just develope one game over the course of a decade, while receiving full price payments several times.

Or, you know, this:

Note: Project CARS 1 is to be supported for 2 years, with lots of updates. The development of Project CARS 2 does not affect that in any way.

But then I guess you wouldn't have been able to cite it as a problem.

Of course we're talking about a company that announces cars that will be in their games many months before release, only to have them as paid DLC.

Yes, how dare licensing not be straight-forward and free.
 
Ten thousand pounds?

Yep, for a nice dinner with Mr Ian Bell, the Ban Hammer Master, a nice luxurious hotel and a Ferrari 458 Spider rent a car. For game related, some nifty stuff made for you ( race team, race suit, etc ) for use in game. Worth 10,000 pounds ?, depends on your financial priorities.

We'll see how many members Ian Bell bans for giving actual feedback this time.

:lol: Read this thread, in a few hours, quite a few got banned by Ian, good entertainment to read even if I don't own Pcars.

http://forum.projectcarsgame.com/sh...T-NOW-on-PC-PS4-and-XB1&p=1007825#post1007825
 
Just.. worst thing to do is to feed them chaps..
So
troll.jpg
please. :P
 
I am so happy about this! My PC could never run it so I'm not going to bother signing up but will keep an eye on this! Also, one thing some people may have missed in the announcement.

  • YOUR HOME FOR RACING – Your own personal, customisable Test Track to tune and test your cars. Invite others to showcase your passion for racing and learn race craft and engineering with the Project CARS Academy
Course maker for PCars 2?
 
Yep, for a nice dinner with Mr Ian Bell, the Ban Hammer Master, a nice luxurious hotel and a Ferrari 458 Spider rent a car. For game related, some nifty stuff made for you ( race team, race suit, etc ) for use in game. Worth 10,000 pounds ?, depends on your financial priorities.



:lol: Read this thread, in a few hours, quite a few got banned by Ian, good entertainment to read even if I don't own Pcars.

http://forum.projectcarsgame.com/sh...T-NOW-on-PC-PS4-and-XB1&p=1007825#post1007825


thanks for posting that thread, a very interesting read. Ian Bell comes across awfully in that thread, constantly referring to money.

"Again, don't tell the devs or moderators how to operate this forum. You didn't buy this forum, it's a freebie we've decided to provide beyond Bandai's normal customer service ticket system as we like to interact with customers".

Absolutely hilarious, what a shocking way to speak to customers. So defensive and confrontational. Perhaps the sales success have gone to their heads.

For the record, i love this game. I wish patch 1.4 would have done what is was supposed to (rain AI etc) but i hope 1.5 will sort it.
 
thanks for posting that thread, a very interesting read. Ian Bell comes across awfully in that thread, constantly referring to money.

"Again, don't tell the devs or moderators how to operate this forum. You didn't buy this forum, it's a freebie we've decided to provide beyond Bandai's normal customer service ticket system as we like to interact with customers".

Absolutely hilarious, what a shocking way to speak to customers. So defensive and confrontational. Perhaps the sales success have gone to their heads.

For the record, i love this game. I wish patch 1.4 would have done what is was supposed to (rain AI etc) but i hope 1.5 will sort it.
Theres a lot more of that on pretendracecars, dude just doesnt know how to talk to his customers.
 
Theres a lot more of that on pretendracecars, dude just doesnt know how to talk to his customers.
Yeah. Whilst the DLC is well priced and the Project Cars team is more than just Ian Bell, his tone really doesn't make me want to buy the DLC and give him my money.

It is good that he gets involved though. Anyway, i'm off to read more of that thread. the amount of users banned is out of control haha.

"Yoda" to Ian Bell: "Anger, fear, aggression; the dark side of the Force are they". Absolutely brilliant.
 
Last edited:
This leaves a bad taste in my mouth to be honest, I wish I didn't preorder this game considering they can't even fix the existing issues. Or add some useful ones.

Wonder how long it'll be before things get added to the 'next release' rather than updated and fixed in the game.
 
thanks for posting that thread, a very interesting read. Ian Bell comes across awfully in that thread, constantly referring to money.

"Again, don't tell the devs or moderators how to operate this forum. You didn't buy this forum, it's a freebie we've decided to provide beyond Bandai's normal customer service ticket system as we like to interact with customers".

Absolutely hilarious, what a shocking way to speak to customers. So defensive and confrontational. Perhaps the sales success have gone to their heads.

For the record, i love this game. I wish patch 1.4 would have done what is was supposed to (rain AI etc) but i hope 1.5 will sort it.
Or you could check out this thread http://forum.projectcarsgame.com/showthread.php?22928-Terrible-SLI-GPU-usage Where the PC lead Developer is interacting which a group of users who are having SLi Usage issues with certain cards, even posting on a sunday night, asking them to try different settings so he can try and get to the bottom of their problems. But hey, you know, whatever floats your boat.

That forum is like every other act in an abusive or unhelpful manner and you get banned. Exactly how it should be.
 
I wouldn't be surprised if the sequel followed the same development route of being built on PC and effectively 🤬 out on consoles.

It's a no from me.
 
Hopefully they can crowdfund some testing this time *hides*

Only thing we couldn't test were the console builds for reasons I can't recall, and it didn't turn out very well from everything I keep reading.

Meanwhile, I'm sitting here 9 out of 10 times scratching my head because I have no idea what these problems are. It's not funny or anything but it's... not a position I'm used to being in; it's almost like two completely different games.
 
I wouldn't be surprised if the sequel followed the same development route of being built on PC and effectively 🤬 out on consoles.

It's a no from me.
You haven't got a clue what you are talking about. The daily build notes showed changes made to the console version of the games. The versions were developed alongside each other.

Only thing we couldn't test were the console builds for reasons I can't recall, and it didn't turn out very well from everything I keep reading.

Meanwhile, I'm sitting here 9 out of 10 times scratching my head because I have no idea what these problems are. It's not funny or anything but it's... not a position I'm used to being in; it's almost like two completely different games.
I own the game on all three systems and have not experienced any major issues in the game.
 
Only thing we couldn't test were the console builds for reasons I can't recall, and it didn't turn out very well from everything I keep reading.

Meanwhile, I'm sitting here 9 out of 10 times scratching my head because I have no idea what these problems are. It's not funny or anything but it's... not a position I'm used to being in; it's almost like two completely different games.
If theres one thing i know about the way consoles work is that sony/ms charge you for pushing updates out and uploading to their store, its very cost inefficient for something like pcars where there was nightly builds.
 
Only thing we couldn't test were the console builds for reasons I can't recall, and it didn't turn out very well from everything I keep reading.

Meanwhile, I'm sitting here 9 out of 10 times scratching my head because I have no idea what these problems are. It's not funny or anything but it's... not a position I'm used to being in; it's almost like two completely different games.

That would explain it, don't they have dev kits? but like I said hopefully this time they address this issue.
 
I own the game on all three systems and have not experienced any major issues in the game.

I've read this quite a few times as well. This is largely why they ask you to explain the problem in detail so it can be recreated and then squashed.

I've yet to pick up the console versions and this alone seems like enough justification.
 
I think the money back investement thing is a thing of the past for mainly one reason. When PCars tried this it was an unknown, we didn't have Kickstarter and widespread early access and it wasn't common to let people play open-beta versions of games or help fund the development.

PCars was one of the first to do it, now we live in a time where all of the above is not only common but the norm.. Why would they give money back when it has now become the norm to have crowd funding investment without paying out? Not only that but it comes with a lot less legal issues (that they contended with during PCARS development).

It's a thing of the past.. Anyway it's not clear how long the funding will be open for on PCARS 2, and £50 is a much bigger investment than I paid for my full membership on the first game, I can't remember the last time I spent £50 on a PC game.. I'l have to think hard about this one, quite low on funds at the moment.
 
You haven't got a clue what you are talking about. The daily build notes showed changes made to the console version of the games. The versions were developed alongside each other.


I own the game on all three systems and have not experienced any major issues in the game.
How many hours have you spent on the Xbone and PS4 versions relative to the PC?

I have played for approx 90 hours, all career mode.
My PS4 (only a couple of months old and never crashed before) has crashed many times, this i can live with though as i can restart it. I have also had a corrupt save, this one was slighlty harder to take. The AI in the wet, pitlane lane bugs and the rest of the bugs are present though, even though you may not have encountered them yet, they do exist.
 
Ian Bell seems like a right **** in that thread, that is not how to deal with customers.

If I did that on the forums for the product the company I work for develops I would get sacked.
He really isn't, just doesn't take any BS and doesn't suffer fools. He is more than happy to help those people who respond in a reasonable manner. He's spent several years of his life putting his heart and soul into this game and tards turn up on that forum and behave in a quite frankly disgraceful manner. If he loses his patience with them and doesn't give them the time of day then I think that is understandable.
 
That would explain it, don't they have dev kits? but like I said hopefully this time they address this issue.
Of course they have dev kits for development and internal testing. However, the bulk of the console testing and the 1st party acceptance is normally done by professional testing/QA outfits, as it was done for pCARS 1.
 
Back