- 2,330
- Michigan
- FuriousDemon
The was code in pCARS 1 that started AI at much lower skill level for the initial part of lap 1, to avoid them crashing too much in turn 1. Side effect of that was that they are too slow st the start. Looks like that's the same fix in pCARS 2. I hope they can find some other way to address this problem.Seems like they take off really slow but once they get up to speed then that's when they start to provide a challenge somewhat. He only had the ageession set to 40% so im wondering if that was the reason for the slow take off.