Project CARS 2 Videos

  • Thread starter jake2013guy
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In the real world there is no magic setup that will make the car so stable in Schwedenkreuz.In this video is very well explained which curbs are usable and which you never have to touch:
(Also note that this corner must be taken with throttle because off throttle can cause lift off oversteer)



This is what happens when you pass through curb/grass in the real world:
From outside



and same situation onboard:



Ferrari LaFerrari(Street car which does not have big downforce)in Schwedenkreuz over the curb/grass and again very stable:




In the end I must note that the other games also can not recreate the exact behavior in this corner.

That wasn't because of the grass, he just came into that corner way to hot and had very jerky wheel input.
 
It looks good but camera angles aren't everything. To make camera natural, there need to be some tracking inaccuracies. If camera rotates faster, the stronger inaccuracies should be. Also camera should respect cases if cars are close together, or car is out of the track in "camera track sector".

I am working on replay app for AC, and it's not that easy as calculating camera rotation from trigonometry.


It looked superb! And I tend to agree with what you said. I hope pCARS2 will top you though.
 
^^^

At the risk of offending some, but damn chase cam views need to die already.
It just needs to be done right...or have more adjustability. Some cars look good in chase cam, forza isn't too bad with that but even that game could use work with handfuls of cars.
 
^^^

At the risk of offending some, but damn chase cam views need to die already.

I´m guilty of using chase cam for most of life. It was a sin for many, but it took me years and years to become comfortable with internal views. Plus, the sound is usually better with the chase cam.

I ended up getting used to with better graphics and options to adjust field of view, which made things easier to see for me.

The issue with chase cams is that they have to be good. Part of me switching full time to cockpit view was because Pcars chase view is the worst i´ve seem, and even the options couldn´t help.

The chase cam in Gran Turismo is perfect, and the closest second IMO, is the one in Assetto Corsa.

Just my two cents on this one, because i used this cameras a lot in the past.
 
The sound is not better. Is what we (most of us at least) are used to because we're just spectators. That's all.

There's no way I can drive without being inside a cockpit. It's the natural way like IRL. I praise iRacing for this. I wish every other sim followed it.

Because it's NOT a natural way to drive there is no perfect chase cam IMO. Anyone did it IRL? well... they tried. I did a quick search and end up with this:

http://gizmodo.com/5511258/your-videogame-driving-skills-dont-apply-in-real-life
 
That wasn't because of the grass, he just came into that corner way to hot and had very jerky wheel input.
Sorry I can not agree.There are some lucky ones who manage to keep control and avoid crash but most cases end up like this:

 
Sorry I can not agree.There are some lucky ones who manage to keep control and avoid crash but most cases end up like this:


Sorry but those are really poor comparisons. The first car 'a road car' oversteers because he enters the corner too fast & the car is clearly out of control b4 it even hit the grass. Second car the same. you will find plenty of videos of road cars oversteering on that corner due to poor driving skills taking it too fast.
In the pcars 2 video he doesn't really lose control & simply turns in too early. He is not too quick into the corner.
 
Sorry but those are really poor comparisons. The first car 'a road car' oversteers because he enters the corner too fast & the car is clearly out of control b4 it even hit the grass. Second car the same. you will find plenty of videos of road cars oversteering on that corner due to poor driving skills taking it too fast.
In the pcars 2 video he doesn't really lose control & simply turns in too early. He is not too quick into the corner.
http://www.bridgetogantry.com/video-onboard-and-outside-a-typical-schwedenkreuz-spin/

 
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I´m guilty of using chase cam for most of life. It was a sin for many, but it took me years and years to become comfortable with internal views. Plus, the sound is usually better with the chase cam.

I ended up getting used to with better graphics and options to adjust field of view, which made things easier to see for me.

The issue with chase cams is that they have to be good. Part of me switching full time to cockpit view was because Pcars chase view is the worst i´ve seem, and even the options couldn´t help.

The chase cam in Gran Turismo is perfect, and the closest second IMO, is the one in Assetto Corsa.

Just my two cents on this one, because i used this cameras a lot in the past.

I can relate to the FOV problems you have/had. I started off with hood, then moved to cockpit. I still use hood for the crazy online lobbies as cockpit is just so restrictive. That is my main gripe with cockpit view, why does this view have to be so restrictive when all others are not?

I would have liked to see PCars go the route of iRacing (maybe keep the internals, hood, bumper cams) and leave the third person views for the more arcade like games and replays.
 
Ferrari on ice and slicks tyres.... wtf ?
I believe all the cars will come equipped with snow and offroad type tires so they will all be driveable in all conditions.

Not sure why some of you are concerned about what view someone else uses to play the game. I haven't used chase cam since GT4 more than a decade ago but why would I want to prevent someone else from using it if that's their preferred view?
 
I can relate to the FOV problems you have/had. I started off with hood, then moved to cockpit. I still use hood for the crazy online lobbies as cockpit is just so restrictive. That is my main gripe with cockpit view, why does this view have to be so restrictive when all others are not?

I would have liked to see PCars go the route of iRacing (maybe keep the internals, hood, bumper cams) and leave the third person views for the more arcade like games and replays.
So chase cam is arcade, but hood and bumper aren't?
 
Sorry I can not agree.There are some lucky ones who manage to keep control and avoid crash but most cases end up like this:


Both lost control before hitting the grass. I've clipped the grass a few times on a track on the inside (side not under the most load) and have had no issues. When it gets dangerous is clipping the grass on the side under load which will cause the car to lose control.
 
I believe all the cars will come equipped with snow and offroad type tires so they will all be driveable in all conditions.

Not sure why some of you are concerned about what view someone else uses to play the game. I haven't used chase cam since GT4 more than a decade ago but why would I want to prevent someone else from using it if that's their preferred view?
👍 Chase cam is my Preferred view to drive in any racing and has been since GT1 :) Remember chase cam like any other view is a OPTION and i would be pretty sad if i didn't have that option :) Plus chase cam allows you to look at the car while you drive it :D:bowdown:
 
I prefer in car views, but on occasion, I'll use chase cam to check out the tyres spinning on long straights. Just something about seeing the raised letters effects, from low to high speeds, since I was young.
 
So chase cam is arcade, but hood and bumper aren't?

Yup, they both are no argument here. I only left them in because I had the commercial aspect in mind when I stated "maybe" they could be left in. Since PCars is available on consoles, it would have to cater to more casual drivers hence the compromise. I just feel chase cam goes a bit too far away from the "realism" SMS are trying to sell.
 
I believe all the cars will come equipped with snow and offroad type tires so they will all be driveable in all conditions.

Not sure why some of you are concerned about what view someone else uses to play the game. I haven't used chase cam since GT4 more than a decade ago but why would I want to prevent someone else from using it if that's their preferred view?

My comment wasn't to dictate what car view others should drive in (although I can see it taken as such, so I apologize). My view on chase cam is that if the game is trying to simulate RL and you purchase it for that reason why have a view that is so far removed from RL. Also chase view creates an unleveled playing field when racing against other players who use cockpit or helmet (hats off to those who can ball in helmet view :bowdown:, ill get there one day :lol:).
 
Chase cam has been there since the day racing games began. If you don't like it, don't use it & play in leagues that restrict the view. Stop trying to dictate what the rest of us may prefer when throwing around statements such as "it should die" because it's not realistic.

This is a video game at the end of the day. If you want it to be super realistic, your character should die when you hit the wall at 160Mph+ & lose all progress. :rolleyes:
My comment wasn't to dictate what car view others should drive in (although I can see it taken as such, so I apologize). My view on chase cam is that if the game is trying to simulate RL and you purchase it for that reason why have a view that is so far removed from RL. Also chase view creates an unleveled playing field when racing against other players who use cockpit or helmet (hats off to those who can ball in helmet view :bowdown:, ill get there one day :lol:).
By that logic, no sim should support a controller of any kind. Only wheels.

More awful reasoning.
 
Chase cam has been there since the day racing games began. If you don't like it, don't use it & play in leagues that restrict the view. Stop trying to dictate what the rest of us may prefer when throwing around statements such as "it should die" because it's not realistic.

This is a video game at the end of the day. If you want it to be super realistic, your character should die when you hit the wall at 160Mph+ & lose all progress. :rolleyes:

By that logic, no sim should support a controller of any kind. Only wheels, plus triple screens, plus motion rigs, plus Dolby Atmos surround sound, plus the requirement to have on a full racing suit, don't forget your helmet (safety first). :cheers:

More awful reasoning.

Jees what with all the hostility bro. I already explain what I meant and please don't tell me you've never used the phrase "die already" to express your displeasure with something. Not because someone dislikes something means that they are against others liking it. Its a free world.
 
Yup, they both are no argument here. I only left them in because I had the commercial aspect in mind when I stated "maybe" they could be left in. Since PCars is available on consoles, it would have to cater to more casual drivers hence the compromise. I just feel chase cam goes a bit too far away from the "realism" SMS are trying to sell.
Are they trying to sell realism in every single thing in the game or a good simulator that you can play however you want to play? IMO it's the latter. Different driving views, different input devices from keyboard (yes it is also optimized for keyboards) to high end DD wheels, a slurry of driving aids available to those that want them including things like ABS and TC on older cars, racing with or without damage etc. Clearly the game is a sandbox to play the way you want to play including full on sim mode with full length, full damage, cockpit view racing if that's what you desire.

Jees what with all the hostility bro. I already explain what I meant and please don't tell me you've never used the phrase "die already" to express your displeasure with something. Not because someone dislikes something means that they are against others liking it. Its a free world.
This quote from you seems to indicate you don't want anyone using any third person view.
I would have liked to see PCars go the route of iRacing (maybe keep the internals, hood, bumper cams) and leave the third person views for the more arcade like games and replays

If what you meant to say is that you prefer cockpit views for yourself and don't care how anyone else plays then you should be more careful with how you word things.
 
Jees what with all the hostility bro. I already explain what I meant and please don't tell me you've never used the phrase "die already" to express your displeasure with something. Not because someone dislikes something means that they are against others liking it. Its a free world.
If you're not against others liking it, there's zero reason to claim PCars should leave the view to arcade games. I like it, but clearly you know what's best for how I should play the game....

So what if it's not realistic. Neither is having a HUD on the screen. Don't project your preferences onto others by stating a feature someone else likes "should die already".
 
If you're not against others liking it, there's zero reason to claim PCars should leave the view to arcade games. I like it, but clearly you know what's best for how I should play the game....

So what if it's not realistic. Neither is having a HUD on the screen. Don't project your preferences onto others by stating a feature someone else likes "should die already".
exactly, please remember this is a video game and people will have different options because it is a game. I used to use chase cam a lot until i started using helmet cam then eventually went back to cockpit but i still use a controller and im still fast so what would you have to say about that.
 
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