- 1,475
- United Kingdom
- evildave333
Im slowly warming to the idea of what they're doing here in effect were getting pure uninterrupted racing. I dont like the idea of position gains from strategy whilst perfectly valid, IMO its also pretty weak compared to racecraft on the tack itself. If you heavily rely on strategy to get a win, im sure this change will be unwelcome perhaps its time to sharpen those racing claws again and rejoin the fray... Its looking like with reduced damage for all participants (no pitting for repairs) will allow some rubbing not necessarily a bad thing, and there wont be drive through penalties either (wont miss them at all). Its not going to devolve all the way to wreckfest levels of chaos, but this could be quite an interesting way forward... I like arcade games as much as sims so less rules with better sim style handling models might "turn" out to be a good combination lol
I think the community on here will get the sim PC game they desire in the future and that the franchise might diverge much like the dirt series has... Ironically it might be the arcade style side of the franchise that subsidises the sim franchise's survival...
I think the community on here will get the sim PC game they desire in the future and that the franchise might diverge much like the dirt series has... Ironically it might be the arcade style side of the franchise that subsidises the sim franchise's survival...