Scaff
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Most can see that perfectly well, the question becomes a simulation of what?Exactly the points I've been trying to make as well. It's still simulating everything it needs to simulate to qualify as a sim. Some are dynamically simulated and some are in a static state of simulation but they are still being simulated regardless.
Nice to see someone else can see that.
Is it a simulation of driving? Yes, it is, a potentially slightly more limited simulation given the fixed value for core tyre temp, but yes it's still a simulation of driving.
Is it a simulation of Motorsport? Now that's a lot trickier question to answer, and you would have to then limit it to only those motorsport types that don't allow pitstops during the race itself. Not mandatory pitstops, but pitstops period, as an example the BTCC doesn't have mandatory pitstops but you can still pit if you need.
Now what is clear is that SMS is still dismissing this side of things and then wondering why people react badly to it, for example:
Now also consider that this was the Online Marketing Directors opening line when joining the Discord last night:
It would seem that he's not that different to his dad in communications style, not however one that looks good for a company director, not that telling people to just leave if they don't like what he says is outside his style either.
He also managed to contradict his own dev team's blog as well with this.
Now the dev team were quite clear (and Nathan Bell quoted the paragraph himself) that the core temp resets every physics tick. Now if that true then it's not going to 'slowly revert' at all, well not unless the physics ticks are now seconds apart rather than the milliseconds try need to be.
I can also confirm that he does read the posts here, so I'm fairly certain that I have just marked my card with them, even though I have been a long time fan of both the studio and its output (from Shift through the PC series, which I have repeatedly championed both here and on my channel).
SMS makes some great titles that punch well above the budget and resources of the studio, however, they communicate like a studio stuck in the '90s, with arrogance for the customer base that, despite being a Project Cars fan, would never seek to defend. Nathan's line about expecting a chat with fans sums it up, as a Marketing Director of any flavour (but particularly on-line) if you expect fans to be nothing but adoring sycophants who exist only to validate everything you do, then you need to look again at what your job role should entail!
I think to a large degree that's the issue most people have, its not so much the change in direction that has been taken, its the miscommunication and the **** you attitude that has caused the problem.