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- Anoka, MN
LOD is usually distance based, so for example that’s the cause of pop in and also cars having a lot less detail the farther they are from you. Here the cars in the pause menu are at the same distance as when I unpause. Also the jaggies and pixelation goes away when paused. I have a suspicion it may be some kind of an issue with their implementation of AA that makes it worse during racing.
Games usually have several different internal settings for LoD depending on what exactly is going on. Static situations usually have a higher LoD as there is more resources to devote to graphics. Some games are better than others as disguising the transition between the different levels.