- 354
- fla
- rotorhead12A
I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.You know your stuff. Or not.
Sim (the driving part) is in no shape or form similar to Shift2.
I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.You know your stuff. Or not.
Sim (the driving part) is in no shape or form similar to Shift2.
I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.
I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.
Teach us oh Zen Master, oh Wise One, thou who can discern the physics of a video game by watching a video replay. I'm thinking of getting Assetto Corsa...can you watch a couple of replays for me and then give me a brief summary of the physics?I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.
I do know My stuff and like I said judgeing from previewing video and owning shift2 sim looks and feels the same.
You will be able to chose "same class" as opponents. So you get a nice grid of Gt3 cars if you want.
SMS had nothing to do with the licensing on that game, it was negotiated and paid for by the publisher, Atari.
Can you all just ignore the troll, please? How obvious does he need to make it, that he is only here to cause trouble?
To hop back on the productive train: I ll take the "choose your opponents" suggestion and propose/ask about them @ WMD.
Use the force!.Teach us oh Zen Master, oh Wise One, thou who can discern the physics of a video game by watching a video replay. I'm thinking of getting Assetto Corsa...can you watch a couple of replays for me and then give me a brief summary of the physics?
As for the templates working on consoles: I suppose it will work cause if not that would be a huge bummer, but no idea yet how exactly.
http://twistedmetal.wikia.com/wiki/Twistedmetal.com_-_Car_CustomizerOn the twistedmetal.com website, there is a "car customizer" that allows you to design a skin for your favorite vehicle that can be imported into Twisted Metal 3 for in-game play on your PS3. The site has a "Photoshop-like" feature that allows you to paint and design a skin for all the vehicles available in Twisted Metal 3. You can also download the "skin templates" so that you can edit them with your favorite graphics software on your computer. Once you complete your edits on your computer to the skin, just uploaded them to twistedmetal.com and then into the game for play on your PlayStation 3.
Note: The site is currently down.
http://www.ign.com/articles/2008/06/13/nascar-09-review-2EA also introduced a custom online paint system with NASCAR 09, but it's so tedious to use that most gamers will never even touch it. It involves downloading a template, importing it into a professional image editing program, creating your design, downloading a third-party plugin, using said plugin to save your file, uploading that file to the EA Website (after creating an account and separate persona), then downloading the design to your console. If you're truly dedicated and get that far, only the people on your friends list will be able to see it online. To everyone else, your car will appear putty-gray. A far cry from Forza Motorsport 2's friendly livery system.
http://forums.eutechnyx.com/threads/6791-Xbox-360-and-online-custom-paint-schemesWe are sad to report that the feature which allows the uploading of paint schemes for use in online play cannot be activated in the launch version of NASCAR The Game 2011 for Xbox 360. We are working with Microsoft in order to comply with their online policies and we hope to be able to release a solution in a future game update. We’ll make announcements on our forum when we have more news.
http://forums.eutechnyx.com/threads/24074-Xbox-Only-Paint-Schemes-Shown-OnlineIf Eutechnyx adds a system where you can report paint schemes, then they would most likely have custom paint schemes shown online.
Teach us oh Zen Master, oh Wise One, thou who can discern the physics of a video game by watching a video replay. I'm thinking of getting Assetto Corsa...can you watch a couple of replays for me and then give me a brief summary of the physics?
You know better than to make comments like that myles. Individual games have individual licenses. Sure, it might make it easier to negotiate licenses, but it's rate that it's spread across titles. Would you like to see Lada in project CARS, apart from the WTCC entrant?
So, Atari is the publisher? Surprised a bigger publisher didn't snap the game up.
So, Atari is the publisher? Surprised a bigger publisher didn't snap the game up.
Well, if that's how it will be then, honestly, I have to say that's a little limited. If you can only race against the same class or a completely random field that means you won't be able to have a proper WEC endurance race for example, because you won't be able to have a grid with just LMPs and GTs, it will just be a random field of all sorts of cars.
I figured that was the case, but one can always cross their fingers for a nice surprise.