Project CARS General Discussion Thread

  • Thread starter Terronium-12
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I'm sure I remember reading somewhere in this thread that a user here was running Project CARS on an iMac.
I was hoping to save myself buying a PS4 and just running the game via Windows on my iMac. Question is what sort of wheels would be supported, would all the currently compatible wheels work ok on an iMac?
 
but the cars from limited edition are available only with it? damn are amazing cars, they are totally out if i buy the standard edition ps4?
thanks
 
Hi, I'm following Project Cars for a long time but it got really interesting for me when CM announced that F1 2014 won't be for Current Gen consoles. So I'm looking forward to the "Formula A" series in Project Cars.

I have one question: Does anybody know if they are going to improve the sound of Formula A until the release? Right now it does not really sound like a V8.
Thanks
 
Looks pretty good on the PS4, too bad they weren't using a wheel - the twitchy inputs don't due justice to how it feels driving in pCARS. The physics and FFB are getting very good.
Hell, I think the ps4 version looks great. That's what I'll be playing on till I get my pc built. I'm ordering my t300 next week. Has there been any decent reviews on that wheel yet?
 
So there won't be a GT2 category for example with the BMW M3 and Aston GTE? Whats the point of having the Aston GTE go against the GT3 car?
These days there are various series which race the GTE and GT3 cars together (like 2013/2014 ELMS).
They use BoP to artificially slow down the GT3 cars, and manage to separate GTE and GT3 by up to 2 seconds over a 2 minute lap (e.g. Silverstone ELMS qualifying this year).

The truth is that GT3 BoP varies somewhat in each different series (Blancpain, International GT Open, ELMS, ADAC, Nurburgring 24h/VLN). If they wanted, any series could run GTE and GT3 to effectively identical laptimes. In fact, I think that's what is likely to happen to the 2015 GT regulations since the ACU and FIA are once again talking about merging GT categories back.


Would you seriously prefer a small separate GTE class (Aston, M3, perhaps a Corvette, Porsche/Ferrari probably not available) which is <1 second per minute faster than GT3, or would you prefer a BoP GT class which merges GTE cars into the wider GT3 group to create a large amount of choice?

Assetto Corsa has a similar dilemma: They have the M3 GTE, Ferrari 458 GT2 and the P4/5 GT2 alongside the Z4, SLS, MP4-12C GT3 cars, and then the Evora GX (nearly GT3 spec but not quite). Do they BoP everything into a single broad class or do they keep tiny laptime differences of <1 second per minute between each group?

In the end, the most important thing to remember is that any real race series would probably just BoP all GT cars together to create larger fields. There's no "definitive" BoP setting for a GT car, each series plays around with them the whole time.
 
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Great! I'm also picking up the t3pa pedals and th8a shifter. Come on November. Next step is a rig to put it on. I've looked at some diy rigs on Inside Sim Racing and thinking about the pvc rig they built. Looks promising. Do you have any suggestions on any affordable Sim rigs to mount everything too. By the way, we're starting a race team if your interested. There's a 21 and older age limit though. We're looking for serious people who want to win.
 
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Great! I'm also picking up the t3pa pedals and th8a shifter. Come on November. Next step is a rig to put it on. I've looked at some diy rigs on Inside Sim Racing and thinking about the pvc rig they built. Looks promising. Do you have any suggestions on any affordable Sim rigs to mount everything too. By the way, we're starting a race team if your interested. There's a 21 and older age limit though. We're looking for serious people who want to win.
I built my own, it's sort of half arsed so I'm looking to rebuild it before PCars releases. Wooden base and mostly ABS piping (I get it for free). It's bulky and heavy and not something that just hides away but I don't need that kind of portability so it works for me.

Thanks for the invite. I'll look into it more as the game releases. My schedule is both limited and erratic so I have a lot of trouble committing to race dates these days.
 
Great! I'm also picking up the t3pa pedals and th8a shifter. Come on November. Next step is a rig to put it on. I've looked at some diy rigs on Inside Sim Racing and thinking about the pvc rig they built. Looks promising. Do you have any suggestions on any affordable Sim rigs to mount everything too. By the way, we're starting a race team if your interested. There's a 21 and older age limit though. We're looking for serious people who want to win.

I builded one out of aluminuium profiles. Damn solid. Material costs were about 250€. It is completely adjustable. Actually it is that high adjusted because I play on a projector that projects very high so I don´t need to look too much up when I sit in my rig.


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I built my own, it's sort of half arsed so I'm looking to rebuild it before PCars releases. Wooden base and mostly ABS piping (I get it for free). It's bulky and heavy and not something that just hides away but I don't need that kind of portability so it works for me.

Thanks for the invite. I'll look into it more as the game releases. My schedule is both limited and erratic so I have a lot of trouble committing to race dates these days.
Mine to. I'm a family man with kids so I know exactly what you're saying. I just thought it would be fun. It will keep my ass outta trouble. Haha
 
Would you seriously prefer a small separate GTE class (Aston, M3, perhaps a Corvette, Porsche/Ferrari probably not available) which is <1 second per minute faster than GT3, or would you prefer a BoP GT class which merges GTE cars into the wider GT3 group to create a large amount of choice?
I would prefer the former as it would add another advanced teer to the GT catagory. The GT3 grid is good already, adding another Aston which is based on the same model won't help variation, BMW is already represented in GT3 aswell with the Z4. In addition most classes in PCARS only have about 2-4 car variations in them anyway, my proposed GT2 could have potentially 4 diiferent variants if a GTE RUF (Porsche) & Corvette were added covering most of the GTE car field and quite suitable for the Le Mans 24Hr event.
 
I would prefer the former as it would add another advanced teer to the GT catagory. The GT3 grid is good already, adding another Aston which is based on the same model won't help variation, BMW is already represented in GT3 aswell with the Z4. In addition most classes in PCARS only have about 2-4 car variations in them anyway, my proposed GT2 could have potentially 4 diiferent variants if a GTE RUF (Porsche) & Corvette were added covering most of the GTE car field and quite suitable for the Le Mans 24Hr event.
^This +10
 
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