Project CARS General Discussion Thread

  • Thread starter Terronium-12
  • 20,825 comments
  • 1,568,276 views
Wow. I envy those who became WMD early on but not for those who knew about and did not get in from the start. 4 years of waiting will be tough gig. I only found out PCars early 2014 and ever since that feeling of constantly waiting for more updates on the game had taken a massive toll on my SIM life… :lol:

Just imagine how us WMD members feel about how it has impacted our lives. Every single day we check the latest build notes, depending on membership and circumstance we would wait for that new build to appear, we check every discussion and topic we find interest in. Not to mention that we give suggestions, bug reports, test reports and all that stuff non-stop almost every single day.

At least that's how the lives of many of us heavily active members looked like. By heavily active I mean that you're probably in the first 5 to 10 pages of the membership list when you sort by reputation (i.e. the amount of likes). Which is a list of 2891 pages long and 30 members per page, with a total of 86724 forum users including developers and mods, etc. (N.B. not all have a toolpack!)

I'm on page 4 of that list in between the devs, so I think I've participated enough. Like many other WMD members active here at GTP as well. So to me it feels like I will be letting my baby go, sort of, when the game will launch in April. In fact I fear there might be a huge gap opening up in my life from that day forward, even though the WMD forum stays open for us after release to continue to give feedback and pass on feedback from other sources.
That said I'm very excited and look forward to read everyone's comments after you've played it when you've got it. I just hope it's good enough to satisfy the majority of you guys, and I hope I haven't been giving wrong impressions with the things I've said. Especially the things that got you guys hyped.


Oh well... the game's soon of to the printer I reckon. Which means I can only hope for the best and say to myself... Que sera, sera... Whatever will be, will be. ;)
 
I don't know if its been mentioned, but does anyone else notice the wacky audio in tunnels? I saw a video of build 94x and when the car went under the tunnel, the transition in noise was awkward, and it has a few other weird faults
 
Can I ask the wmd members that are on here how did you hear about this project when it first got started? Because if the do a pcars 2 in the same way I would definitely want to be in it from the beginning
Another one here who read the legendary thread on NoGrip (I was there to read about of S2U) and just had to be in on it :)
 
Just imagine how us WMD members feel about how it has impacted our lives. Every single day we check the latest build notes, depending on membership and circumstance we would wait for that new build to appear, we check every discussion and topic we find interest in. Not to mention that we give suggestions, bug reports, test reports and all that stuff non-stop almost every single day.

At least that's how the lives of many of us heavily active members looked like. By heavily active I mean that you're probably in the first 5 to 10 pages of the membership list when you sort by reputation (i.e. the amount of likes). Which is a list of 2891 pages long and 30 members per page, with a total of 86724 forum users including developers and mods, etc. (N.B. not all have a toolpack!)

I'm on page 4 of that list in between the devs, so I think I've participated enough. Like many other WMD members active here at GTP as well. So to me it feels like I will be letting my baby go, sort of, when the game will launch in April. In fact I fear there might be a huge gap opening up in my life from that day forward, even though the WMD forum stays open for us after release to continue to give feedback and pass on feedback from other sources.
That said I'm very excited and look forward to read everyone's comments after you've played it when you've got it. I just hope it's good enough to satisfy the majority of you guys, and I hope I haven't been giving wrong impressions with the things I've said. Especially the things that got you guys hyped.


Oh well... the game's soon of to the printer I reckon. Which means I can only hope for the best and say to myself... Que sera, sera... Whatever will be, will be. ;)

Well said Logi.
I'm on page 2 of that list and if my boss knew how many hours I sunk into WMD at work... :D
 
Can I ask the wmd members that are on here how did you hear about this project when it first got started? Because if the do a pcars 2 in the same way I would definitely want to be in it from the beginning

I think I got wind of it here on GTP first if I recall correctly. I bought a toolpack (25 euros) initially on October 12th, 2011. Later upgraded it to Senior (100 euro in total). For me WMD has been an on/off thing, there have been times I hardly participated at all, though lately I've been doing quite some testing and tinkering.
 
Can I ask the wmd members that are on here how did you hear about this project when it first got started? Because if the do a pcars 2 in the same way I would definitely want to be in it from the beginning

I was on nogripracing at the time for shift and shift2 mods, when Ian Bell posted lots of stuff of their new project, they even had a name selection thread. It was very ambitious back then, when the community started posting their wishlists.

But in 2011 and 12 and was VERY much into the flight sims. Had the whole cockpit built for the DCS, BMS 4.32 came out in autumn (best flight sim ever), Warthog HOTAS, MFDs and G25 was in the closet somewhere. So I never got to join on time.

It was AC tech build in 2013, that got me back into car sims.
 
Just imagine how us WMD members feel about how it has impacted our lives. Every single day we check the latest build notes, depending on membership and circumstance we would wait for that new build to appear, we check every discussion and topic we find interest in. Not to mention that we give suggestions, bug reports, test reports and all that stuff non-stop almost every single day.

At least that's how the lives of many of us heavily active members looked like. By heavily active I mean that you're probably in the first 5 to 10 pages of the membership list when you sort by reputation (i.e. the amount of likes). Which is a list of 2891 pages long and 30 members per page, with a total of 86724 forum users including developers and mods, etc. (N.B. not all have a toolpack!)

I'm on page 4 of that list in between the devs, so I think I've participated enough. Like many other WMD members active here at GTP as well. So to me it feels like I will be letting my baby go, sort of, when the game will launch in April. In fact I fear there might be a huge gap opening up in my life from that day forward, even though the WMD forum stays open for us after release to continue to give feedback and pass on feedback from other sources.
That said I'm very excited and look forward to read everyone's comments after you've played it when you've got it. I just hope it's good enough to satisfy the majority of you guys, and I hope I haven't been giving wrong impressions with the things I've said. Especially the things that got you guys hyped.


Oh well... the game's soon of to the printer I reckon. Which means I can only hope for the best and say to myself... Que sera, sera... Whatever will be, will be. ;)

The excitement must be at least as high as that of the non-WMD members... ;)
Your hard work is already not going unnoticed, be assured of that!
Here's one virtual round for all active WMD members, on me: :cheers:
 
The excitement must be at least as high as that of the non-WMD members... ;)
Your hard work is already not going unnoticed, be assured of that!
Here's one virtual round for all active WMD members, on me: :cheers:
The brilliant thing about WMD is we can contribute in different ways. From creating apps to liveries and answering questions on other forums. Ultimately we all want this to succeed.
 
I think I got wind of it here on GTP first if I recall correctly. I bought a toolpack (25 euros) initially on October 12th, 2011. Later upgraded it to Senior (100 euro in total). For me WMD has been an on/off thing, there have been times I hardly participated at all, though lately I've been doing quite some testing and tinkering.

That is almost the exact same route I went. I first was hesitant as it was my first investment ever. Questions popped up like what are the insurances, is SMS to be trusted, will I get enough out of it to warrant the investment, do I want to work with/play an incomplete game or would I rather wait, etc.
In the end I layed down 25 euros for a Team Member toolpack and convinced my dad to do the same. :P
A half year later I upgraded to Full Member with another 25 euros, making a total investment of 50 euros. This so I could basically get a free copy of the game, which is 49.99 euros, making WMD access basically free. My dad followed me for the same reason.
Later I alone upgraded to Senior as I was so excited about the project and so involved that I wanted to help the project along, as well as giving my poll votes as well as maybe my words a bit more weight.

For me the step to manager was too steep though. So I never got around to that even if I wanted to. Still I had a heck of a time, and because of GTP and +FLX1981 I also have my name on a livery. Which to me is an awesome bonus I did not expect.


In short... I would do this again with WMD and SMS in a heartbeat. All the current devs and WMD members are the most awesome bunch of civilized guys I have ever met. People you can discuss stuff with, which is one thing we all have improved ourselved in I think. How we can convey what we want to say in not always our native tonque in a productive manner.

A really awesome 3 and a half years it was. :)
 
I lurk around GT Planet a lot but don't post very rarely (I rarely get involved in online communities and just lurk a lot!)

But its going to be great to get PCars out the door......from me i think i was member 89 to sign up (including SMS as well), and on the first day dropped 1k in (Very high risk as nobody knew how it was going to go!), but i could see there was instant quality and something quite special in the first build (Build 78 IIRC) and now were up to build 950!

And also on the online communities, i dont think any community i've had more than 10 posts on, but with PCars ive now amassed over 2000 posts so it shows how much of a great community it is and the last 3.5 years have been something truly special.

I cannot wait to see it on the shelves....quite some pride and hope ive provided some use!!
 
image.jpg
 
Being this side of the wall sucks. :banghead:

Oh yeah it's great here :D
It's nice to see how nearly everbody is excited about this game and it is indeed alot of fun to post a hint here and there and people go crazy about what it is.
I can't wait for the release day, although I hoped for another date, simply because I start my bachelor's thesis on April 1st :ouch:
 
Back