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- WarriusZero
Just like you shouldn't expect Rally, you shouldn't expect SNOW either anytime soon. I'm sure once Rally is tackled and all the loose surface dynamics it would not surprise me if SNOW would be included.
Though as said, it's a lot of tyre physics dynamics that will need A WHOLE LOT of MASS WMD testing, especially since track temperature changes will influence the snow.
For example: if you'd do a 24hr endurance race and you have snow fall in the morning, temperatures above 0 degrees celcius melting the snow at noon, than the molten snow freezing up again at night. You get a mix of SNOW, ice and hardened iced over SNOW. Which is a lot of dynamics to deal with and to which the car should react properly. Also hitting a hardened snow wall will impact the car's damage in certain ways.
So yeah, all in all... it's a huge chunk of work I wouldn't see in this version of Project CARS at all. Unless we're sticking with pCARS 1 for a long time with a lot of post-release improvements and 'upgrades' to the game engine. Which is unlikely, as there is a 2 year update/DLC plan ahead I believe so far.
Oh and as far as capitalizing SNOW goes. That's something to do with WMD and a whole story on that (read my part at the bottom: http://throwingdigitalsheep.com/project-cars-special-pt-ii-conversation-wmd-community-seniors/ ). I just do it automatically these days when I use it in conjuction with Project CARS. Sorry.
So don't get your hopes up, guys.
I wasn't getting my hopes anywhere unrealistic, I was just being curious.
If the particles are affected by the wind, that's already a good start.
We'll see later about driving against the wind and other things like that.
As for the SNOW, I was aware of the story...
Thanks for taking the time to reply, guys!