Project CARS - Logitech Wheels NOT Supported on PS4

  • Thread starter biffdiver
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Won't happen. Logitech is not paying for devkits/license to develop drivers/software for ps4 (costs a substantial amount) since they pulled off consoles. I can't see Sony to take the burden on themselves and reverse engineer how Logitech wheels work/answer commands...
I think you are right. There's no push from Logitech on this issue whatsoever, so it's going to be a snowballs chance in hell that their wheels will ever get support on PS4 (or other consoles).
 
Sony doesn't need to reverse engineer anything. G25 / 27 worked on ps2 and ps3. The only reason it doesn't work because Sony put a chip in the ps4 that authenticates the peripherals from companies that have a paid contract.
 
Sony doesn't need to reverse engineer anything. G25 / 27 worked on ps2 and ps3. The only reason it doesn't work because Sony put a chip in the ps4 that authenticates the peripherals from companies that have a paid contract.
you know you are not right since T500 works, right?
 
It is, but there is no such chip in it and it still works ingame, you just need your DS4 to navigate through the XMB. I bet Logitech users could easily live with that.
 
I'm guessing that Sony are making a fair chunk of money from Thrustmaster from this deal. I'm also assuming that the exclusivity is only temporary (until the contract ends).

Has anyone else noticed how much marketing has been done by Thrustmaster in the past 6-months or so? They are pushing the brand/products really hard at the moment and that's because they need to sell as many wheels as possible while they have exclusivity.

^^However, I could also be talking complete and utter rubbish. :lol:

As for the security chip.... The Logitech wheels were recognised by the PS3 console and the games automatically, so surely the Logitech transmits data to the system informing the system what has been connected.

The T500 wheel is pre-security chip too and it functions fine.
 
The wheel is "recognized" thanks to "drivers" on ps3. Cell processor and ps4 one are like apple and oranges so nothing like "porting" straightly.

If you mean recognized by self centering, well the logitech wheels auto center even if you connect them to a tvset usb :D but obviously do not work at all.
 
Won't happen. Logitech is not paying for devkits/license to develop drivers/software for ps4 (costs a substantial amount) since they pulled off consoles. I can't see Sony to take the burden on themselves and reverse engineer how Logitech wheels work/answer commands...

DFGT user btw.

Not quite. It is up to Sony to pay Logitech money to do the job of work in developing the necessary drivers for the wheels. Not that they will but that is the way it need to be.
 
Everyone seems to have forgotten that Logitech was working on PS4 compatibility for the G27 as far back as November 2013 (they tweeted that here). The full tweet said; "@LBTRecords we’re still working on PS4 support. updates will be posted to the forums when there is news." They said that 11 months after saying they were pulling out of the console market (source), so they really do want their existing wheels to be compatible with the PS4. The thing we should be talking about is what stopped them. Obviously it's the Sony/Thrustmaster exclusivity deal that stopped them, & when that runs out Logitech will release their drivers. Maybe that's why Kaz "reportedly" said that the G25 will work on the PS4 (source). You do the math!

The T300 is not for me. To get uo to the same standard of sim racing that I'm used to with my modded G25 would require a new pedal set (plus brake & clutch upgrades/mods), not to mention a new shifter that can do both h pattern & sequential. I'm gonna play the long game & stick with my current set up, even if that means waiting a year or so until the exclusivity deals expires.


👍
 
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The wheel is "recognized" thanks to "drivers" on ps3. Cell processor and ps4 one are like apple and oranges so nothing like "porting" straightly.
The PS3 OS, which hosts the peripheral drivers runs on the PPE, which is a PowerPC -type processor. The PS 4 OS runs on an AMD x86-64. These are both straight up microprocessors. The peripheral drivers are most likely written in C/C++ so a port would be pretty straightforward, most likely just changing some bits involving the OS interaction.
 
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VBR
Everyone seems to have forgotten that Logitech was working on PS4 compatibility for the G27 as far back as November 2013 (they tweeted that here). The full tweet said; "@LBTRecords we’re still working on PS4 support. updates will be posted to the forums when there is news." They said that 11 months after saying they were pulling out of the console market (source), so they really do want their existing wheels to be compatible with the PS4. The thing we should be talking about is what stopped them. Obviously it's the Sony/Thrustmaster exclusivity deal that stopped them, & when that runs out Logitech will release their drivers. Maybe that's why Kaz "reportedly" said that the G25 will work on the PS4 (source). You do the math!

The T300 is not for me. To get uo to the same standard of sim racing that I'm used to with my modded G25 would require a new pedal set (plus brake & clutch upgrades/mods), not to mention a new shifter that can do both h pattern & sequential. I'm gonna play the long game & stick with my current set up, even if that means waiting a year or so until the exclusivity deals expires.


👍
In corporate speak, "working on PS4 support" could mean anything from actively working on drivers to "yeah, we had a meeting on it two month ago and it's on the agenda for the next quarterly meeting"

Do we know for sure that TM has an exclusive deal or is that just assumption on our part because the TM wheels are the only ones supported so far? We do know that Fanatec announced in November a license agreement with Microsoft to make racing peripherals for Xbone.

Also, if you're happy with your G27 pedals you can adapt them to the T300 quite easily:
http://www.ricmotech.com/category_s/1669.htm?searching=Y&sort=13&cat=1669&show=10&page=2

Along with the shifter if you go the PC route:
http://www.leobodnar.com/products/G25-G27-shifter/
 
VBR
... Maybe that's why Kaz "reportedly" said that the G25 will work on the PS4 (source). You do the math!

The T300 is not for me. To get uo to the same standard of sim racing that I'm used to with my modded G25 would require a new pedal set (plus brake & clutch upgrades/mods), not to mention a new shifter that can do both h pattern & sequential. I'm gonna play the long game & stick with my current set up, even if that means waiting a year or so until the exclusivity deals expires.


👍



"Kaz said" is enough evidence to think the opposite nowadays.
 
Not quite. It is up to Sony to pay Logitech money to do the job of work in developing the necessary drivers for the wheels. Not that they will but that is the way it need to be.



The PS3 OS, which hosts the peripheral drivers runs on the PPE, which is a PowerPC -type processor. The PS 4 OS runs on an AMD x86-64. These are both straight up microprocessors. The peripheral drivers are most likely written in C/C++ so a port would be pretty straightforward, most likely just changing some bits involving the OS interaction.

Again to develop for a closed system you need a proprietary devkit and license. The OS is not the same too else what would have kept ps4 from playing ps3 games natively? Porting to different cpu architecture is not an easy and straightforward thing.

I think that on console/pc big parts of drivers are assembly even today...
 
Again to develop for a closed system you need a proprietary devkit and license. The OS is not the same too else what would have kept ps4 from playing ps3 games natively? Porting to different cpu architecture is not an easy and straightforward thing.
That's what I'm saying, you'd need to adapt a few bits to the (probably not so) different OS.

I think that on console/pc big parts of drivers are assembly even today...
I'd think that the USB FFB wheel drivers are written in C/C++ (already for all prevous PS iterations). At most there might be a tiny bit of assembly intrinsics, but I doubt it - it's not a very performance critical component, and drivers in our day and age (or for the last umpteen years) are not generally written using assembly.

Anyway, as many have said, including myself, it's not likely to happen. But that's not beacuse of any technical challenges, it's purely a business issue.
 
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Yup businnes issue, but i'm pointing out that is two sided, not just from sony. Logitech have as little interest in putting substantial money and workforce in it.

In short neiither of the two have interest in it to happen no matter what "marketing" or customer sales says.

Also i'm not sure sony coiuld reverse engineer or port a driver or software written by logitech, these things are more complicated than we can think. And i can't see sony paying logitech for getting rights to driver source code.
 
Also, if you're happy with your G27 pedals you can adapt them to the T300 quite easily:/

Thanks for the links but I'm happy with my G25; that includes the wheels, shifter, & pedals. I don't want a new wheel, & especially not the T300.


"Kaz said" is enough evidence to think the opposite nowadays.

That's why I said "maybe".


There is no evidence whatsoever that there is a timed exclusive with regards to the Thrustmaster deal. No offence, but you're grasping straws here.

True, there is no direct evidence. But there is some indirect evidence which I drew attention too. Also, it would be extremely stupid of Sony to only allow Thrustmaster wheels to be the only wheels compatible throughout the lifetime of the PS4. I don't think that I'm grasping at straws, just reading between the lines.

I'm in no rush to get Project CARS or a PS4, I'm happy to wait & play the long game. If I get bored waiting, I might just pick up a cheap second hand gaming PC, who knows.


👍
 
VBR
Thanks for the links but I'm happy with my G25; that includes the wheels, shifter, & pedals. I don't want a new wheel, & especially not the T300.
I'm sure you're happy with your wheel, I was just responding to your assertion that to get the same experience you need to upgrade your pedals and shifter which isn't true in all cases 👍
 
I'm not disagreeing with anyone, but I love seeing all these conflicting opinions of who thinks what about deals, security chips, and such. Kinda fun to follow. Keep it up!
There's no other choice than to speculate because there is close to 0 info from the official sources about the matter sadly.

That's why waiting it out and seeing what happens this year could save you 400€. For the Forza franchise i would like to get a Xbone but if it turns out our wheels do work in a year or so on PS4, that would be the easy choice all of a sudden.... damn dilemmas!
 
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Talking about will not alter the situation. Accept it and move on (to the PC or fast laptop).
I think voicing discontent definitely helps. If enough people complain, it can make a difference. It's relatively small part of the customer base, but it's also one that spends a lot of cash on software and hardware. I just wouldn't count on anything changing, but make alternative plans in the mean time.
 
Talking about will not alter the situation. Accept it and move on (to the PC or fast laptop).
Why don't you take your own advice and 'move on'? If you have a wheel setup which works then this thread isn't for you. ;)

I agree that a PC might be an option, however a fast laptop will be out of the question for pretty much most people as to get one good enough for playing PCars will be mightily expensive.
 
People with a logitech wheel that want to play on ps4 and just here have two possible paths in my opinion:
- keep their old wheel and wait for future support by sony.. but if not their wheel will fastly worth nothing and most important they will not play project cars for a long time.
- sell the old wheel till is still well priced and buy a new wheel with a small price delta. A friend sold g27€ for 200€ and bought t300 for 284€. It's like a game with DLC.

Too me (under the condition you want to play only on ps4) is a no brain choice as personally i will not be able to resist to project cars in March or worse wait longer to play it. If you are able to resist than you can have a gumble and wait but then you can find yourself with a useless wheel... waiting to play project cars 2.
 
It's not just only that I think the Thrustmaster/Sony is fixed and won't allow competitors. The design quality of Thrustmaster products is lacking. Broken springs on the T500.... jeeeez.... 18 years ago my first Thrustmaster T1 suffered from broken springs. The springs in the pedal actuated the thread of a bolt. After a couple of thousands operations it breaks. It was designed to break.

Thrustmaster is in the same league as Ubisoft. The will never see my money again.
 
^ Buy a PC in march and keep your wheel or play with a pad.
no i won't, i want to play only on ps4 as i will buy driveclub, the order, uncharted and gran turismo which are not playable on other platforms. Moreover all my friends are on ps4. So i have a constraint: only ps4. Given that the option are the 2 i wrote. In fact i wrote in the message: (under the condition you want to play only on ps4).
 
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