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Well I thought that the overloaded PS3 thread is not the right place to discuss this topic, that's why I decided to create a new thread.
Well you know all the articles about the new pad on several gamesites are kind of excited about these motion-sensing capabilities, but in some way they don't really seem to care about the missing vibration function. Personally I don't understand that.
I mean this new feature is great, no doubt about that, but am I willing to sacrifice the rumble effect for it ?
I say "YES" when talking about Ace Combat...but what about other genres ? Racing games, Jumpn'Runs, Beat'emUps, Ego shooter etc...
I understand that both features won't work at the same time, but I would like to have the choice. So I say : Put in the rumble effect and add a button for switching between motion-sensing and rumble. And I don't care for the law suit... I would pay 20 $ more for the rumble feature, it's a key feature in my opinion. Or they develop sth new...
Would anybody prefer this one ? :
WHAT DO YOU THINK ?

gamespot.comThe new controller has two analog sticks, the usual four-button complement on the right side, as well as four top-side trigger buttons. However, in Nintendo Wii fashion, the new PlayStation 3 controller also has motion-sensing capabilities. Sony's Phil Harrison stated that the controller is capable of sensing motion in six degrees: up, down, left, right, forward, and back. Even with the added functionality, the controller will weigh no more than the wired DualShock controller, according to Harrison. Dylan Jobe of Incognito Studios proceeded to demonstrate the controller's motion-sensitivity in Warhawk, a jet based fighter game. He tilted the controller to control the orientation of his aircraft. Turning the controller upwards caused the aircraft to point its nose in the air, and shifting the sides of the controller up and down caused the aircraft to tilt in a similar manner. Additionally, the controller will no longer feature force feedback vibration. Sony claims that the feedback vibration would interfere with games that use the motion sensor.
Well you know all the articles about the new pad on several gamesites are kind of excited about these motion-sensing capabilities, but in some way they don't really seem to care about the missing vibration function. Personally I don't understand that.
I mean this new feature is great, no doubt about that, but am I willing to sacrifice the rumble effect for it ?
I say "YES" when talking about Ace Combat...but what about other genres ? Racing games, Jumpn'Runs, Beat'emUps, Ego shooter etc...
I understand that both features won't work at the same time, but I would like to have the choice. So I say : Put in the rumble effect and add a button for switching between motion-sensing and rumble. And I don't care for the law suit... I would pay 20 $ more for the rumble feature, it's a key feature in my opinion. Or they develop sth new...
Would anybody prefer this one ? :

WHAT DO YOU THINK ?