PS3 General Discussion

Okay, am I being retarded here?

I read the online manual. It says:

"You can install PlayStation®2 format software that is compatible with the hard disk on the PS3™ system's hard disk. Availability of software compatible with this feature varies depending on the region. For details, visit the SCE Web site for your region.

Preparing to install
To use this feature, you must first install [PS2 System Data] on the hard disk. You can download [PS2 System Data] from (PLAYSTATION®Store).

1. Select (PLAYSTATION®Store) under (Network).
To use (PLAYSTATION®Store), you must create a PLAYSTATION®Network account.
2. Download [PS2 System Data] from (PLAYSTATION®Store).
Follow the on-screen instructions to download. When the download completes, [PS2 System Data] will automatically be installed. [PS2 System Data] is saved in (Game Data Utility) under (Game).
3. Close (PLAYSTATION®Store)."


Can I find "[PS2 System Data]" anywhere in the PLAYSTATION®Store? Can I buggery. Anyone know what the deal is here?
 
You don't need it if you don't have PS2 games that use a HDD.

If you do have PS2 games that use the HDD, and you want to play and use them on the PS3, then you need the data download. If not, skip it.

Here, the PS2 Data download is free and available at the PS Store.


EDIT: Speaking of the PS Store, how slow is it today, huh? Wow, the Virtua Tennis 3 demo is taking it SLOW! Bah.
 
You don't need it if you don't have PS2 games that use a HDD.

If you do have PS2 games that use the HDD, and you want to play and use them on the PS3, then you need the data download. If not, skip it.

Here, the PS2 Data download is free and available at the PS Store.

I just want to stick GT4 on the HDD for... varying reasons. Is that possible?


So I'll have to register a US account then, basically?
 
I just want to stick GT4 on the HDD for... varying reasons. Is that possible?


So I'll have to register a US account then, basically?

GT4 is not a HDD game, is it? I never knew that, if it is.

Don't PAL PS3s have an 'issue' with GT4, anyway? Or is that fixed?
 
GT4 is not a HDD game, is it? I never knew that, if it is.

Don't PAL PS3s have an 'issue' with GT4, anyway? Or is that fixed?

Not a clue, mate. I know Race Idiot runs GT4 on his PS2 HDD, though that may be a wholly different puddle of piscines.

I've just played GT4 on the PS3. Bit juddery in the opening movie, but otherwise okay.
 
I have a list of Japan and US HDD PS2 games, but not a list of Europe. Bah.


North American Releases with HDD Support

Final Fantasy XI is the only North American game truly dependent on the HDD as it requires various patches and upgrades from Square Enix.
SOCOM 3: U.S. Navy SEALs supports additional maps, downloadable via the in game "Socom Store" for $5.99 per pack.
SOCOM II: U.S. Navy SEALs supports additional maps, however the files must be copied from a magazine demo disc to the hard drive and cannot be downloaded.
Resident Evil: Outbreak (Both File #1 and File #2) installs 1 GB to the HDD for reduced loading times.
ESPN NFL 2K5 and ESPN NBA 2K5 use the HDD to improve replays. (If the HDD is not installed, static screenshots are shown as replays. With the HDD, full cutscene-like replays can be displayed.). ESPN NHL 2K5 has the ability to save files directly to the hard drive.
RPG Maker 3 installs 3 GB to the HDD to decrease load time.
2K Sports's NBA 2K6 and Major League Baseball 2K6 also use the HDD to display recorded replays from game action. Without it, stills are shown in NBA 2K6 (during halftime and the end of the game) and no end-of-inning replays are shown in Major League Baseball 2K6.
Metal Saga installs to the HDD to decrease load time and uses the HDD to save/load game instead of Memory Card
Street Fighter Alpha Anthology, like its Japanese counterpart, can install 2 GB to the HDD to reduce loading time.

Japanese Releases with HDD Support

Final Fantasy X (and Final Fantasy X International) installs a 1,664 megabyte file to the HDD to decrease load times
Kingdom Hearts (and Kingdom Hearts Final Mix) installs a 1,280 megabyte file to the HDD to decrease load times.
Xenosaga Episode 1 installs a 1,792 megabyte file to the HDD to decrease load times. It allows the game to be saved to and loaded from the HDD instead of a Memory Card.
PlayOnline Viewer fully installs to the HDD so that it can be patched/updated, currently using 1 gigabyte. It is used to boot Final Fantasy XI, Front Mission Online, Tetra Master, and JongHowLo.
Tetra Master fully installs to the HDD so that it can be patched/updated, currently using 128 megabytes. It comes with Final Fantasy XI.
JongHowLo fully installs to the HDD so that it can be patched/updated, currently using 256 megabytes. It comes with Final Fantasy XI.
Final Fantasy XI (and the Rise of the Zilart and Chains of Promathia expansions) fully installs to the HDD so that it can be patched/updated. Uses 8,192 megabytes, with both expansions installed, as of March 7th, 2005.
Unlimited Saga installs a 3,072 megabyte file to the HDD to decrease load times.
Energy Airforce Allows playback of music that is stored on the HDD while playing the game instead of listening to the music that is built into the game. (requires PlayStation Broadband Navigator 0.20 or higher)
3D Fighting School 2 allows the game to be saved to and loaded from the HDD instead of a Memory Card.
Dark Chronicle (aka Dark Cloud 2) installs a 1,536 megabyte file to the HDD to decrease load times. The Asia version also supports the HDD (most Asia versions of games have HDD support removed).
Capcom vs. SNK 2 installs to the HDD to decrease load times and allows the game to be saved to and loaded from the HDD instead of a Memory Card.
Zettai Zetsumai Toshi (aka Disaster Report) installs to the HDD to decrease load times and allows the game to be saved to and loaded from the HDD instead of a Memory Card.
Soul Calibur II installs to the HDD to decrease load times.
Star Ocean: Till the End of Time (and the Director's Cut) installs to the HDD to decrease load times. Installation also reduces occurrences of a game crashing glitch that is known to happen on the first batch of discs when played on model 1x000 PS2s.
Pop'n Taisen Puzzle-dama Online Installation to the HDD is required to play. The game boots from PSBBN or HDD Utility Disc and does not require the disc or a registration code, making it a very unusual case of HDD support, as it has no anti-piracy protection to prevent the disc from being passed around in a group of people.
DJ Box Sony Computer Entertainment's MP3 DJ mixing program requires the hard drive for MP3 storage. Also you can save your own DJ mixes that you make with the game to the hard drive.
Dirge of Cerberus: Final Fantasy VII requires the hard drive for online play. The game uses Square-Enix's PlayOnline service, which needs the hard drive so you can install the online interface. Square-Enix also plans to patch the game with the aid of the hard drive.
Romancing SaGa Minstrel's Song installs a 5,120 megabyte file to the HDD to decrease load times.
Shin Sangoku Musou 3 installs a 512 megabyte file to the HDD to decrease load times.
Shin Sangoku Musou 3 Moushouden installs a 1 gigabyte file to the HDD to decrease load times.
Street Fighter ZERO Fighter's Generation installs a 2 gigabyte file to the HDD to decrease loading time.
 
Not a clue, mate. I know Race Idiot runs GT4 on his PS2 HDD, though that may be a wholly different puddle of piscines.

I've just played GT4 on the PS3. Bit juddery in the opening movie, but otherwise okay.
Yeah but what Brett did isn't Sony supported. It's just some way a few people found that speeds up loading times and doesn't require the disk.
 
Actually, I don't think it is. The numbers I saw the other day indicated 640x480 at 30fps, or 320x240 at 60fps. You'll note that the article Waxer posted never mentions the resolution, nor does it ever mention the phrase "high definition" or "HD".
Here is the rest from threespeech its 640 at 60fps and 320 at 120fps.
Here’s some answers from Sony to a selection of PlayStation Eye questions.

Does the new Eye differ from EyeToy much?
“It’s superior to EyeToy in nearly every way: four times the resolution, two times the frame-rate, two times the sensitivity and no compression artefacts. It has two fundamental new features: a two-setting optical zoom lens, and a built-in microphone array.”

Is the EyeToy even compatible with the PS3?
“Yes, but the picture quality is inferior to the PS Eye.”

Is the PlayStation Eye backward compatible with the PS2?
“No.”

What software comes with the camera? And what software and games will be available at launch or in the near future?
“It’s supplied with EyeCreate, which allows people to save photos, video and audio clips, as well as editing them and create truly individual movies using the different capture modes such as time-lapse and slow motion. Future software and games planned for use with the Eye will include Eye of Judgement, Ember, Skyblue and Aqua Vita, but the list will grow considerably over time.”

It sounds nice but what does ‘ability to reduce background noise and focus on the spoken word for smoother, more accurate speech recognition and transfer’ mean to a consumer?
“PS Eye’s high-quality mic array allows PS3 to analyse the audio input and separate human voices from other sounds, such as fans, traffic sounds, laundry, vacuums, etc. This makes your voice clearer on the other side during chat, and makes it easier for games with speech recognition to understand what you are saying.”

Can the PS Eye work in low light?
“It’s much more sensitive than EyeToy, to the extent that although it still works best in a well-lit room, it can produce reasonable quality video by simply using the illumination given off by the television set.”

If you compare the PlayStation Eye with a normal digital camera, how does the zoom lens compare?
“The lens on PlayStation Eye has two optical settings: normal, which is a 56 degree field of view and wide, which is a 72 degree field of view. This is similar to some point-and-shoot cameras. The normal setting is similar to EyeToy’s configuration and the addition of the wide setting is intended for full-body tracking. The user can switch the setting according to match his desired experience.”

And how does the frame rate compare to other web cams?
“It has a very fast frame rate. Most webcams max out at 30 frames/sec, but the Eye typically runs at 60 frames/sec, which makes it twice as responsive and can also run at 120 frames/sec mode for extreme high-speed tracking applications. This makes it a very unique camera.”

What format(s) do the video and audio save in?
“All video and audio files produced via the Eye are specific files created for use only on EyeCreate, the software available free with the Eye. These files cannot be used on the XMB and therefore not exported.”

Theres talk that there is a youtube like service to go with it.
 
Actually, in early English, PSEye rhymes perfectly with PS3. It is therefore a brilliant name.
 
A lot of [black] people say "axe" instead of "ask". Does that make them right? Axe.com is not a search engine.

And I'm sure more non blacks say it more. Also smart ass if said persons wanted to go ASK.com they wouldn't spell it Axe.com. That seems very racist imo, and as a [black] person I'm highly offended.
 
Ugh. You guys are crazy. Please don't be offended by the word black. I just put black in brackets because, while a lot of people say it, a good majority of the ones who do just happen to be black people. That just comes from observation and is in no way implying that all black people speak like that. Come on, racism today is ridiculous. If it can't be used in jest, why acknowledge it in the first place? You guys laugh at blonde jokes, after all.

Please, as Tig says, pay no attention to what might offend you, as (now, in stark contrast to his claims) someone of my character would never deliberately attempt to offend you in the first place. I don't really appreciate Tig slandering me. If the black people of GTP want an apology or something, then, okay, I'm sorry. Big deal. I'm a good guy; axe anybody.
 
Omnis is your typical, irrelevant bore....I wouldn't put much stock into anything that someone of his character utters.

Irrelevant? Only when he needs to be.

Bore? Never.

It's like you don't know the dude, or something.

OK, let's move along.
 
anyway....anyword on when the price drop is coming(or the 80gig, which if legit, is supposed to lower the 60gig price) i'm gonna wait till either wangan midnight, metal gear solid 4, GT5 or a price drop come before i head out and get one(don't have the money atm anyway, just bought a chip and some mods for my 360 and a 1080p tv)
 
This morning, I was pretty bored, so I finally took the time to figure out the whole "Remote Play" function of the PS3 and the PSP systems. It took me a while to finally get the settings right and to register the PSP and all that, but the end result is something much much more rewarding than I had expected. When you are in Remote Play mode, you are actually navigating your PS3 system:

1000847dc1.jpg


As you can see, its just your PS3, but on your PSP. You are allowed to access most things, such as, music, photos, and videos.

Music:
1000844vj5.jpg

Videos:
1000851oj3.jpg

Photos:
1000842qy4.jpg


However, its functionality is limited, as you can not access any settings for the PS3, and you obviously cant play any games from the ps3. But, it will allow you to view the games and demos that you have on your PS3:

I had Oblivion in at the time:
1000845wp2.jpg

GTHD:
1000843lu9.jpg


You also cannot switch users. Another thing that I found out that I thought was interesting is that if you press the "home" button on your PSP, it gives you three options. The first of witch is to quit remote play. The second one however is "PS Button". Pressing this button has the normal functions of the PS button on the PS3, which includes setting images to your background until you do something that prompts it to remove it, and it allows you to listen to music while viewing the XMB. The third option, is the Options menu. This allows you to set the response time of your PSP. Its on a scale of one to five. Put it at one, and your response time will be very slow, but the image quality will be higher. Setting it to five has adverse effects.

Overall, I think this is a very cool function and I think it has a lot of potential. One thing that I didnt like about it though was that your PS3 system has to be on and has to have the Remote Play icon selected. And even then, the PSP is kinda hit or miss when it comes to recognizing a PS3 system. Im not sure why. Also, instead of it connecting to the wireless network in the area, you have to select a PS3 network thing. So it seems like you are connecting directly to your PS3. If that is the case, how would you do this from across the state or city, to where it would actually benefit you?
 
That was one of the first things that i tried. I thought that the playback wouldn't be very good because the actual quality of the menu wasn't much to brag about. But, as soon as the movie started, it was clear as day and didnt lag at all. Same with the music. Although the speakers on the PSP suck, but I was very impressed with the playback of videos. Thanks for the rep.
 
That was one of the first things that i tried. I thought that the playback wouldn't be very good because the actual quality of the menu wasn't much to brag about. But, as soon as the movie started, it was clear as day and didnt lag at all. Same with the music. Although the speakers on the PSP suck, but I was very impressed with the playback of videos. Thanks for the rep.

Better than I expected. 👍
 
Some Heavenly Sword news...

Ever since the first showing at E3 '05, gamers have oohed and aahed at the magnificence of Ninja Theory's next generation title, Heavenly Sword.

Today PSU brings new details on this AAA PS3 title in an interview with SCEA's Santa Monica Studios producer, Kyle Shubel.

PSU: Many people have related Heavenly Sword to games like God of War or Dynasty Warriors due to the combat and massive armies of men. How does Heavenly Sword set itself apart from such games?

Kyle Shubel: While it is quite an honor to be compared to both God of War and Dynasty Warriors, I think that Heavenly Sword will 'cut its own niche' with our robust combat system, amazing environments, and narrative experience. The 'in game cinematics' were all motion captured and recorded at the cutting edge WETA facilities in New Zealand using technology more advanced, in more detail, with more cameras, than "Lord of the Rings" and "King Kong" which were also filmed at WETA. I think that we are truly entering the "Next Generation".

PSU: How extensive is your arsenal of moves and weapons?

Shubel: Nariko begins our story with just a normal sword, this is before she makes the decision to wield the Heavenly Sword. Once she unsheathes that sword, why would she want to wield anything else? :) As far as makeshift weapons, the player can use just about anything in the environment as a weapon, picking up chairs, tables, enemy weapons and armor, even fruit, and throwing it at enemies. There are also a few occasions where the player gets access to a bazooka and cannons.

Combat moves is a whole other story. Heavenly Sword employs a stance based system where the player can chose from speed, ranged, and power stance, each of which have a number of moves which the player can pull off.

Coupled with the ability to dynamically change stances mid-combo, the player can string together an impressive list of moves.

PSU: Will there be any type of online mode for Heavenly Sword? If not multiplayer, do you have plans for PlayStation Home? Items, features, ect?

Shubel: Heavenly Sword does not have an online multiplayer mode - this is a single player game. We are in discussions to support HOME with Heavenly Sword content. Hopefully there will be more to announce in the near future....

PSU: What have you found best about working with the PlayStation 3 hardware?

Shubel: The cell processor and RSX have added a level of flexibility that really has freed the creatives, both design and art, to go a little crazy. From environmental vistas to huge armies, AI group combos to motion blended animations, and Nariko's hair, all of this is possible due to the PS3.

PSU: There has been word of a possible Heavenly Sword demo releasing before the retail game. Is this true and if so when can we expect it?

Shubel: There is a Heavenly Sword demo planned, will keep you posted on the availability.

PSU: What is the planned max resolution and framerate for Heavenly Sword?

Shubel: Right now were working at 720P, 30fps....

PSU: What kind of enemies will the players run into? Humans, monsters, ect? Who/what is your favorite?

Shubel: The majority of the enemies will be human, however there are some surprises, again... will keep you posted. As for my favorite, that is a tough one, there is a boss fight later in the game which I do not want to go into too much detail, but there is a gladiator style arena fight that
just rocks.

PSU: What kind of environments should we expect to see? Snowy areas, jungle, castles, ect? And how much freedom will players have to roam about?

Shubel: There are some very fantastical environments where Heavenly Sword really pushes the envelope. You will see snowy hills, riverbeds, barren desert, shrines nestled in the mountains and a castle city amongst waterfalls.

This being a narrative, story based adventure, we try and keep you on track throughout the game, so there isn't much along the lines of roaming about.

PSU: What is the planned length of the game? Will there be unlockables to add to the replay value?

Shubel: That's hard to say... depends on the player. There's a good chance there may be some unlockables, perhaps some bonus features, and more... so there should be some good replay value.

PSU: What is the expected release date for Heavenly Sword?

Shubel: Fall '07

http://www.psu.com/node/10332
 
But, as soon as the movie started, it was clear as day and didnt lag at all.
No lag? As soon as I moved at little as a room away from the PS3, the video would start to lag. You may as well watch the video from the PS3...

I don't find Remote Play at all useful, because of that.
 
G.T
No lag? As soon as I moved at little as a room away from the PS3, the video would start to lag. You may as well watch the video from the PS3...

I don't find Remote Play at all useful, because of that.

Well, I didn't experience any lag, though I was in the same room as my PS3, so I dont know.
 
G.T
No lag? As soon as I moved at little as a room away from the PS3, the video would start to lag. You may as well watch the video from the PS3...

I don't find Remote Play at all useful, because of that.

Your "situation" is just that. Entirely situational. Too much interference between the PS3 and your PSP.
 
Just 10ft away from the PS3 through a poor UK-made plaster wall? It's a bit weak if that's causing interference.
 
G.T
UK-made plaster wall? It's a bit weak if that's causing interference.

Hahahaha, Good old UK plaster walls! You gotta love em! :sly: :lol: So easy to dent, fall through and undertake self room expansion!

Anywho, do carry on...
 
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