RaceRoom: The Racing Experience General Discussion

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I've been looking into this game and I've seen new and old physics being mentioned with the old ones being considered slidey. What cars/tracks would you recommend to get the best possible image of the game to figure out if I want to buy more?
 
Like @FuzzyFassbender said, you can test drive each car for free for a limited time, but inlimited times to do free runs. Better way to test this game and your belongings, is to take part in the weekly free timetrials and races in the competion area. As soon my new computer desk is ready (still in planning-mode) I'll go for the WTCC & Hillclimb experience ! :cool:

 
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I've been looking into this game and I've seen new and old physics being mentioned with the old ones being considered slidey. What cars/tracks would you recommend to get the best possible image of the game to figure out if I want to buy more?

Well, there was just a massive update yesterday and some of the cars got new physics and the reports are that they're no longer slidey at all. At least one of the free cars, the Aquila, was updated as well as the GT3R class and the M1 Procar. So I'd recommend trying some of the updated cars to get a good idea of what's on offer and what's to come. Honestly, I'm not sure I'd even bother with any of the other cars until they get updated with the new physics/tire model. But the ones that have been updated should be enough to keep you entertained for a while. The new DTM 2015 also has the updated physics and when ADAC 2015 releases in a month or two it will also have been updated.

Also, there are some good tips on how to acquire cars/tracks for cheaper prices, so ask around or do some research before you buy much. One of the best ways to get a lot of tracks for cheap is to buy the DTM 2013 Experience, you get nine tracks for around $17-18 which is a fairly good deal (the cars use old physics though, so they're not as useful) and all those tracks will be available to race with any car class. Then you can get the Murican track pack for less than $10 and that gives you four more tracks and three of them have multiple layouts.

Also, it's better to buy cars/tracks directly through the game or their web portal than through Steam because Steam doesn't apply the discounts. You can buy the content here http://game.raceroom.com/store/ or directly in the game and it will apply discounts, if you already own some of the tracks/cars included in a pack you'll get a discount on it, and if you buy multiple items at once you will also get a small bulk discount on those items.
 
Any details on the car list in ADAC 2015?

I am assuming the Bentley, but hoping we might see something shiny and Italian too :)
 
Any details on the car list in ADAC 2015?

I am assuming the Bentley, but hoping we might see something shiny and Italian too :)

Pretty sure the Bentley is the only new addition. (Not sure S3S could afford the Fezza license, I've heard it's rather salty)
 
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@Jordan @Famine @Terronium-12 I believe we have a very good news item to make a little noise about. I hope to get some time with this update this weekend because the pro drivers involved with physics testing and guidance seem pretty juiced about what Sector 3 is accomplishing in RaceRoom.

I'm not too sure I'd say to forget about cars that weren't updated with the new physics and tire model. I've enjoyed the car kinetics in this game as much as I have in Assetto Corsa, the flavor difference is just a matter of nuance. And I've read that a few people aren't entirely in love with the update. I'd say anything that interests prospective buyers, go for it. I've been nothing but pleased with the game as it was.
 
@Jordan @Famine @Terronium-12
I'm not too sure I'd say to forget about cars that weren't updated with the new physics and tire model.

I only meant that with the intention of someone trying to only spend a little money to get started. If you're just looking to check things out with minimal investment for now, I think it would be best to start with the newly updated cars. If they end up enjoying the sim and want to get further into it, then by all means check out some other cars. But I do recommend using the test drive feature before buying as some cars don't feel as good as some others.
 
I get what you mean Brandon. I have some cars I prefer to others, but for me, it's more cars I don't feel like racing, like the GTX and Daytonas. Group 5s are a bit of a handful too, and I need to make a post about tuning them at the S3 forum, though they're still entirely raceable. Everything else I touch, I want to race, and hopefully this weekend I'll be able to spend some quality time with RR and see what the fuss is.

I'd hoped there would be more traffic here because even in alpha state, it's a much better racer than P CARS, and I'd say better than Assetto Corsa too. One or two races in AC and I head right back to RaceRoom.
 
Since when could you test drive cars? Never knew that was a thing. When (or if) I get my new PC I'll have to get RRE again and try out some cars.
 
Since when could you test drive cars? Never knew that was a thing. When (or if) I get my new PC I'll have to get RRE again and try out some cars.

It's been there ever since I've been playing it (which is just under a year) I believe. When you click on a car in the store there is a button for "test drive" and it puts you in the car on RaceRoom Raceway for a five minute test drive.
 
@Jordan @Famine @Terronium-12 I believe we have a very good news item to make a little noise about. I hope to get some time with this update this weekend because the pro drivers involved with physics testing and guidance seem pretty juiced about what Sector 3 is accomplishing in RaceRoom.

I'm not too sure I'd say to forget about cars that weren't updated with the new physics and tire model. I've enjoyed the car kinetics in this game as much as I have in Assetto Corsa, the flavor difference is just a matter of nuance. And I've read that a few people aren't entirely in love with the update. I'd say anything that interests prospective buyers, go for it. I've been nothing but pleased with the game as it was.
You went PC master race? :scared:
 
You went PC master race? :scared:
You must have not seen that I bought P CARS - and been a little disappointed with it - and spent $900 to play Forza 6 after all - and been frustrated with it. How Microsoft can hose up their own plug 'n play game is beyond me...

But worry not, young Padadoggie. I still lust after several hundred cars that nauseate JohnnyP, and sounds that nauseate JohnnyP, and that Course Maker that kind of sort of impresses JohnnyP. Maybe even your righteous self. ;) I just want to spend some time with some next gen racing while I await GT7, and a new Livery Editor... that still has issues, and some superb next gen physics that have no issues that I can detect - and no, not P CARS or AC.

Gran Turismo 7 is still atop my Waiting With Baited Breath list. Along with No Man's Sky, Uncharted 4, Ratchet & Clank, hopefully Silent Hill(s)...
 
You must have not seen that I bought P CARS - and been a little disappointed with it - and spent $900 to play Forza 6 after all - and been frustrated with it. How Microsoft can hose up their own plug 'n play game is beyond me...

But worry not, young Padadoggie. I still lust after several hundred cars that nauseate JohnnyP, and sounds that nauseate JohnnyP, and that Course Maker that kind of sort of impresses JohnnyP. Maybe even your righteous self. ;) I just want to spend some time with some next gen racing while I await GT7, and a new Livery Editor... that still has issues, and some superb next gen physics that have no issues that I can detect - and no, not P CARS or AC.

Gran Turismo 7 is still atop my Waiting With Baited Breath list. Along with No Man's Sky, Uncharted 4, Ratchet & Clank, hopefully Silent Hill(s)...
Nope i didn't actually, seems you spend a lot of money this summer, but did you buy a PC then too as PCARS is available on consoles? I just wonder how one can stick with GT and enjoy it's 90's gameplay, when he has the opportunity to compare it with all the innovation the competition brings to the racing genre nowadays. I do agree FM6 reached a stalemate though and looks like it is going backwards in that department.

But as always, to each his own. And i'm sure the rivalry with old Johnny P will continue and popcorn sales won't be affected :D .
 
Yeah, he just accused me of something I didn't even say... he's so precious. ;)

But as for the 90s gameplay, oh well, what am I supposed to do to enjoy a game with some very good driving kinetics? Whatever anyone says about the racing in GT6, the feel of the cars in the game are very good. Yes, the car dynamics are a bit too safe and well planted as always, but in some ways they're better than in P CARS. If the FFB wasn't so wimpy, I think more people would enjoy them.

I don't play these games in order to sit there and listen to the engine noises. Otherwise, I'd adore PGR, DriveClub, NFS, MotorStorm and Burnout. I know that I'm supposed to be like the cool kids and stick my finger in my throat over them, but the sounds only ice the experience for me, they aren't the cake.

The bots are slow and give up too easily. But I don't get into hotlapping, so I race them in my own unique way, much like I did in GT2 when I found out that I could take a car as much as 50% of the HP rating, and still manage to win. Grab a weaker car, swim with the lazy sharks, and surprisingly I've had to fight them all the way to the finish line! Much more fun than just blowing past them.

So yeah, even though I have P CARS, and Forza 6, and Assetto Corsa, and RaceRoom, I still come back and dip into the Gran Turismo pool because the water is a lot nicer than some here will admit to.
 
GT6 FFB is powerful and actually quite reasonable on a T500... Wimpy isn't the word I'd use :)

As for comparison with R3E: remember the R3E cars are only race suspension, however in my opinion race cars are the least convincing experience in GT, so R3E (in the last 6 months or so after rebuilding their FFB engine) has the edge there clearly.
 
Yeah, he just accused me of something I didn't even say... he's so precious. ;)

But as for the 90s gameplay, oh well, what am I supposed to do to enjoy a game with some very good driving kinetics? Whatever anyone says about the racing in GT6, the feel of the cars in the game are very good. Yes, the car dynamics are a bit too safe and well planted as always, but in some ways they're better than in P CARS. If the FFB wasn't so wimpy, I think more people would enjoy them.

I don't play these games in order to sit there and listen to the engine noises. Otherwise, I'd adore PGR, DriveClub, NFS, MotorStorm and Burnout. I know that I'm supposed to be like the cool kids and stick my finger in my throat over them, but the sounds only ice the experience for me, they aren't the cake.

The bots are slow and give up too easily. But I don't get into hotlapping, so I race them in my own unique way, much like I did in GT2 when I found out that I could take a car as much as 50% of the HP rating, and still manage to win. Grab a weaker car, swim with the lazy sharks, and surprisingly I've had to fight them all the way to the finish line! Much more fun than just blowing past them.

So yeah, even though I have P CARS, and Forza 6, and Assetto Corsa, and RaceRoom, I still come back and dip into the Gran Turismo pool because the water is a lot nicer than some here will admit to.

If I'm honest, after a year of PC sim racing with multiple different sims, none of them come close to giving me the fun I had with GT5/6. I'm not saying GT is better in any particular department, just that as an overall package it provides more to do and it's easier to use than any of the PC sims. Car customization, driver customization, seasonal events, opening a room to hoon around with your friends, parity racing, taking awesome photos, creating your own league or club....all of these things are either completely absent or very difficult to achieve in PC racers. Combined with that fact that most of the current PC sims are in a state of perpetual beta and lacking many of the features that made previous PC sims the "master race", it's somewhat disappointing. Sure, the driving experience in PC sims is better, but everything else falls short IMO.

That being said, after experiencing rock steady frame rates and no screen tearing, I find it nearly impossible to enjoy GT anymore and I doubt I'll ever turn it on again.
 
I just went for realism after GT, real physics, real racing, real sounds basically. Might be more bare bones feature wise but that's just what i prefer. I can understand a more lighthearted racing game can be more enjoyable in some ways, but to me it would feel like i'm wasting my time if i wanna do some circuit racing.
 
It's a bit frustrating that we have the Black Friday 30% off deal but no GTR3 pack to buy yet....

Each time I think about buying the cars separately (well, the liveries and right to use them in the GTR3 class, I have the ADAC 2013/2014 packs) it just seems like a terrible deal compared to waiting for a pack.
 
Yes, I kinda wish there's a VIP pass priced at $90 that gives you all previous content and if you pay $20-30 extra guarantees access to all future content (think of it as season pass). It's a shame because RRRE is a great sim but the pricing model turns a lot of people off. Wasted opportunity IMO.
 
I pretty much got rid of it because realistically, there is no way I was gonna get that vRP ever. Wth those deals (because I'm not ever fast enough to get those codes), the challenges they have to get vRP are impossible to achieve AND I don't have the money for the ridiculous prices they have. If there were online races that simply rewarded vRP just for finishing races, then I would've had probably gotten many of the cars by now. That free weekend was easily the most fun I had but also the biggest reason I hate not being able to ever get vRP.
 
As far as i know VRP are always available at R3E Store...

Or what do mean exactly with its impossible to get some ?
 
As far as i know VRP are always available at R3E Store...

Or what do mean exactly with its impossible to get some ?

I mean its impossible to get it through means other then going to the store or the leaderboards and its frankly unbeatable times. I could never afford vRP so I was hoping maybe through online races that I could get some. Unfortunately, that isn't the case.

What I'm basically saying is I would've liked a system like Simraceway where through just competing and finishing in online races, I could earn some in-game credits as a free alternative to spending actual cash.
 
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