But it IS a long term game, and the games before have proven that exact thing. Sport grew to what it was over YEARS. So you can bury your head in the sand and not deal with the truth, but them's the facts.
There are PLENTY of games developers consider long term, and set them up as so. MMORPGs, RTSs, RPGs, FPSs.... all releasing content and upgrades over time to augment and build the game into something more, or even change it or tangent into something different. This is the way of many modern AAA titles, and nothing you say can really detract from the current way that games evolve. Hell, I bought Snowrunner with like, two areas and a few trucks, and it knowingly evolved into many countries and areas, tons more vehicles, mod support, physics tweaks, fixes etc. etc. you know, long-term stuff, like PD is doing AS WE SPEAK with GT7.
I'm not saying that PD shouldn't have given more from the outset, just that your point about it not being "long term" is wrong.
you completely missed the point and now think releasing a bare bones game and setting it up to be complete in a few years means it's a long term game. may aswell make a new genre called "long term game" lmao this sub and the boomers in it
it's pretty simple. rename this game to some made up name, put a new studio as the developer and this forum would be ******** on the game saying how bad it is and isn't worth the cost
you completely missed the point and now think releasing a bare bones game and setting it up to be complete in a few years means it's a long term game. may aswell make a new genre called "long term game" lmao this sub and the boomers in it
it's pretty simple. rename this game to some made up name, put a new studio as the developer and this forum would be ******** on the game saying how bad it is and isn't worth the cost
Who you calling boomer, boomer? It's time for bed, gramps. I'm gonna run circles around you.
You're a salty lil twit, aint ya? Boomers talking about the modern gaming era and how it works? Nah... All the while your density keeps your ears plugged and eyes covered.
It's not "bare bones" to have a title that takes up to 60hrs to beat. SEVERAL sites claim 28-30 hrs for cafe by itself, and another 30 or so for all the circuit experience, missions etc. Most games average 30-50... How is that short?!
For comparison, the hottest **** out right now, Elden Ring, takes anywhere from 50-70 according to those same sites... so what now? Is the best 10/10 game out too short too? You gonna go hover over to their forums and tell them they're wrong too? Or that forthcoming content doesn't add to the longevity of their game? You gonna tell me that WOW didn't exist for [b[18 years[/b]?
Or, are you done making up BS and calling names because of your sad boy feelings? Forza Horizon 5 is out there for all the kids, why don't you go play that instead?
However, I fully understand why some people find them "broken". I don't, and I really think they behave like this IRL.
I can't speak in regard to the C7, but I can for the 370Z and it doesn't drive like that in real life.
Again, I blame poor wheels or poor FFB settings. But if you got a DD 8 Nm, try my FFB settings and still find them broken, I think that you just need to practice driving more.
You keep saying this, but have yet to explain why my wheel works perfectly well with (almost literally) every other sim on the planet?
We get it, you love GT7 and really enjoy the physics, but a significant gap can exist between enjoying them and them being accurate.
You mean IRL? Agree. It wouldn't snap in ACC either. But in GT as well as in many other games where "seat of pants" is simulated - G-forces felt in your body - it should pull towards the middle since the rear end of the car is pulling outwards. No?
No, I quite literally can't name another title that runs SoP in its FFB that does this.