Greetings all! First time poster here, and HOPING I'm not posting this set-up out of line. Basically, reading all the forum posts and awesome suggestions from Terronium-12 and many others on tuning our rides, I noticed that much of the attention has been given to tuning towards racing online, or finding the edge for getting better lap times, which has been GREAT, with this forum. I, myself, test these cars OFFLINE with these set-up suggestions, and for the most part, have been "true to the note".
Although, I personally use my PC w/Thrustmaster GT EXP wheel(...and YAAAAYYY for FINALLY getting the DLC Pack for us PC'users!
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), and have noticed that they really don't hold much water when running our Career Events(A & B Class); and let's face it...the Events' physics AREN'T as realistic as we would HOPED them to be when racing on MED/HARD modes...ESPECIALLY HARD mode! I have a dumpster full of dead puppies out back, 'cause of the frustrations brought about from figuring out HOW to get a decent tune for a car and getting thru the Events with a Podium Finish on HARD mode!...
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Anywayz, I just wanted to add my worthless 2cents, by posting a set-up using a Gumpert Apollo, which surprisingly enough, held up GREAT for nearly ALL the events it was eligible for.
Gumpert Apollo (A-Class) "Career Championship Events Spec"
PI Rating: A-1829
Tires and Brakes
F. Tire Pressure - 33.00
R. Tire Pressure - 31.00
Brake Balance - 48.00
Brake Pressure -20.00
Alignment
Steering Lock - 34.00
Caster Angle - 5.00
F. Toe Angle - 41.00
R. Toe Angle - 41.00
F. Camber - 15.00
R. Camber - 36.00
Stance
F. Ride Height - 1.00
R. Ride Height - 2.00
Differential
L. Slip Acceleration Lock - 14.00
L. Slip Decceleration Lock - 4.00
L. Slip Preload - 0.00
Visco Electronic Lock - 0.00
Aerodynamics
F. Downforce - 5.00
R. Downforce - 5.00
Springs
F. Sway Bar - 4.00
R. Sway Bar - 0.00
F. Spring Rate - 0.00
R. Spring Rate - 0.00
F. Bump Stop - 6.00
R. Bump Stop - 8.00
Dampers
F. Damper Fast Bump - 0.00
F. Damper Slow Bump - 0.00
F. Damper Fast Rebound - 6.00
F. Damper Slow Rebound - 6.00
R. Damper Fast Bump - 0.00
R. Damper Slow Bump - 0.00
R. Damper Fast Rebound - 0.00
R. Damper Slow Rebound - 0.00
Drivetrain
Final - 6.00
1st - 1.00
2nd - 2.00
3rd - 2.00
4th - 2.00
5th - 2.00
6th - 2.00
Disclaimer: No WORKS added. The set-up is INTENDED for use of PC in Class A CAREER EVENTS, and by NO MEANS tested for BEST solo lap times. As radical as some of the adjustment #'s are, the car stays planted on turn-ins/exits and straights with good speed, w/use of late breaking and control. The set-up is to compensate for the OVER-the-TOP physics/pitfalls and difficultly in trying to control the Rear's jerky drifts when dealing/avoiding opponents(the Events' challenger cars). AND...btw...I'm FAR from being a mechanic or astute gear head, but I do have general knowledge of the game and it's physics.
I HOPE this post would be of some use to those heading INTO, or currently struggling with the Career Events on HARD mode; and comments and suggestions are MOST welcomed! I, MYSELF, may, and most likely benefit from your inputs.
THRUSTMASTER Ferrari GT EXP
Force Feedback Strength: 100%
Steering Deadzone: 1%
Steering Sensitivity: 50%
Throttle Deadzone: 6%
Throttle Sensitivity: 50%
Brake Deadzone: 6%
Braking Sensitivity: 35%
Clutch Deadzone: 6%
Clutch Sensitivity: 35%
Speed Sensitivity: 60%
Speed Sensitivity (Drift): 100%
Steering Lock: 100%
Drift Steering Lock: 100%
Invert Gears: Normal
Invert Camera Y Axis: Normal
PLATFORM: PC
CONTROLLER: Thrustmaster Ferrari GT Experience
GAMEPLAY:
DIFFICULTY:Hard
HANDLING: PRO
ABS: Yes
TRACTION: Low
STABILITY CTRL: Yes