so would you consider these to be pushing the DLC wishing too far?
No, because it was a joke post anyway backthan, made for the same reason as it would be made today.
DLC "wishing" is ridiculous beyond anything I can comprehend. We have a game with more than 250 different Premium vehicles (I will be focusing only on Premiums for following elaboration), covering almost any
type of vehicle imaginable:
- karts
- small city cars
- FF/FR limousines
- FF hot-hatches
- small FR cars
- FR cars
- sports cars
- MR cars
- all types of racecars imaginable
- rally cars
- historic vehicles
- F1 cars
- concept cars
- cars that even do not exist
- and whatever else.
GT5 Premium selection covers every type of vehicles imaginable, only thing it misses are sport-spec RR cars (despite having Fiat 500 and Beetle which are RR, but not sport cars RR configuration as represented by Porsche/RUF).
With such selection it covers the possibility of creating sensation of driving of almost all types/configuration of vehicles imaginable.
So why do people insist on having even more cars?
Instead on letting PD focuses on bringing new tracks - because what good are the new cars if you don't have good tracks to race them on - or new different options, introducing new modes or expanding actual game-functionality, the pressure of communities that is being absolutely extremely vocal about *this car/that car*, "Forza have DLC*, *blah, blah, blah* is pushing the focus on the wrong way.
I really can't understand why people do not realise how complete *DLC schemes* are not made to improve the game by any way - they all just takes your money for content that is practically the same as the one you have, only with different looks. It does not add any substantial value to the game or to the experience, it just takes away the value from your wallet. There is no difference are you driving a 2010 Megane or 2012 one. Yes, they look different. Yes, they should sound a bit different. Yes, the interiors are different. But it is a still an 1250kg/180HP FF vehicle which you already have as 2010 model. No damn difference in substance.
And such consumer behaviour changes the minds of the publishers, who are then forcing developers to focus their games on possibility to extract additional profit through DLC-policies. Developers than must focus their work on producing such DLC to satisfy publishers (or shareholders) and they do not focus on much more important thing: to make better games in essence, not form.
I am so happy how Polyphony Digital is still focused on essence, substance - every new update brings some new functionality, some improvement in options, new details in game-design or game-structure, we actually get new tracks to race on, new options for online racing, updates to various parts of the game, etc. That is what is important IMO. Those are the fields that should be demanded for further improvements. Not cars. We already have cars. Hundreds of them. Thousand if we count Standards.
I don't know, maybe I do not understand how the 2012 Audi LeMans car would make GT5 a better game. Or how the constant DLC content in form of dozens and dozens cars would make it a better game. I love to think how the way GT5 develops with constant essence updates as described above makes it a better game.
But than again, I am the person who wanted a stretch limos in GT4.
What should I know, right?