Resistance 2 - The Official Thread - New Integration With PSP Resistance! (Page 5)

  • Thread starter Robin
  • 196 comments
  • 10,209 views
Reventón;3198371
Yeah. On the PC. PC games have been known for years of handling 40+ players. A console game though, that can rack up similar numbers is mighty impressive considering everything else the game is processing.

It is impressive for a console, but not so impressive for a online multi-player game, that is my only point here.
 
Regarding the enemy AI last night 7 other players and myself had an awful time battling 3 of those huge 12 foot chimeras with a slew of teleporting smaller soldier class chimera (with augers i might add) It was the checkpoint where we had to "hold the hill" i had never went through that variation before and must say that it was both intense and very challenging the way the game morphs the gameplay is fantastic and regardless of opinions i think ths game far surpasses anything from other developers.
 
It is impressive for a console, but not so impressive for a online multi-player game, that is my only point here.

None of those PC games look as good as this game. Nor are their party features, stat tracking, or community integration as impressive.
 
None of those PC games look as good as this game. Nor are their party features, stat tracking, or community integration as impressive.

I don't know. Steam's interface works pretty good in my opinion. From choosing favorite maps, favorite servers, buddy invites, instant login where a buddy is, full private chat support with whom you decide. Stats work pretty well as well although it's just a ranking system, no trophy awards (other than clan specific awards). Not to mention all other PC related communication means that are possible to integrate into your experience. Unlimited number of mods, and custom content creation...... Again, this is from a game originally released in it's prettier "Source" format in what.....2004 I think?

I do like R2's party features though. Maybe I need to pop RFOM back in the player and give it a go to see how far the graphics have really come R2. Honestly, they reminded me of Warhawks poor excuse of "Next Gen" graphics. Cost to benefit of graphics vs. gameplay will always be a balancing act that developers have to play until hardware no longer becomes the bottle neck, where our imagination will be our only limitation.
 
I really didn't think Warhawk was a poor excuse for next gen graphics either. With it's amazing draw distance, incredible IQ (outstanding AF and AA) and absolutely mind blowing sound...it was pretty impressive. Especially when you consider the fact that in a full 32 player map in 4 player splitscreen in a full room, the frame rate rarely took a hit, and it still maintained a lot of the pretty effects.

I digress :P
 
Well, normally, I am drawn to games because of their graphics. And I'll be the first to admit that. Which is why I was worried about R2. BUT, since I've been in the beta, I agree that the graphics aren't amazing, but when Im playing, I really dont care. The gameplay is extremely fun and addictive. I love the experience system, which awards you for hitting people and not just killing them. Saves people from stealing kills and leave you with nothing. The party system seems to be really good, and the stat tracking looks top notch. So far Im very impressed with the way it plays as well.

And on another note, I was playing CoD4, and it was lagging really bad because my router is pretty far away from my bedroom, and I didn't feel like moving my PS3 downstairs, so I quit CoD and right away started up R2 beta. I immediately got into a 60 player match, and there was absolutely no lag. And thats on a 30-40% wireless internet connection. If thats not impressive, I dont know what is.
 
Well, normally, I am drawn to games because of their graphics. And I'll be the first to admit that. Which is why I was worried about R2. BUT, since I've been in the beta, I agree that the graphics aren't amazing, but when Im playing, I really dont care. The gameplay is extremely fun and addictive. I love the experience system, which awards you for hitting people and not just killing them. Saves people from stealing kills and leave you with nothing. The party system seems to be really good, and the stat tracking looks top notch. So far Im very impressed with the way it plays as well.

And on another note, I was playing CoD4, and it was lagging really bad because my router is pretty far away from my bedroom, and I didn't feel like moving my PS3 downstairs, so I quit CoD and right away started up R2 beta. I immediately got into a 60 player match, and there was absolutely no lag. And thats on a 30-40% wireless internet connection. If thats not impressive, I dont know what is.

That is impressive! 👍
 
Nope. You dont actually acquire any experience in the beta. I mean it shows that you did during the game, and shows how much you would have gotten, but then it just dissapears. On another note, Im getting good at this game. I finished first place in two 60 player capture the beacon matches in a row. In the second one I had like 61 points. And a lot of kills as well. Its so much fun.
 
Been playing the Beta and what ive gathered is this...

Its more a run and gun style experience, fast paced and often just total chaos, its very fun but not the kind of simulation tactical style you would get from COD4 or Socom. I see this being aimed at a younger teenage audience.

Alot harder to kill in this game (if you not a sniper) because there are usually so many people around and infront you its hard to hit your target more than a couple of times without loosing them, you more likely to get loads of assists. Oh and they were wise to take the COD controller layout and change L3 to L1.

The spawing system is not all that great because its leads to everyone pooling in the same area so you will often just have a frag fest... everyone needs to be more spread out and not all end up in the same area.

Online Co Op is excellent, really engaging. The system and also the players all seem to be working well, getting along together.

The Graphics I wasnt all that impressed with, they seem to be worse on big maps like the forest and way better on small ones like the SF docks. I guess this is because of 60 player online but it doesnt match up to stuff with maybe 16 player. Makes me worried about how good MAG could possibly look! Oh I liked the 'meat' effects... very nice! :sly:

Whoever says PSN online is rubbish is full of... LIVE is just a way of robbing you... this game seems to have excellent servers, nearly all matches were well filled, no lag at all, no bugs, no nothing and all totally free. I would rather pay slightly more for PS3 games than pay every month for something which should be a given in the 21st century.

Overall I was impressed, I would really like to know how it looks graphically offline though, Im hoping a single player Demo will come out on PSN soon.

The Beta ends Midnight on the 30th, I assume thats US time.

Robin
 
Last edited:
@Robin,

I agree with your experiences as well, and like you, hope that offline, single player will have a bump in graphics. Have you guys noticed the difference of graphics quality of split screen coop online vs. full screen competitive multiplayer? What can I say, the graphics were blurry, not very crisp, and low resolution, like 320 or 480p. Cool concept, I like the idea of 8 player coop with a split screen option for player 2, it's just too bad the performance hit is so bad they have to cut their graphic quality in half..... It's a way of assuring clean game play.
 
@Robin,

I agree with your experiences as well, and like you, hope that offline, single player will have a bump in graphics. Have you guys noticed the difference of graphics quality of split screen coop online vs. full screen competitive multiplayer? What can I say, the graphics were blurry, not very crisp, and low resolution, like 320 or 480p. Cool concept, I like the idea of 8 player coop with a split screen option for player 2, it's just too bad the performance hit is so bad they have to cut their graphic quality in half..... It's a way of assuring clean game play.

It is really odd that the graphical quality online can fluctuate like that, I did breifly try online with a friend on my console (split screen) and yes I did see the visuals take an even bigger knock which is odd because you would expect them to be better. Sometimes the maps in places looks like PS2 graphics which I find staggering. Maybe this is why the servers opperate so well as you said sacrifying graphics for stability.

I thought the days of online been lower visually than offline were a thing of the past. I guess the plotting and rendering 60 odd realtime players is still beyond consoles and their servers. Do massive online games on PC's have that same visual knock?

As for single player im sure its a lot better but I do really want to give it a try.. they should have put something offline in the beta but Im hoping for a demo.

Robin
 
It is really odd that the graphical quality online can fluctuate like that, I did breifly try online with a friend on my console (split screen) and yes I did see the visuals take an even bigger knock which is odd because you would expect them to be better. Sometimes the maps in places looks like PS2 graphics which I find staggering. Maybe this is why the servers opperate so well as you said sacrifying graphics for stability.

I thought the days of online been lower visually than offline were a thing of the past. I guess the plotting and rendering 60 odd realtime players is still beyond consoles and their servers. Do massive online games on PC's have that same visual knock?

As for single player im sure its a lot better but I do really want to give it a try.. they should have put something offline in the beta but Im hoping for a demo.

Robin

I'm sure offline, single player will be impressive. From the movies I've seen and even looking at RFOM graphics as a comparison, they will be much better than the online experience for sure!
 
It is really odd that the graphical quality online can fluctuate like that, I did breifly try online with a friend on my console (split screen) and yes I did see the visuals take an even bigger knock which is odd because you would expect them to be better. Sometimes the maps in places looks like PS2 graphics which I find staggering. Maybe this is why the servers opperate so well as you said sacrifying graphics for stability.

I thought the days of online been lower visually than offline were a thing of the past. I guess the plotting and rendering 60 odd realtime players is still beyond consoles and their servers. Do massive online games on PC's have that same visual knock?

As for single player im sure its a lot better but I do really want to give it a try.. they should have put something offline in the beta but Im hoping for a demo.

Robin

You're crazy.

http://www.1up.com/media?id=3615538&type=lg

That's Resistance 2 multiplayer.

http://img.hexus.net/v2/gaming/screenshots_xbox360/halo3/halo2_large.jpg

That's halo 3 Multiplayer.

One of those games features 60 players, the other features 16. You're saying that the graphics in resistance 2 didn't impress you? You're crazy.

Also, all the PC games that have player counts that high look pretty bland in comparison to Resistance 2.
 
You're crazy.

http://www.1up.com/media?id=3615538&type=lg

That's Resistance 2 multiplayer.

http://img.hexus.net/v2/gaming/screenshots_xbox360/halo3/halo2_large.jpg

That's halo 3 Multiplayer.

One of those games features 60 players, the other features 16. You're saying that the graphics in resistance 2 didn't impress you? You're crazy.

Also, all the PC games that have player counts that high look pretty bland in comparison to Resistance 2.

No, he's not crazy. His observations re-enforce mine. Furthermore, everyone in the room while we were player also confirm and re-enforce our observation.

Go figure.

Maybe play back systems (TV's, lighting, Receivers) have an effect on the quality of the playback. So the game is the constant, but our monitors (TV Displays) differ. I've seen great results with my humble setup. R2 multiplayer did not impress me graphically in the slightest. Coop with player 2 also logged in running split screen was laughable.
 
Last edited:
I did breifly try online with a friend on my console (split screen) and yes I did see the visuals take an even bigger knock which is odd because you would expect them to be better.

I wouldn't expect them to be better, but that's after my experience with Rainbow Six Vegas 2. It kind of makes sense since it's almost like running 2 games on the same console.

I thought the days of online been lower visually than offline were a thing of the past. I guess the plotting and rendering 60 odd realtime players is still beyond consoles and their servers. Do massive online games on PC's have that same visual knock?

From my experience, the answer is no but on a PC you adjust the graphics yourself. There was probably an FPS hit with more players. One thing I did notice is that there was more lag with more players.
 
No, he's not crazy. His observations re-enforce mine. Furthermore, everyone in the room while we were player also confirm and re-enforce our observation.

Go figure.

Maybe play back systems (TV's, lighting, Receivers) have an effect on the quality of the playback. So the game is the constant, but our monitors (TV Displays) differ. I've seen great results with my humble setup. R2 multiplayer did not impress me graphically in the slightest. Coop with player 2 also logged in running split screen was laughable.

Dude, get real. You were saying this is nothing special, while citing PC games that look slightly better than PS2 era visually.

This game runs at a constant 30 frames a second with 60 players on screen in a huge map with hundreds of sound channels and tons of special effects.

No impressive? Laughable? Right. Maybe you haven't played many games this generation, I'll gladly post up reference shots of games that fail to maintain the same level of image quality with far less going on, and are only slightly as impressive.
 
Youre talking about a guy who has some of the best PC gaming rigs at GTP aswell as other amazing AV equipment, I think Pako knows graphical quality when he sees it. :sly:

I have looked at the video review and yes the single player may well be amazing but the mutliplayer looks really borderline next gen in my opinion, To say its amazing is over the top because it looks about as good / slightly better than something like GRAW2's online.... sure it has loads more players and is enjoyable to play but it is in no way anything special from a graphical point of view.

As for the sound I thought that was even worse.. you hear no atmospheric noise, the guns sound muted and unrealistic, at times it can be really quiet and then the sound will suddenly pop back in... wasnt very impressive at all.

MAG is going to have to pull something very special out of the bag because with 256 players I hope it doesnt look like a PS1 game!

Robin
 
Dude, get real. You were saying this is nothing special, while citing PC games that look slightly better than PS2 era visually.

This game runs at a constant 30 frames a second with 60 players on screen in a huge map with hundreds of sound channels and tons of special effects.

No impressive? Laughable? Right. Maybe you haven't played many games this generation, I'll gladly post up reference shots of games that fail to maintain the same level of image quality with far less going on, and are only slightly as impressive.

I'm as real as it gets, down right serious even. 480p Graphics is NOT next generation in gaming. 1080p is. The console it was designed for does not make it next generation in my opinion. I guess I'll have to take some screen shots of the actual game to prove my point. Trust me, there is a difference from 1920x1080 graphics to 640x480.
 
The resolution is dropped when in split screen for two reasons.

1, to ensure that gameplay is the same across both screens with no loss in the quality of the game (frame rate, tearing, etc) as well as maintaining the aspect ratio for each player, instead of halving their view while in split screen.

Halo 3 did the same thing.

http://www.youtube.com/watch?v=21Kjnma0Agk

I really think it's silly to judge the game as "next gen" based on split screen play. All games have had a significant downgrade in visual quality when in split screen.

GranTurismo, TimeSplitters, Halo, MotorStorm, Warhawk.

This is REALITY.
 
The resolution is dropped when in split screen for two reasons.

1, to ensure that gameplay is the same across both screens with no loss in the quality of the game (frame rate, tearing, etc) as well as maintaining the aspect ratio for each player, instead of halving their view while in split screen.

Halo 3 did the same thing.

http://www.youtube.com/watch?v=21Kjnma0Agk

I really think it's silly to judge the game as "next gen" based on split screen play. All games have had a significant downgrade in visual quality when in split screen.

GranTurismo, TimeSplitters, Halo, MotorStorm, Warhawk.

This is REALITY.

I could really care less about Halo...

I'm glad you finally admit to the drop in resolution that is NOT HD but rather standard definition gaming that isn't Next Gen. So to answer your original question, how could I possibly think the graphics aren't that good in R2? It's because they lower their resolution to reduce performance hits that they would otherwise not see in a single, offline player platform.

I'm glad I'm not crazy after all, thanks for the reassurance.
 
The resolution is only sub-HD when in split screen.

If you think that's "not next gen" then please stay out of this forum, PC forums, 360 forums, and everything else that could be considered "Next Gen".

Obviously you've got standards issues, and you need to work them out.

Unless you somehow think the PS3 is a machine sent from the heavens, capable of rendering THAT much information. Then again, it doesn't seem you are too familiar with development so much, and you're assumption that it's "not next gen" comes only from the fact that you know how to recite resolutions.

The game is impressive, and you're crazy.
 
The resolution is only sub-HD when in split screen.


The game is impressive, and you're crazy.

Why are you so defensive toward this game. I took part in the beta, and I must say again that it is in my opinion(which no one really cares about) one of, if not the worst looking online next gen game I have seen. The characters and guns had no "feel" to them at all. It did run very smooth though, and that's probably because of the poor graphics.
Really man, the game looks very subpar for the new consoles, at least the online did. I didn't even try the co op after I played the versus style deatmatch for an hour or so. The game was unbearable to me.

I'm sorry if this isn't what you want to hear, but it's the truth. Socom is now starting to blow all other shooters away. They have almost all of the bugs in it fixed, the graphics look good, and the gameplay is outstanding. You should give it a try. You actually can almost feel the weight, and recoil of the gun in your hands in socom. That's what resistance is missing the most. Everything just felt very dull and run of the mill to me. It was like an old version of medal of honor or something. No matter what I was shooting it felt the same.
And i hate those booster things that all the arcade shooters have, that shoot you up into the air. Completely ruins a game for me.

I hope you do enjoy it though. The ps3 needs people to like all of their exclusive titles if it's going to make it.
 
The resolution is only sub-HD when in split screen.

If you think that's "not next gen" then please stay out of this forum, PC forums, 360 forums, and everything else that could be considered "Next Gen".

Obviously you've got standards issues, and you need to work them out.

Unless you somehow think the PS3 is a machine sent from the heavens, capable of rendering THAT much information. Then again, it doesn't seem you are too familiar with development so much, and you're assumption that it's "not next gen" comes only from the fact that you know how to recite resolutions.

The game is impressive, and you're crazy.

Ok, yeah.... I guess I have standard issues then. :rolleyes: If you're happy with "Sub-HD" (I know what you mean, but I've never heard that term before) then by all means I'm glad your happy. You're entitled to your own opinion if you like, but don't criticize other's opinions and observations. I don't think any less of you because you like to play low resolution games with a lot of players online. I think that's great. I know why they do it, I'm not criticizing your buddies at Sony for allowing such a massive multiplayer game such as R2 and having to dummy down their graphics and probably physics to accommodate smoother game play, but you are gravely mistake that I will not notice low quality graphics when I see it, and you are even more mistaken if you think you can convince me that these graphics seen in the multiplayer coop mode are even close to High Definition gaming.
 
ok, yeah.... I guess i have standard issues then. :rolleyes: If you're happy with "sub-hd" (i know what you mean, but i've never heard that term before) then by all means i'm glad your happy. You're entitled to your own opinion if you like, but don't criticize other's opinions and observations. I don't think any less of you because you like to play low resolution games with a lot of players online. I think that's great. I know why they do it, i'm not criticizing your buddies at sony for allowing such a massive multiplayer game such as r2 and having to dummy down their graphics and probably physics to accommodate smoother game play, but you are gravely mistake that i will not notice low quality graphics when i see it, and you are even more mistaken if you think you can convince me that these graphics seen in the multiplayer coop mode are even close to high definition gaming.

it is only sub-hd in split screen. Period.

Every game with splitscreen is like this. Every game. Every. Game.

In every other instance (co-op, multiplayer, single player) the game is being rendered at 720p. Hell, I'll even confirm this while I'm at Insomniac Games on Thursday, I'll specifically ask.
 
Last edited:
it is only sub-hd in split screen. Period.

Every game with splitscreen is like this. Every game. Every. Game.

In every other instance (co-op, multiplayer, single player) the game is being rendered at 720p. Hell, I'll even confirm this while I'm at Insomniac Games on Thursday, I'll specifically ask.

If 1080p is FULL HD, then wouldn't 720p be sub-HD, 720p certainly isn't Full HD. I would even hazard to guess that in split screen, multiplayer coop, that it's rendering in standard definition although I could be mistaken.

Other then that, I agree with everything you are saying.
 
Well seriously I think its time that you two either took it to pm's or just stopped ruining this thread. We don't create threads with the intent on arguing minutiae. If you don't like the game thats fine, but don't waste our time trying to convince us to agree with you.

R2 comes out tomorrow. Who's getting it day one?
 
Back