Sorry guys, but now AI is super careful and even if they pass me, first they make sure I am not in the way. Maybe too polite as when I hit them by accident, they fall, whereas I keep going. To achieve bronze on the European license, Mugello blue gate thingy has exactly the same time limit like before so I don't know what is more forgiving now, they want me to do the same time as before.
Still waiting for someone to tell me how realistic are the default brakes. It seems to me they stop the bike from 100 kph to 0 and 50 kph to 0 how I would expect a superbike to stop, but not sure, not at all.
The brakes really aren't realistic at all and that's one of the reasons there are so many incidents with the AI. The front brakes are FAR to weak. and as I've stated over and over to them this thing of engine braking and gearing being the primary braking force is stupid. I have the thing set on aggresive and upgraded to the stage 3 brake and it doesn't matter. I mean it's pretty silly you can be 10 bike lengths behind the AI and get on the brakes when they do and still zoom past them. And that's one reason why the AI runs into you alot.
But anyway aside from the constant crashing at the start of races and reduction of suicide passes, I don't think the AI is that much better. They still run into you when it's way to easy for them to avoid you.
Having said that I'm not going to lie, I'm really enjoying the game now. Because I don't bother with the career mode. There are a couple of events with high payout that I will run a couple times everytime I start the game, but what I do now is just do single races. But I run 21 laps as that allows the AI to spread out a bit so the contact is quite a bit less. I don't recall the last time I enjoyed doing full race distance in a Milestone SBK/MotoGP/Ride game probably not since MotoGP 08. But once you get an understanding of their strange concept of motorcycle physics it's enjoyable. If they had a custom offline season option I'd accept the game as is but I guess then they couldn't charge you for DLC event (which I still don't understand the draw of)
But things I did notice and would hope they address
1) tinted screens on race bikes . There should be an option to set this to clear. If you do 1st it's just to hard to see in rain or night.
2) Race bike suspension on modern sportbikes is STRANGE. Assume this is their way of conveying high power but to me they should find another away
3) Better braking. Not TT light switch braking, but something that makes more sense.
4) Editor options - Probably a license issue but when you create a custom livery the model decals should remain. Only the Ducati 1098 keeps the 1098 when you do a custom. But no option to retain or reuse the say the R1 logo with your creation
5) Editor option 2: Liveries should be available across all the variants of a model. I a create a livery for a 2015 R1 that livery should be available for the RM and Endurance versions of that bike. Seems silly to have to create it again
6) Editor option 3: Better layer separation. There is too much bleed over when working on layers.
7) Editor option 4: Is there no way to upload logos? if there is I haven't found it. The editor is limited so trying to create some of the logos is damn near impossible .... for me at least
But over all now that I have the bikes that I want I do find the game very enjoyable, at least the way I play it. Only seems pretty good but I can never really find players.