- 3,100
- Sweden
Woops, my bad. Although, their EU website doesn't even mention RIDEI think that's for America.
Woops, my bad. Although, their EU website doesn't even mention RIDEI think that's for America.
Haven't played the demo. I'm still on a ps3 until ps4 does the price drop thing or a decent racing game comes out on it. The people saying that the brakes feel weak, sounds just like their last attempts at WSBK games. In real life you feel more g's under braking than acceleration. Why is it so hard to give a decent brake feel? Brakes are the ultimate savior tool, you might get passed by half the field but the brakes on modern sport / race bikes are pretty phenomenal. And are also upgrade able if they are not strong enough!
The brakes work just fine - at least the braking distances seem reasonable/believable - but I found it hard to judge how much brake you could or should apply, mainly in the beginning when I did my first couple of races. It's one of the learning curves of the game. I'm a happy rider now.The people saying that the brakes feel weak
Im really enjoying game and i've only been looking at these photos. It just looks right.
Also anyone have problems with the track being too wide? Its something Alan from TeamVVV on youtube kept moaning about whilst also pointing out he's rubbish because its literally his first go on the game like on every other video he does, Yea nice try i use to pull that one when ever i got beat by my mates.
Did some quick search and apparently they've been having trouble with optimization and reaching 1080p. Should explain the delay.That is just really crummy. Not the delay itself so much, the absolute quick, off the cuff apology with no reason is what hurts.
Really worried for the One version now. The lack of explanation isn't helping matters. The only saving grace is it includes the 360 version as well, so it could well be a Microsoft issue.
http://gamingbolt.com/rides-xbox-on...r-evolving-code-libraries#qwe3AQOOGwIkbc7G.99“Ride is Milestone’s third title on the PS4, but it’s our first one on Xbox One so, yes, we’ve been facing some difficulties. At some point of development the Xbox One build was significantly slower, and we were facing the very common issue of “900p” resolution option. We were extremely unhappy about it. But we got in touch with Microsoft directly and with some hints from them we’ve been able to obtain a significant performance boost,” the game’s director Andrea Basilio said to GamingBolt.
“So Ride will benefit from this and run at full 1080p on Xbox One too. It’s not due to eSRAM, a very small but very fast bank of memory, but to the ever evolving libraries from Microsoft that grant access to the hardware. Version after version, you have to sometimes re-learn and get advantage of the optimizations offered.”
A bit annoying but as you say, better to have it right for us Xboxer's. That's Project Cars and Ride delayed nowThat's really nice to hear that they weren't happy and went to Microsoft for advice. Turn 10 and Take 2 prove that you can get 1080p30 or 60 from it - the Forza twins and GTA V/NBA2K respectively - and this just seems like decent fan service to not leave Xbox owners with a gimped version
Much more positive now that there's a valid reason
They did do mxgp which is brilliant.Throw in dirtbikes then
They did do mxgp which is brilliant.
However I see where Alan on VVV is coming from. In the mods you can the bike stickier tyres the handling then becomes sublime. But on a 600 I found I barely needed to brake a lift off was enough. On the zx10r you need to brake more but still not as much as you would expect. By having a narrower road the challenge would be greater and more rewarding.
The ai are vicious in this game it seems, but that's ok, it will help improve my techniqueTried it out and oh my good god I am awful! Finished last on the Ninja against hard AI and finished 12th against medium on the Triumph
Oh the AI is easy to keep up to - I just keep crashingThe ai are vicious in this game it seems, but that's ok, it will help improve my technique
After a while I decided to ride with standard physics instead of pro, it's just a little too hard for me right now.Oh the AI is easy to keep up to - I just keep crashing
Pro is insanely hard.After a while I decided to ride with standard physics instead of pro, it's just a little too hard for me right now.
Pro is insanely hard.