- 7,485
- East Midlands
- m8h3r
Edit: And why the 🤬 is that garbage map (Wasteland) still in the game
I'll take it over that stupid octogan space one. I always play 🤬 on that arena.
Edit: And why the 🤬 is that garbage map (Wasteland) still in the game
I'll take it over that stupid octogan space one. I always play 🤬 on that arena.
That is by far my least favourite map in the game. First of all I always suffer from frame-rate issues on that map, secondly the map is so small that the game becomes way too rushed for my taste.I'll take it over that stupid octogan space one. I always play 🤬 on that arena.
I refuse to play that garbage map, and being banned for 15 minutes because I quit a game after matchmaking put me on the damn map, really annoys me. I don't rage quit. I put up with games where there's no hope of winning. But I will not waste my time playing on such utter ****.
Your teammates are probably pretty annoyed at the fact that they unfairly lose the games you leave too.
Hardly my fault that I have no way of opting out of playing the map. It's plain bad game design.
Of course they've been doing their best to make the game worse over the past few months by adding a pointless crate system, making the matchmaking abysmal, and doing nothing to actually discourage bad behavior.
Casual games are almost always played with bots and almost always entirely one-sided, owing to the try hards with nothing better to do in their lives than to master the game by playing it 8 hours a day. Ranked could've been the solution, except the smurfs have made sure that it's more or less the same, except without AI filling in for empty slots, and being penalized for not wanting to play specific maps that alter the game's flow. Trade morons are present in both casual and unranked.
A great game turned into a frustrating mess, partially by getting too much unnecessary support from the developer. Sometimes, things are great as they are, and changing/adding stuff just for the sake of doing so, makes it worse. To me, Rocket League is the perfect example of that.
Words.
On PS4, the matchmaking is at its worst based on my experience. People have always dropped out of games frequently, but it used to be that those empty slots would be filled out within seconds. Now, it hardly ever happens. It is extremely rare, in my recent experience, to end a game with a full 6 people. Additionally, I have to leave a game and start a new matchmaking process whenever a game finishes, because it no longer knows how to put you directly into a new game. I can't speak for how it works on PC and XBOX, but on PS4, the matchmaking has gone downhill.
I don't want to ignore chat all together. I just don't want to see morons spending time talking about trading, when they should be playing. I've seen a good amount of goals being scored by now, specifically because people were busy chatting. And this is only a problem because of the whole crate system. A cancerous system that has swept into all online games.
The system that AOS describes only deals with foul language, which I imagine is probably a problem on PC, but not so much on console. I rarely see people mouthing off, probably because of the time it takes to write stuff when not having access to a keyboard. I also never said people shouldn't play to win. But there's a difference between someone who plays the game at an alarming rate and becomes unable to miss the ball, and someone who just plays to have fun. The former ruins matches by making them one-sides, and isn't fun to play with nor against. It's a difference in philosophy, and I get that, and there isn't a whole lot that can be done to alleviate this, but they just suck all enjoyment out of the game.
A competent game designer doesn't force a map that completely alters the flow of the game onto the players. Give people a choice to disable a map that they hate. It's probably loads of fun for the people who want to master the game to have more challenges, but for those who just want to have some fun, changing the rules, which is basically what Wasteland, and the earlier version of Neo Tokyo, does, ruins the experience.
And that's the crux of the problem. There no longer appears to be room to those who aren't good at the game but just want to have fun. It's dominated by the minority who are really good at the game, and who play in casual games, and the various ranks, and those who are just looking to trade crates. I've no idea what the developer can really do to address this problem, but the result will be a seriously declining playerbase, which in turn will make it even harder to not by stomped by experts.
Wait, so now painted wheels are that much harder to obtain? Jeebus.
But...I'm bad at the game.Dawgs.....
Neo Tokyo > Wasteland > Starbase.
Learn to jump onto the platform, jump off the ramp for aerials, and use the platform to get elevated powershots.
Cosmic (from supersonic acrobatic rocket powered battle cars) > Neo Tokyo > Wasteland > Starbase.
But...I'm bad at the game.
That doesn't look awesome at all. Chances are some offensive words have a completely different meaning in another language, which the automated system now doesn't care about.I see you are still quite content with just black sunbursts.
________________
I've some news from Psyonix I'd like to share:
1st: New Automation of banning people:
This week, we’re building on our Player Report system by adding a new layer of automation to the report-ban process. This automation, simply called the 'Language Ban' system, will automatically ban players from online matches when certain words -- racial slurs, for example -- are seen in reports filed by our players.
"While we have an initial list of over 20 words and variants, this list (which we will not be making public) will continue to evolve over time, and include words and phrases from multiple languages. Each word has its own threshold, and once a threshold for any word has been reached, that player will be automatically subject to a ban. These bans will typically start at 24 hours, then escalate to 72 hours, one week, and finally, a permanent ban."
This is awesome. I had suggested a ban timeline and severity on reddit many months ago. I'm glad to see it's coming into play now.
That doesn't look awesome at all. Chances are some offensive words have a completely different meaning in another language, which the automated system now doesn't care about.
Oh OK. I'm guessing the more subtle toxic behavior still requires some extensive analysis though.I'm sure that has been considered and will continually see adjustment with user feedback.
And it's not a matter of the game banning you for saying it. It's when people submit reports with that captured chat when the automated thing sifts through it for those words. So chances are when someone says something foul in one language, they can gauge the context of the word by the rest of the chat and whatever language it's in.
For end users, it's still a matter of us having to submit the report when they say it. Chats like this aren't going to be logged or archive. This just takes the workload off their shoulders. Pretty smart from a developer perspective.
Looks like I need to get on this then.I realized how good Dropshot is for practicing ariels.