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- csiApok
I'm meeting everyone from Rookie to Legend and Master in casual.
Those ranks mean next to nothing.
I'm meeting everyone from Rookie to Legend and Master in casual.
I'm meeting everyone from Rookie to Legend and Master in casual.
You seem to have a lot of beef with this game, if you don't like it this much I suggest moving on.
I've never heard anyone complain that games have been ruined for them because others are simply better at it, if you want to compete with those guys then learn to hit the ball every time, learn to air dribble then you will have no cause for complaint. I loath to use the phrase but 'git gud' if it annoys you that much. Or play ranked where, unless you get the occasional smurf, everyone should be at your level.
... the point is that there are a lot of absurdly good players who just ruin it for everyone else in casual. The kind of players who never miss a hit, and can air juggle the ball all day long.
Sounds to me like you are indeed complaining about the existence of them.
If your not willing to put the effort in then suck it up, there's nothing you can do about the matchmaking (apart from playing ranked) but there is plenty you can do to improve yourself. How do you think they got that good in the first place? Oh yeah because they don't have a life apparently.
I've tried this. It never sinks into their head. Constructive feedback only works on the more matured players.
Sure it's only a few minutes per game but to have people quitting left right and centre when all you want is a decent game is frustrating beyond belief.
try hards.
Skill in this game is about time spent more than any game I've ever played before. But regardless, the point is that there are a lot of absurdly good players who just ruin it for everyone else in casual. The kind of players who never miss a hit, and can air juggle the ball all day long.
And frankly, giving out feedback to people that you don't know in an online videogame strikes me as somewhat, 'for lack of a better word, arrogant, even if the intentions are good.
This I get. I totally get. I hate it when people shove their close-minded methods of playing down my throat when they don't see the flaws of their own play.But when he takes it upon himself to give other people feedback without having been asked to do so, that just really rubs me the wrong way. It's making it into something serious.
What? You mean you didn't know a lot of people play video games to prove to themselves they're capable of being good at something? I play games because it's fun and because I want to be good at it. Many people don't. But many people do. Can't deny that. Did you learn how to dribble, flick, pass or block? Why? Because you wanted to get good... or at least better than you were before. That seems reasonably sound, does it not?Now, I don't understand the need to make gaming this ultra serious competitive thing, But I know that a lot of people like this aspect.
I used to be stubborn when getting the snot beaten out of me against players who are dramatically better than I am. I'd stay in the room to fight them longer to see if I can find solutions to plays they make that I don't get put against with lesser-skilled players. I don't spend a majority of my time telling people how to play. Nowadays I only issue out advice if the player actually wants to hear it.
Skill in this game is about time spent more than any game I've ever played before. But regardless, the point is that there are a lot of absurdly good players who just ruin it for everyone else in casual. The kind of players who never miss a hit, and can air juggle the ball all day long.
Okay, This just basically confirms you are looking for reasons to complain... Have you ever played COD, Battlefield, Destiny hell even games like gran turismo online. There are always people that are going to be absurdly good at the game. I struggle to see why this is a problem specifically with Rocket League?
Regardless of the reasons I think a penalty system should be put in, or maybe a fair play system run on points could work, the more you quit mid match the lower your score out of 100. Players could then be matched on their skill level and points level.
It would go some way to even the field and make it fairer for those who do actually see out games as they will be matched with like minded people. I've just come off now after playing a few unranked matches and I didn't finish a single match without people leaving, even in ranked it's a problem I've found.
So let's say you have 100 skill points, and I have 300. You have 100 of those other points, and I have 30 because I leave a lot. What numbers would the game be looking or when pairing up people in a game?
Completely irrelevant to the whole topic of the system, but are your teammates leaving, or is it the other side? Have you noticed a pattern of when people leave?
You sure are selective of what parts of a post you feel like reading.
I read everything...
The gist i got was that you were bumping into higher skilled players and you didn't like it... And that anybody that's better than you plays the game to much and they need to get a life.... I'm I wrong in that assumption?
Wrong. I don't want to play with or against them myself, and I consider devoting that much time to something so trivial without real world applications to be a waste of time, but I accept and respect that they exist. I just don't understand them, and, as I've said earlier, I don't think it's okay for them to extend advice to total strangers when not asked.
Yet you put aside so much time in your life to constantly complain about a game you clearly don't enjoy. It's just puzzling....
Your rant about micro transactions was more coherent then this and that was solved by just telling you to ignore it like any normal person would. This latest grumble from you just seems like you don't like people being better than you whether on your team or against. Makes no sense whatsoever....
And you put aside time to complain about people complaining. I'm very vocal about my opinions, partially because I like debating them with people who are of a different opinions, and partially because I have some form of need to express them. Just like you clearly have a need to express your displeasure at other people posting their opinions. Similar to how you think I could and should simply ignore the various problems, so too could you ignore my posts. But you don't, because on some level, you care enough to voice your disagreement with them. I'm the same way when it comes to Rocket League.
I'm not complaining about your complaining... I'm merely questioning it. Trying to understand the point you are trying to make and for the life of me.... Even reading through your long drawn out posts I don't get it. You are misreading my replies as displeasure to your opinions it's not. It's just disagreement.
And half the time, not even that.. I get you have problems with the game I get it's not a game for everyone, Just stuff like complaining about higher skilled players is odd..... We all have to deal with better players than ourselves time to time. It's a fact of online games that people can take them seriously even get really good. Why is this specific to rocket league?
It's the tone of both your replies that make this look more and more like a petty argument.
It's not specific to Rocket League, although, I'd argue that Rocket League as a concept is quite silly, and really doesn't render itself well to that kind of seriousness. I've said this before too. I've also already stated that I think Rocket League has developed into something more serious, primarily as a result of some of the players. Besides, my complaint was not geared towards higher skilled players, but rather, higher skilled players who take it upon themselves to try and "elevate" others up to their level without thinking about whether said people even wished for that to happen, and then not understanding why some people might even lash out when they try to do so. I've already stated as much, while at the same time making it clear that I do think the game needs to be better at separating the highly skilled from the lesser ones in casual.
Aside from my initial lack of transparency, I think I've made my points very clear? This is a Rocket League thread, so of course I am limiting what I'm saying to that game, but the problem is probably reinforced by the fact that I personally perceive the game as inherently silly, and thus not deserving of that kind of devotion. Of course not everyone shares that view.
Quitting games that are lopsided isn't a fix. It just creates a new problem where few if any games consist of full teams. That's not a good solution.
There's nothing petty about it at all I'm merely pointing out a genuine problem I find with the game, and it seems you can't defend doing it seeing as you haven't directly answered any of my questions.
Sorry if I mislead you. This wasn't directed at you.
Yeah it's not good sportsmanship... can ya really hate on a guy just because he wants that?
edit: just left a game I joined. 2:35 min, 0-5. 1 guy, 0 points, + bot. Really can't justify staying for a game like that.
Sorry if I mislead you. This wasn't directed at you.
This is a Rocket League thread, so of course I am limiting what I'm saying to that game, but the problem is probably reinforced by the fact that I personally perceive the game as inherently silly, and thus not deserving of that kind of devotion. Of course not everyone shares that view.
Aren't most sports inherently silly? As an example, why is basketball (or football, or hockey... take your pick) deserving of millions of dollars in funding. It's just throwing a ball through some hoops, yet certain people are drawn to playing as well as they can. Because it's enjoyable and satisfying to do well. Same idea with Rocket League, the whole point is competition, it's what makes the game fun. If you can understand that then it shouldn't be too hard to understand why people are so "devoted" to the game. Some people spend their whole life playing an instrument as a hobby, others throw a ball through a hoop. Some of us spent hundreds of hours getting better at Rocket League
You remind me of people that scoff at the idea of esports, not realising there are millions of dollars at play with thousands of devoted fans and viewership numbers that make advertisers pay attention. It's just a video game though.
But being good at a real sport is not quite the same as being good at a video game. The requirements are simply higher, as you need to use your full body in a physically demanding environment. I wouldn't exactly say they deserve the amount of money that is being funneled through the various sports, but that is just capitalism, and I accept that. The variables are also easier to grasp in the real world as opposed to a game where latency and inconsistent physics can ruin otherwise good shots.
I think you could argue that the playing field in inherently unfair in the sense that for instance someone who's 15 and still in school will have a lot more time available for getting good than someone who's working or studying at university. Hence my previous comments about people who have actual commitments in life will be at a disadvantage, even if they wanted to be good. That's of course fine, but surely it should then be possible for those people to join casual games expecting not to be dominated by someone who do have the time and inclination. AOS suggests that one simply leaves when faced with insurmountable opposition, but I say that just creates a new problem where games are never full. The fix isn't to eliminate either group of people, but to improve matchmaking somehow. I recognize that isn't an easy thing to do.
As for the E-sports thing, you're not wrong. I dislike its influence on gaming because A, some games gets balanced around the top players, which is just plain awful, and B, some games are designed around the concept to the extend that it ruins the rest of the game. Rainbow Six: Siege is an example of the former, and GT Sport, of the latter. It's not my prerogative to tell people that they can't dedicate their lives to getting really good at a game and earn money doing so, but I do wish they would drop the word Sport from the name (talking about E-Sports). That is of course a matter of how you define that word, but to me, it seems like they're using the word to make it into something that it isn't, as far as I am concerned. To me, a sport has to include both competition and physical exertion.
How do you make perfect matchmaking for a game that the players don't even take seriously?