*Rumor* Gran Turismo 7 Prologue headed to PS4?

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Considering it took them a grand total of 8 years to develope GT6, I don't hold very high expectations. With Project Cars on the horizone, PD will fall into obscurity, never to be seen or heard from again. Well, one can wish, right?
 
So then we should go back to Pole Position Right? I mean let's not stop there having Premium cars and interiors too that's a waste as well right?

Backdrops like those Mountains in Matterhorn or even no desert in Willow Springs right?

It's called Progression, and there is more to any video game besides those while they are very important just imagine for one second playing any Sports game and no crowd and such boring right?
Please read again my post. I said useful stuff involving gameplay. Therefore highly detailed cars/tracks are a must, highly advanced physics are a must and accurate sounds are a must, thats what I said, not moving trees or moving water... thats secondary. I say do first the really useful stuff for a good gameplay experience and then do the secondary things that serve no purpose in the game.
Crowds are ok but to do them very realistically would mean a huge waste of machine resources.
 
Progression is entering an offline race and actually feeling like you are in a race. Progression is entering an online race and lining up on a grid knowing everyone on the grid has roughly the same speed as you or they wouldn't be able to enter the room in the first place. I'd take static 2D trees drawn by Kaz's grandson with a crayon if I could have that. Eye candy is meaningless if the meal itself tastes like sawdust.

This is easily achievable on the PS3. There's no reason to think PD will improve the racing atmosphere for the PS4.

I agree, but to act like the eye candy stuff doesn't exist really is my point trying to make like if it's a very windy day having that show using the trees would instantly make GT7P or GT7 a big hit.

Even still it's the sum of the parts all together so if any one thing is lacking it will take a hit some more than others.

Edit: @NixxxoN I agree that they need to focus on those things, but again have you ever played a game like FIFA 13 or F1 2012 with the crowds turned off it's lonely in there I'll tell ya. Oh yeah I don't know if you can turn on or off crowds in the console version I'm using PC versions of both games).

Still at the end of the day sum of the parts as a whole even the littlest thing could add more to a game than the bigger part.

I guess to put it in example it's like the Smartphone market right now everyone has the Hardware(Gameplay, Graphics, etc etc.), but what's separating them now is Software(The little stuff)
 
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Since i didn´t found my money on a garbage can, i expect to have the respect that i deserve by invest in a game that is pretty much similar than another that i already had and played for 3 years or so.

Making this consideration i trully hope that Kaz and his team feed GT6 with all features that are lacking and i am expecting and a lot more that im not.

About GT7P, screw that. They should release after 3 years of PS4, for at least have a decent owners base. GT7 can´t sell a small number of copies like GT6 is achieving so far (less than 2m).

So mates, stop to be selfish and overproud by alraedy have a PS4.
 
Considering it took them a grand total of 8 years to develope GT6, I don't hold very high expectations. With Project Cars on the horizone, PD will fall into obscurity, never to be seen or heard from again. Well, one can wish, right?
Maybe. Or maybe not. I do however believe that Project CARS will fill a void and provide an experience that Gran Turismo won't for years to come, at least for the time being.


Edit : Damn phone.
 
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Maybe. Or maybe not. I do however believe that Project CARS will fill a void and provide an experience that Gran Turismo won't for years to come, at least for the time being.


Edit : Damn phone.

More competition is always a good thing since basically for past 15 years GT has basically dominated the PS racing genre at least for realistic racing.
 
More competition is always a good thing since basically for past 15 years GT has basically dominated the PS racing genre at least for realistic racing.
Agreed. Perhaps that's why I'm looking forward to the game more than anything else as far as "next-gaming" goes - besides it actually looking really promising.
 
Edit: @NixxxoN I agree that they need to focus on those things, but again have you ever played a game like FIFA 13 or F1 2012 with the crowds turned off it's lonely in there I'll tell ya. Oh yeah I don't know if you can turn on or off crowds in the console version I'm using PC versions of both games).
Can't compare a football game to a racing game. When you're racing you usually dont even hear the crowd, and they're not constantly singing like for example in football, its very different. For me GT6 crowds are ok. I mean it would not be useful or noticeable if they improved them.
 
Can't compare a football game to a racing game. When you're racing you usually dont even hear the crowd, and they're not constantly singing like for example in football, its very different. For me GT6 crowds are ok. I mean it would not be useful or noticeable if they improved them.

Yes it would case in point GT4 yes the one that existed before GT6 tried to give us a human element even if primitive at the time still had fun at Grand Canyon, Citti da Aria, and Costa di Almafi because I would remember the crowd interacting again it's a video game, and that immersion factor is a big one itself.
 
I agree, but to act like the eye candy stuff doesn't exist really is my point trying to make like if it's a very windy day having that show using the trees would instantly make GT7P or GT7 a big hit.
I think the GT series has passed the point where eye candy will sell games. I think people got fooled by the stars, more day/night tracks, dynamic lighting, adaptive tesselation, Ronda...all the stuff that came with GT6...and there's no game to back it up. The plate is full of gravy but there's no meat and potatoes to go with it. The stumbling experience of GT5 and now the empty experience of GT6 is fresh in everyone's mind. GT must get back to basics and provide a good racing experience first and foremost, for both casual and hardcore sim racers, or you can put all the bells and whistles you want into GT7 and it won't matter.

I hope you're wrong, but I think you're right...
Same here:tup: I want the damn series to work, to progress, to move forward, but they just seem so out of touch with more hardcore sim racers who want a real racing experience as opposed to a game that you drive cars in.
 
Same here:tup: I want the damn series to work, to progress, to move forward, but they just seem so out of touch with more hardcore sim racers who want a real racing experience as opposed to a game that you drive cars in.

I think that a lot of people here have grown with the GT games (including me and you lol). It was our first "non arcade" car game, our first "OMG, the reflections on the car looks so realistic !" game, our first "I use a wheel connected to my playstation !" game, our first "I can take photos of my car !" game, our first "I can race online with my friends" game...

The GT serie gave me the will to build my own track day car ! It took me 4 years to build this car and finally I was able to use it on a track in 2010 :dopey: In a couple of weeks now (I'm moving to my new flat), I'm going to realize one of the other dream kaz put in my head more than 10 years ago : a triple screen ! I remember reading about that in a video games magazine just before the release of GT3 :embarrassed:

I'm very thankfull to PD for what they've given to me but let's face it, since GT5 and now GT6 I'm not satisfied anymore... There is nothing really new, the offline mode is so boring (AI, chasing the rabbit, qualifying sessions, standing starts, still no real "season" management...), there are so many "small" bugs very annoying (clutch, no clutch and H pattern with custom gearbox, framerate, sound, pit bug, no liveries, no atmosphere on track...) that sometimes I can't even enjoy the new physic engine... And I really think that all of this is not an hardware limitation, it's only the way they see the game.

I'm watching videos of PC sim for a couple of years now and I think that soon it will be time for me to go away from the GT serie... GT will always be a game playable with a gamepad and for kids/teenagers and I don't think that PD wants to change that... so if you want more you have to let GT go :guilty:

I will keep an eye on GT7 but I have absolutely no hope for this game.
 
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Considering it took them a grand total of 8 years to develope GT6, I don't hold very high expectations. With Project Cars on the horizone, PD will fall into obscurity, never to be seen or heard from again. Well, one can wish, right?

Did I miss something??? 8 years? Assuming they started the day after they finished GT5, it was 3 years at most, but probably something closer to 18 months.

Personally, I'm of the opinion that GT6 is a by product of GT7 development. A "prologue" will be more about economics than anything else. They could probably release something akin to the last prologue in probably no time at all.
 
Did I miss something??? 8 years? Assuming they started the day after they finished GT5, it was 3 years at most, but probably something closer to 18 months.

Personally, I'm of the opinion that GT6 is a by product of GT7 development. A "prologue" will be more about economics than anything else. They could probably release something akin to the last prologue in probably no time at all.

Most of the features in GT6 is carried over from GT5 or earlier. Furthermore, the physics are a further development of the physics in GT5. Yes, it took them 8 years in total. Are you actually implying that they build GT6 from scratch?
 
Most of the features in GT6 is carried over from GT5 or earlier. Furthermore, the physics are a further development of the physics in GT5. Yes, it took them 8 years in total. Are you actually implying that they build GT6 from scratch?

Well, with that logic, it took them 15 years to make GT6 since all the findings and developments of previous games factor into the development of the current iteration. Actually, this is even more true when you consider that many of the car models are carried over from past iterations.
 
Man, i sure wish theyd give us a tentative release date.

Im setting up my first multimonitor rig next month....but i feel i should wait for gt7 before i start work on it.

Buying 2 more ps3s would be such a waste if they release gt7 within this year.

Are there any pills out there for patience?
 
Re-reading the OP, I guess it's all in how you interpret a tweet.

To me, it says there is no GT7 prologue despite all the fan hype.
 
Well, with that logic, it took them 15 years to make GT6 since all the findings and developments of previous games factor into the development of the current iteration. Actually, this is even more true when you consider that many of the car models are carried over from past iterations.

To some extend, that's true. However, GT6 contains far more stuff directly carried over from GT5, than it does stuff from earlier installments. The entire game engine is essentially the same.
 
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First off, the issue with steering wheel compatability on the PS4 should be addressed before racing sims start showing up on that console.
 
The entire game engine is essentially the same.

Lesson time...carrying over tech from previous games is the way games are made. It's always been that way. The physics of GT6 is different and the renderer is different. To what extent are they different? Unknown. Suffice it to say, the prevailing wisdom is that those elements of GT6 are going to carry over to GT7.

Ubisoft uses the Assassin's Creed engine for almost everything. Unreal is super popular. In those cases, you would not consider the time to develop the core engine in the timeline for any one particular product.

I expect that there is still some code in there from Motor Toon.
 
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if gt7 is lousy then competitors will pass them or Kaz has to go as the ome in charge. He can still be a marketingguy and face out but let others take controll and do a game that we need and want.


no? i say yes!!!
 
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I've got an interesting idea for weather in GT7 that'd add another dynamic layer to the game.

How about, in the top right hand screen, list a date, e.g February 24th. As time goes by, and you do races, the calendar (relatively quickly) moves forward. If its in June, if you enter a race there's a very high chance it'll be summer and hot - high levels of grip. If you skip forward 6 months in game and do the race again in December, there's a MUCH higher chance of snow, ice or rain. Temperatures, even if it isn't snowing are much colder, the scenery looks dull and cold - grip levels FAR lower.

What would this mean? A dynamic season. You could have snow in Suzuka or Spa. You could do a race in boiling hot conditions, then 3 months later (in game time) you could replay it in Autumn where its windy (top speed reduces in headwind) and you're noticeably slower in game.

This'd mean you could pick and choose your races, some races you may prefer to do in colder, slippery or even raining conditions - therefore you wait until the right point in the calendar where there's the highest chance of it.

There could also be a fast forward button maybe.

The only problem I see is that some tracks like Silverstone and Suzuka could be done in Snow (which would be a monumental coding task) and raced on in cars that are not fit for Snow. But at the very least, having seasonal weather with changes in temperature, wind and chances of raining or not would be epic.

Obviously, some events like Finland or Russia would be cold all year round. If its a rally, maybe if you did it in June there'd be much less snow than in December.

What do ya'll think? Do you get the brisk of what I'm trying to say? Did my best to explain, lol. Ultimately this is my idea:

Summer months: Increase in grip, lower chance of rain, lower winds. Scenery bright, sun shining. In rally's, levels of snow/ice reduce drastically.
Spring months: Like above, but less so.
Autumn months: Lowered grip, cars slippy. High chance of wind. High chance of rain.
Winter: Like above, only more so. In rally's with snow, levels of snow in air and ground increase drastically.

I reckon they need something big like this to add to PS4.
 
Well, with that logic, it took them 15 years to make GT6 since all the findings and developments of previous games factor into the development of the current iteration. Actually, this is even more true when you consider that many of the car models are carried over from past iterations.

Actually 20 years, I think Gran Turismo was in development for about 5 years before it was released.
 
Man, i sure wish theyd give us a tentative release date.

Im setting up my first multimonitor rig next month....but i feel i should wait for gt7 before i start work on it.

Buying 2 more ps3s would be such a waste if they release gt7 within this year.

Are there any pills out there for patience?

You could get your multi monitors running on 1 PC and get started on iRacing or Assetto Corsa right now :)
You can always come back to GT when the support arrives....But you probably wont ;)
 
if gt7 is lousy then competitors will pass them or Kaz has to go as the ome in charge. He can still be a marketingguy and face out but let others take controll and do a game that we need and want.



no? i say yes!!!

Because of the way GT5(sadly) and now GT6 are being handled competitors are already passing them by the biggest problem I keep saying is that GT didn't release like right as the console was fresh PS3 that is.

By the time GT5 released there had to be like over 150 racing games probably on the market, and not all were simulation mind you, but even still most of it's ideas to me weren't FRESH besides the physics part.

Weather been there done that day/night cycles been there done that, and even Premium Cars with interiors again been there done that.

Which game I'm referring to you ask well Midnight Club LA an arcade racer I know, but still certain there are many other games you can pick and choose in the racing genre that have added to it. Then Top that off with Photo Mode being such a big push I've played numerous games with that feature so to me it's again been there done that.

If GT7 can get out the door by 2015 that's not bad as most people still have their PS3's, and Forza 5 is the only big racer out the door currently. I know NFS Rivals and Drive Club and PCars are out or will be out soon, but again that's only 4 racing games total. They can become the king again(hopefully bit of a stretch) of the console sims again.

Still they are going to have to come back at us with a lot more than 1200 cars and better physics before anyone attacks me on the physics part, I'm only saying that because majority of folks who probably play GT even me included I care, but don't care if that makes any sense.




[Ranting]Really All Gran Turismo 7P or GT7 has to do at this point to get people to believe again is have trim the fat on the car roster as in many duplicates axed add more to other car companies (Cadillac looking at you).

Bring back most if not all Tracks from previous GT's all fantasy and real world tracks.

Add 24 cars realistic A.I, or close enough

Grid starts or Rolling starts with complete Qualifying Weekend

DONE! that right there would at least guarantee GT some very nice sales.[/Ranting] :dopey:



I know long post, and that last part was Ranting + stating something that should be stated every month/weekly so PD might get the message. :D
 
I've got an interesting idea for weather in GT7 that'd add another dynamic layer to the game.

How about, in the top right hand screen, list a date, e.g February 24th. As time goes by, and you do races, the calendar (relatively quickly) moves forward. If its in June, if you enter a race there's a very high chance it'll be summer and hot - high levels of grip. If you skip forward 6 months in game and do the race again in December, there's a MUCH higher chance of snow, ice or rain. Temperatures, even if it isn't snowing are much colder, the scenery looks dull and cold - grip levels FAR lower.

What would this mean? A dynamic season. You could have snow in Suzuka or Spa. You could do a race in boiling hot conditions, then 3 months later (in game time) you could replay it in Autumn where its windy (top speed reduces in headwind) and you're noticeably slower in game.

This'd mean you could pick and choose your races, some races you may prefer to do in colder, slippery or even raining conditions - therefore you wait until the right point in the calendar where there's the highest chance of it.

There could also be a fast forward button maybe.

The only problem I see is that some tracks like Silverstone and Suzuka could be done in Snow (which would be a monumental coding task) and raced on in cars that are not fit for Snow. But at the very least, having seasonal weather with changes in temperature, wind and chances of raining or not would be epic.

Obviously, some events like Finland or Russia would be cold all year round. If its a rally, maybe if you did it in June there'd be much less snow than in December.

What do ya'll think? Do you get the brisk of what I'm trying to say? Did my best to explain, lol. Ultimately this is my idea:

Summer months: Increase in grip, lower chance of rain, lower winds. Scenery bright, sun shining. In rally's, levels of snow/ice reduce drastically.
Spring months: Like above, but less so.
Autumn months: Lowered grip, cars slippy. High chance of wind. High chance of rain.
Winter: Like above, only more so. In rally's with snow, levels of snow in air and ground increase drastically.

I reckon they need something big like this to add to PS4.
The problem with that is that not every country in the world experiences the same weather seasons at the same time. In Illinois during the winter its -10 but in California it can be around 45 i think, and in Egypt it would still be hot.
 
The problem with that is that not every country in the world experiences the same weather seasons at the same time. In Illinois during the winter its -10 but in California it can be around 45 i think, and in Egypt it would still be hot.
There's the rest of the world too :P.
And this problem isn't really a problem, if they were to go to the effort of including seasonal changes to tracks then they would surely get the seasons right based on their position in the world
Tokyo R246 = Colossal Snow in February, Warm in June
Bathurst = Warm in December (very nice), too cold for me in June.
etc.
 
There's the rest of the world too :P.
And this problem isn't really a problem, if they were to go to the effort of including seasonal changes to tracks then they would surely get the seasons right based on their position in the world
Tokyo R246 = Colossal Snow in February, Warm in June
Bathurst = Warm in December (very nice), too cold for me in June.
etc.

Yeah this is what I meant. I'd have thought it'd be easy to google what countries are experiencing what weathers at any given time.

It'd be cool and kinda revolutionary in racing games.
 
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