- 5,666
- Paint booth
- FMecha_EXE
Unless there's a way to transpose the 2p setup for handicap, there's no way making an AI spawn position modifier. As far as making a code that would let you take control of an AI, I don't think that has been looked at yet, if ever. The only game I know where we can do it is Destruction Derby 2.
Using the following code:
301D53A6 0003
301D5476 0003
301D5546 0003
301D5616 0003
301D56E6 0003
301D57B6 0003
should in theory work, but instead it causes unpredicitble behavior.
For reference, the values for those codes are:
1: CPU
2: Ghost (Rally only; Arcade Time Trial uses it differently. I don't know where the ghost replays are loaded in the memory, and be careful, ghosts are very sensitive to changes in car mechanicals/body and current track; changing colors or rims are OK.)
3: Player 1
4: Player 2
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