Server maintenance??

  • Thread starter AMH_
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Hey admins! Any chance of setting up a special chat room for all of us affected by what will probably be a long term occurrence for GTS? Otherwise this thread will have 1000 pages before long and just clog up the Internet :D
I think those of us stressed out from wondering if we can save our latest license gold or endurance mission challenge gold or , well ANYTHING could go somewhere and share our cold turkey experiences and concerns with others until our 'man from PD' can make it back to the street corner with 'what we need'.
Virtual coffee, padded walls plus profanity filter would be essential!
 
Back up for me too. Imagine if GT4 was online only, & you just completed Mission 34 only for it to say 'You need to connect to the server to save progress'. I wouldn't know whether to laugh or cry. :P:(

My Playstation would be in the neighbors lawn.
So long as I'm alive I will never forget Mission 34.
 
Hmmmm, wouldn’t it be a fantastic idea for them to send out a burst email to alert those of us who gave it to them???
 
We need a centralized place where we can directly voice our distaste of this nonsense to PD. It lacks common sense, why does 90% of the game become utterly useless even things that should work like Scapes, garages, your local profile information, the blasted Dealerships and pretty much all of the offline content. Perhaps Kaz should play a retail version and unplug his internet and see how much of the game we end up with when servers take a walk or our internet dies. It's like pure ignorance is all about the place when they came up with idea and not even a week into release this colossal online fail happens. Bet there is a smug employee going "I told you so", internet isn't infallible it was made by the most imperfect beings on the planet humans, expect it to fail randomly at times. What I don't expect is my mainly offline game to be hampered by online caveat of file "integrity" when nothing offline has anything to do with online in the least. Two file saves and an online sync if they are so interested in the contents of our garages every time we save or leave a screen. The sheer amount of times I've seen this game save, online requirement should have been left out due to the constant communication the more you communicate the higher the probability of something going wrong.
 
Up in Finland. Hadto shut down the game first.

What and lose the gold license?!?

Back up for me too. Imagine if GT4 was online only, & you just completed Mission 34 only for it to say 'You need to connect to the server to save progress'. I wouldn't know whether to laugh or cry. :P:(

I would know which to do. Took me a week off work to practice and get that mission to complete GT4.

XXI
My Playstation would be in the neighbors lawn.
So long as I'm alive I will never forget Mission 34.

Yes that mission. Do you remember the US version was actually harder than the rest of the world? Needed faster time! Oh and what about GT3? The RUF cone challenge right at the end. What mission as that?
 
guys there is a simple way to keep up the progress, put the console in sleep mode (do not turn it off) with the background game and when everything goes back on, save.
Unfortunately the game has just come out so the infrastructure is being adjustment, so I think I just have a bit of patience even though I understand the complaints very well and are with you for frustration since I play the blizzard games that have the same issues when i servers have some problems.
 
That would be the case if there was the same amount of people everywhere. Priority should be given to the hours that affect less people (hence peak hour worldwide). On top of that it's strange becuse in Japan it's already late.

Unless this was an emergency, I don't get it.

While they didn't say "Emergency Maintenance", a server maintenance "scheduled" on the very same day is generally one. But it is a "I cut my finger and won't stop bleeding!" one, not a "How do I glue my hand back!?" one.

But it would be better to affect the fewest amount of customers worldwide possible during a planned downtime.

Yeah, that's why it's a two hours maintenance scheduled for 9 PM in California, past peak hour for online services. And yes, Steam = PSN in terms of WW distribution of users and available hours.

How about midnight Tokyo time, four in the afternoon in UK and mid morning in the US. That not better than bang in the middle of prime time for one of your biggest markets?

21:00 Cali is 24:00 New York, that is 02:00 AM São Paulo, that is 04-6:00 London and other Western Europe capitals, that is 17:00 Tokyo.
And they don't have to pay over night salary to their Japan stationed employees.

That's not to say they won't schedule maintenances at "peak hours" for any region, since that's almost unavoidable, especially on longer maintenances.
 
Here in Holland also still offline.. Did a few races offline.. restarted the ps4.. Everything was gone, around $120k pricemoney down the drain.. :lol:
 
I am network expert and architect. This is how your solve your problem. You build a cluster Master/Slave with database replication through a CDN or a F5 switch. When you turn off Master server, the slave takes over, you do your maintenance on the Master. You can turn back on your Master and do the same with the slave. That way your end user experience very little to no downtime while you perform your maintenance. We do this stuff all the time where I work. It is not rocket science. You can even code host migration between Master and Slave while you do the transfer from Master to Slave.
 
guys there is a simple way to keep up the progress, put the console in sleep mode (do not turn it off) with the background game and when everything goes back on, save.
Unfortunately the game has just come out so the infrastructure is being adjustment, so I think I just have a bit of patience even though I understand the complaints very well and are with you for frustration since I play the blizzard games that have the same issues when i servers have some problems.

This is the best post I have read in a very long time. Thank you danh25.
 
I am network expert and architect. This is how your solve your problem. You build a cluster Master/Slave with database replication through a CDN or a F5 switch. When you turn off Master server, the slave takes over, you do your maintenance on the Master. You can turn back on your Master and do the same with the slave. That way your end user experience very little to no downtime while you perform your maintenance. We do this stuff all the time where I work. It is not rocket science. You can even code host migration between Master and Slave while you do the transfer from Master to Slave.
active-active mirroring :)
 
I am network expert and architect. This is how your solve your problem. You build a cluster Master/Slave with database replication through a CDN or a F5 switch. When you turn off Master server, the slave takes over, you do your maintenance on the Master. You can turn back on your Master and do the same with the slave. That way your end user experience very little to no downtime while you perform your maintenance. We do this stuff all the time where I work. It is not rocket science. You can even code host migration between Master and Slave while you do the transfer from Master to Slave.

When they say maintenance, what exactly do you suspect they're doing?
 
XXI
When they say maintenance, what exactly do you suspect they're doing?

Sweeping the debris off from Interlagos from the sportsmanship participants, which I think happens to be the entire home country.

It only took less than a handful at the Nordschleife from GT6 participants.

I jest!
 
absolutely with Geo-redundancy.

Good point. If there are resiliant regional clusters then maintenance should be able to take place in Japan, for example, leaving EMEA and the Americas running. As at the moment, no matter when you go for a global outage it's going to annoy someone.
 
This has probably been asked before. But if you take a photo and exit to the main menu when the servers go down, it should be just like any other progress? (As in don't close the game)
 
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