Prepare for 13 paragraphs long read please.
I agree with many things that many people are saying here. I have lost interest with GT6. PD made a bad move a long time ago with many decisions and priorities i feel. Look at Forza. Apart from them not providing a physics model that worked and felt real like GT5. To me they have done most things right. I know Forza was not perfect either. Heres the aspects T10 focused on which would keep me excited in the game. All models premium with interiors and of the same high polygon count. A good selection of historic cars and cars that you don't find in any GT.
The customization options in Forza are top notch from aftermarket parts, kits weren't wide ranging but a good selection for some cars. The ability to customize chassis and drivetrain to different types. Tyre diameter and width from 15-18" or whatever they are. More selcetion of engine parts, drivetrain, chassis, to rollcages, suspension etc.. The ability to have drag tyres. Drag tracks. And then theirs the myriad ways you can express your car with paint and paint any part of the car you want a different colour.
I know that to make a realistic simulation racing game these features may / do / don't matter to people here could only be interested in the racing experience in a particular chosen racing genre. I.e Le Mans, having all Le Mans from past and present, having all the Le Mans tracks and variations past and present and simulating all of this through a story mode or career mode much like a real driver would go through. But then theres so many racing types or genres that GT has to cater for and to try to simulate all these through a career mode is very difficult. If you are going to take part in a career for Super GT in only Super GT cars, same for Toca, same for FIAGT and the massive list goes on.
But for Forza you have Race cars too and you have events for for different power ranges or different class of race cars. GT is similar in the way you can choose an event that suits the type of racing car you are going to drive. But besides all of this Forza still manages to deliver all the things i mentioned in the 2nd paragraph. And really all T10 need to do is to also give more racing events and simulate them through qualifying and race days, seasons etc...
Besides all this Forza really only needs to get the feel of Physics right so the car feels planted to the road. Sounds are much better already than GT. Everything T10 need to work on is no where near as big as the amount of work PD need to do. To me GT needs to unclude those kinds of features and content Forza has to make GT fun again. If not that then make the AI and Career more realistic bring back qualifying and proper race days, weeks and seasons and give players the realism and ability to race the amount of laps that would be done in real life.
Of course Forza needs to work on these same things mentioned in above paragraph too. And weather is something for T10 to include that the Forza fans yearn for. So what i'm trying to say is that although these two very different Developer studios have a very different goal and priorities. Really at the end of the day they should both working to the same conclusion and taking feedback from the fans and the community and should be getting involved as has been said many times on GTplanet.
This is why I'm buying an Xbox One very soon so i can experience the kinds of cars and content and features that GT does not have. It disappointing me that what Forza has GT or Kaz could have done if he'd had the idea pop in his head decades ago to do the kinds of things T10 have done. And all the things T10 have done have shown through all Forzas by people expressing their cars in many different ways and forms while still being able to race specific race cars and their corresponding career events aswell. Forza provides everything to an extent that forza fans want.
But far be it from perfect its just that GT is a far cry from providing everything that GT fans would want. PD's problem is that they have had all the time to do all this and have focusses on the wrong types of features and content to put in the game and wasted time on other things. Like i hardly ever drive the VGT cars at all and all this work when that time could be delegated to making most of the cars premium. Sound as another and customization as another. Moon events although now added means you'll get people wanting it in the next game. Every move PD make in some peoples eyes and minds can be a complete waste of resources and time when choosing and implementing and adding them to a new game.
Also i would like to say i think Moon racing is not part of a "Down to Earth" Racing simulators" job. But then some people would also say that wanting what forza has and including it in GT is not what should be in GT either as it isn't something that a Pure Racing Simulator needs to require or have included. Well i say a "Driving Simulator" should also cover these things because it will appeal in general to car enthusiasts. And car enthusiasts love speed, car enthusiasts love fast cars, car enthusiasts love modified cars and car enthusiasts love customizing their cars and making them unique.
A game like this should include anything and everything that would appeal to any car lover or car enthusiast. I say this may or may not appeal to people who want purely what Pcars is which is Pure "Racing Simulator". But a game like Forza can and has shown that you can still make a game which can have all the racing classes that exist and all the matching racing events and carreers that exist while still including all the side stuff which will appeal to most gamers and it will draw sales to the game
GT also needs Speed Test still for meee even if they don't add it. In every post i make Speed Test always is mentioned. Again not in a Developer studios "loyalty" or general interest to add said features to new games. But it will upset a lot of gamers and turn them away from the game. For me if GT caught upto T10 in premium only cars, customization, souund and A.I on the level that is in Forza and it included Speed Test that would catch my interest. But it's just too boring and all event and careers are too easy and have been completed. Seasonals is not enough.
I'm even not finding myself interested in Drag racing that often any more. The only real decent thing that is keeping GT alive is the Internet and Online services, and multiplayer content. This I feel is the only thing GT has going for it. In my opinion VGT is nice but its a time waster and too much money on including the wrong things in the game. And i'll maybe drive the cars once and then forget about them. They are a gimmick and a concept and are not based on driving real cars that exist in the world that are not in the game. To me time could be better spent including real cars here and more of them.
If you made it this far thanks for reading. These are my thoughts and i tried to convey and express them as best i can without causing BIAS. It is only my intention to give my personal opinion as i also see it reflected throughout the GTPlanet community aswell.