Yes. And I wouldn’t mind some tight countryside roads either, kind of like this:
Ive never seems this. What even is this and how was it accessed?
Yes. And I wouldn’t mind some tight countryside roads either, kind of like this:
Ive never seems this. What even is this and how was it accessed?
Like most things, PD could probably find a nice middle ground between the highway wide modern race tracks and the ridiculously tight, no passing tracks of old.
Their recent track design doesn't massively inspire me though, some very bizarre design choices in many of the GT Sport fictional tracks, top of the list being the desolate, grey walled Tokyo tracks and the bizarre Alsace track which just seems like they accidentally scaled the road up 300% when they were finished. It's a two lane road as wide as a highway.
Yes. And I wouldn’t mind some tight countryside roads either, kind of like this:
Yes. And I wouldn’t mind some tight countryside roads either, kind of like this:
Side note is there are many cars that don’t have a proper “home” in GT Sport. I don’t think we should view every track in a main GT title through the lens of “How does this race in a GT3 car?” There’s a lot more fun with a variety of cars and locations and event types than only that.
I really hate that track in the motorcycles game RideEvery track is good for GT3 racing if you are brave enough.
If you haven't, get to go voting.👍Could we have some best motoring tracks like The Touge time attack course maybe? Tsukuba is already there but kinda slow if you got a melon of a car, It would be fun as it would feel like rally-cross or rallying but on tarmac around twistys of the games home country?