Season 6 Changes
Season 6 starts next week (3/5), and we're going to be making a significant change to the race format. In an effort to entice more Sunday SNAIL drivers to race with us on Tuesdays, and to reduce the hesitation of some drivers to participate in a 90 minute race, we're going to be splitting our race nights into two races:
Race #1 - This will be the combo from Sunday SNAIL that receives the fewest elimination votes. Tire and fuel wear will be turned off, damage will be set to "light", and the number of laps will be 4x the number of laps used on Sunday. Qualifying will be identical to normal Sunday qualifying. This will be another chance to get some practice in for Sunday night.
Race #2 - This will be the combo chosen by the Prize A winner (i.e. overall points leader, can only win once per season). Tire and fuel wear will be turned on, with the multipliers determined by the Prize A winner. The number of laps will be whatever it takes to get to the 40-45 minute range (based on mid-division lap times). Damage will be set to "heavy". The starting grid will be reverse grid from the previous race results. This will essentially be identical to the format we have now, it will just be cut in half.
These changes mean that we'll now have 16 races instead of the normal 8. This means that to be an official endurance driver (eligible for Prize A, guaranteed to race with other official drivers) you must be willing to participate in 12 of the 16 races per season. Each driver's top 12 races will contribute toward their total points for the season.
I hope you all enjoy the changes, and thanks to
@Sean Renon and
@Neutty for convincing me that this would be a good change for our series.