Well... on another kind of twisted positive light, we can now give out actual in-game credits as prizes for competitions like online racing events organized here on the forums and Photo Competitions, or whatever.
You missed my point. Why would you need to buy credits, when you can just spend a little extra time in the game. It does not take long to rack up a lot of credits.
Only a couple of Endurance events have this option.We are all anxiously awaiting your link to the GT6 Economy Chart so we can see what events we can tackle and when and what the payouts are.
How about 1000km of Suzuka for $400!! That's $0.40/km for fuel. Won't even pay for the petrol!!Only $600 for 9 hours of Tsukuba?
I guess you didn't bother reading the rest of the thread?Why, that's certainly a new one.
This:I'm not sure what the rest of the thread (which I've read and posted in multiple times, raising the question whether you have) has to do with the claim that PD operate on a similar basis to an independent contractor...
Which I followed up with this:You have an idea, but I'm not sure if you understand how it works exactly. Sony is the publisher, and PD is the developer. Take into account the retailer that actually sells the game if sold in a retail like Best Buy.
PD does the developing and creating with their budget. Sony may support a bit of developing funding, but their main support is for advertising, manufacturing, distribution, etc. which is a lot of money in itself. If sold in a store, part of the profit goes towards that retail as well. So the split goes towards publisher, developer, retail, or in some situations the marketing company if the publisher uses them.
So in reality, PD gets no where near even half the profit of the game's sales. As for sales on the PSN store, you be sure Sony will get a good share of the profit, because after all Sony is distributing the sales of the game's content in their own market. If you're a developer and want to sell content, there's no free way of doing it.
PD is an actual subsidiary of Sony. So the relationship goes further than just publisher/developer. But you are right about publishing, I had not considered this aspect. Publishing is not a side I deal with.
Hah, I'm not getting into a business management debate on a racing forum. That ship sailed with daus.
Don't forget the pollThere should be a thread for it. Seems like theres a thread for every other minor topic.
People demanded that they wanted to spend money on DLC. They delivered. Now they're testing the market to see what else people are willing to buy in-game.Kaz can take this offer, roll it up & ...
PD's becoming predictably greedy, I see. 👎
Well... on another kind of twisted positive light, we can now give out actual in-game credits as prizes for competitions like online racing events organized here on the forums and Photo Competitions, or whatever.
All content is already unlocked (car-wise), but you have to go get it.
We people have nothing better to do with our time.What's with you people and writing long things to basically just say "yes, you can now bribe your way to victory"
Funny thing is the "star system" and pp limit means youll have to do things like race slow cars and sunday cup to advance through the game to the faster races. So if people want the fast cars available off the bat for races, they should get the pre order or stick to arcade.
You still have to play the game, just buying cars and parts are easier. Most people who use this for themselves probably have limited time to play the game or just want pretty exotics without working for it. Funny thing is the "star system" and pp limit means youll have to do things like race slow cars and sunday cup to advance through the game to the faster races. So if people want the fast cars available off the bat for races, they should get the pre order or stick to arcade.
There is a difference between "unlocked" and "acquired".You have a very unique interpretation of the words "unlocked".
The content is locked behind the traditional A-Spec structure, unless of course you wish to spend money to access it, but apparently not the money used to buy the game (who knows what thats for) but other money in addition to it.
You don't have to go through the races just to buy the cars. You can buy them from the get go with purchased credits if you choose to do so. Or maybe you could go online and race there to gain credits to get cars.So what exactly is the point in having "real money" credits to use in game if you have to go through the usual races to buy the cars you ostensibly bought the credits for in the first place?
Thats my point.So what exactly is the point in having "real money" credits to use in game if you have to go through the usual races to buy the cars you ostensibly bought the credits for in the first place?
There is no point in complaining about it imo. If you get the credits dlc its just going to make your career easier in terms of purchasing things. Unless there is something else like having to buy the car in the dealership even after the dlc. That would be stupid to buy a car twice though but we will see how they implement it.Considering the many races that are hosted online, and what not as well as peoples attitudes toward gt life in the first place, this seems like a non-issue really. And until we actually learn in depth how restrictive the new GT life is, I don't see it as that big of a nanny yet. Also as @machschnel said what would be the point if you couldn't use this in full?
I'm not seeing how that explains a difference so much as just arbitrarily treats the two words differently while using them in the same scenarios. Let's say GT6 has a credit payout level of GT5 1.0. How is dealing with that not a hoop to jump through to access the content? You certainly don't have the ability to use the content in that situation, unless by "use" you mean "look at"."There is a difference between "unlocked" and "acquired".
"Unlocked" means you have the ability to use the content in question. You do. There is no level to get around and no set of hoops to jump through. You buy the car and acquire the content (the car) in question
Thats my point.
There is no point in complaining about it imo. If you get the credits dlc its just going to make your career easier in terms of purchasing things. Unless there is something else like having to buy the car in the dealership even after the dlc. That would be stupid to buy a car twice though but we will see how they implement it.
Im not speaking of you or anyone in particular. Just the complaints in general seem pretty useless considering it makes no difference in a-spec.I'm not complaining about it, just saying it's a feature I probably wont utilize thus it doesn't really matter to me, since there is no benefit to it other than what Wardez said. That was all.
Im not speaking of you or anyone in particular. Just the complaints in general seem pretty useless considering it makes no difference in a-spec.