So now we can "bribe our way to victory"? (PRICES REVEALED, SEE OP)

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What do you mean? They had an article on this forum talking about how PD saw the fan base as an extended family per say.

Where's this article?

Your post count tells me you're not new here so I'm quite surprised you don't know or haven't seen this before. Anyways, for example certain cars that were given as DLC in GT5 like the XJR-9, the Aston, the BRZ which was probably the biggest slap oh and the GT-R Black which could have been implemented like the updated NASCARs that were changed even before the game went gold and was released. That's just some of them though, let's not even get started on the race pack DLC.

They could have. Although I don't see why the XJR-9 (despite there being a standard variant) and Aston Martin should come in an update as free. They're new content after all, Jaguar being an iffy one.

As for the day 1 DLC I can't find where I read rumors on it that seemed plausible but DLC in general was a turn off for many and still is.

There was never going to be day 1 DLC, or DLC in general until the fans demanded it.
 
Where's this article?



They could have. Although I don't see why the XJR-9 (despite there being a standard variant) and Aston Martin should come in an update as free. They're new content after all, Jaguar being an iffy one.

It's quite the double standard on your part considering the many cars that weren't DLC but apart of free patches were "new", but these two some how fall outside of that. Also if those are the only two that you can knit pick, then you're still not seeing the issue.



There was never going to be day 1 DLC, or DLC in general until the fans demanded it.

I was talking about GT6 with that but these really generalize the newer era of GT games in this decade. It seems you are only focusing on GT5, but I'm pretty sure PD/Sony had no qualms over implementing DLC you act as if a proverbial gun was at their heads. Do you want to drop the bias and conversate this at some point by the way?
 
It's quite the double standard on your part considering the many cars that weren't DLC but apart of free patches were "new", but these two some how fall outside of that. Also if those are the only two that you can knit pick, then you're still not seeing the issue.

Apparently I'm not. I chose from the cars you picked at.

I was talking about GT6 with that but these really generalize the newer era of GT games in this decade. It seems you are only focusing on GT5, but I'm pretty sure PD/Sony had no qualms over implementing DLC you act as if a proverbial gun was at their heads. Do you want to drop the bias and conversate this at some point by the way?

I thought you were talking about GT5...

And ya know, since you mentioned post count earlier, I wonder what what happened. I was nearing 7100. :boggled:
 
I can't figure out why anyone would be opposed to DLC. The other alternative is that the game never evolves throughout it's lifespan and you get no new content either. I can't see how that would be a preferred option, given no one forces you to buy all or any of the DLC. Not only that, some of it is free of charge, like the Vision GT cars and likely other stuff too.
 
Apparently I'm not. I chose from the cars you picked at.

And used an argument that didn't hold, try again.

I thought you were talking about GT5...

And ya know, since you mentioned post count, I wonder what what happened. I was nearing 7100. :boggled:

I know you did, hence why I wanted to clarify that it wasn't only GT5 that needs to be talked about but probably the last 3 games moving to modernization in the gaming world for better or worse (GT4,5,6).

I can't figure out why anyone would be opposed to DLC. The other alternative is that the game never evolves throughout it's lifespan and you get no new content either. I can't see how that would be a preferred option, given no one forces you to buy all or any of the DLC. Not only that, some of it is free of charge, like the Vision GT cars and likely other stuff too.

Patches =/= DLC since patches have been around in some form or another since the 90s. And though no one forces you some people don't see why they should have to keep paying more and more to add to the game. It's not an online subscription like iRacing, though no one is forcing them some people know that certain groups (T10) purposely with hold content to make extra money on the same day you buy the game or monthly down the road like PD plan. So this tells us that along with a dev work being down for the core, systematic DLC releases were being prepared on the side. Theoretically of course that is a simple conclusion if proven some might be able to call it something else.
 
And used an argument that didn't hold, try again.

I know you did, hence why I wanted to clarify that it wasn't only GT5 that needs to be talked about but probably the last 3 games moving to modernization in the gaming world for better or worse (GT4,5,6).

I have nothing to say, considering I really thought you were only talking about GT5. And I have nothing to say about GT6.
 
Patches =/= DLC since patches have been around in some form or another since the 90s. And though no one forces you some people don't see why they should have to keep paying more and more to add to the game. It's not an online subscription like iRacing, though no one is forcing them some people know that certain groups (T10) purposely with hold content to make extra money on the same day you buy the game or monthly down the road like PD plan. So this tells us that along with a dev work being down for the core, systematic DLC releases were being prepared on the side. Theoretically of course that is a simple conclusion if proven some might be able to call it something else.
People wanting GT to continue to develop content for the game post-release and thinking it should all be free is just silly. The fact that any of it is free is more surprising than anything else. The fact that Vision GT is all free is shocking in this day and age. Day one DLC I can see having an issue with, but even then, you'll never know for sure it wasn't something they were working on after the game went into production and just didn't make it to the disc.
 
Considering the numbers of games past and present that only needed a few order of buttons to allow users in game credits to buy things, this is practically the same thing yet you're paying for it instead of learning a sequence. I think the idea that someone is calling it cheating is what puts you off and making you guys a bit myopic. Theoretically it is the same thing.
Its not the same thing. Cheating is by definition is "to act dishonestly or unfairly to gain an advantage". Credits can be obtained in the game by racing or by purchase on psn. How is it cheating? Its not. Cheating is the wrong word to describe this. What people who are against this don't realize is buying credits to purchase in-game things doesn't grant you any advantage in career mode over someone who doesn't buy credits. It changes nothing except the ease of what you want to buy in the game. If you want to bring a gun to a knife fight, thats your choice in GT6. If you want to buy every part available for your car thats your choice. How does that affect me? It doesn't.
 
It's really going to boil down to how the regular in-game economy works. If it's like previous games in the series, then it won't be a problem for us "hardcore" GT-ers to simply not pay for credits, because it's not asking anything of us to run a 4-hour endurance race or ten-race series to get a boatload of cash.

What's going to be a problem is if the in-game economy is crippled to the point where the only viable option is to pay out in order to get the high-end cars before next Christmas. This would, in effect, force most players into doing it.

But, until we actually get the game in-hand, or at least get a look at the money rewards from race series, then it's too early to tell.
/thread

I don't think anyone can say it better than this, people~
 
Its not the same thing. Cheating is by definition is "to act dishonestly or unfairly to gain an advantage". Credits can be obtained in the game by racing or by purchase on psn.

Yes as I said, I myself didn't call it cheating and @Jedi2016 did a wonderful job explaining, did you miss it? It's a do nothing type system just like punching buttons, I could gift them too you. I've only see on practical use for it that I'll implement.

How is it cheating? Its not. Cheating is the wrong word to describe this.

Take that up with those who said it, in theory I agree with them that this works the same way just instead of a sequence you use a PSN card.

What people who are against this don't realize is buying credits to purchase in-game things doesn't grant you any advantage over someone who doesn't buy credits.

You might want to read that out loud to yourself, that makes no sense what so ever.

It changes nothing except the ease of what you want to buy in the game. If you want to bring a gun to a knife fight, thats your choice in GT6. If you want to buy every part available for your car thats your choice. How does that affect me? It doesn't.

Depends on what you're trying to do, considering that you seems to be quite limited in what you argue. If it's offline sure, but online that's different. Never said it affected me and if you read what I actually wrote you'd see I came to the same conclusion but then again you tend to like to argue with me these days eh Seth?

People wanting GT to continue to develop content for the game post-release and thinking it should all be free is just silly. The fact that any of it is free is more surprising than anything else. The fact that Vision GT is all free is shocking in this day and age. Day one DLC I can see having an issue with, but even then, you'll never know for sure it wasn't something they were working on after the game went into production and just didn't make it to the disc.

Just explaining did I myself say I had an issue with DLC?
 
Call it bribery. Call it cheating. Call it whatever name you so wish to call it. The bottom line is simple, it's my game. I bought it with my very own cold hard cash. I'll play it however the hell I choose.

@VegasHB , I hear ya there bud. 👍 I'm pretty much in the same boat. I'm at 60+ hrs. p/wk, wife, home, etc., etc.,
I've not the time to sit there and constantly grind away at it either. If buying credits is what it takes to further myself, then I'm going to do so.

Wouldn't you rather all content be available when you purchase the game? How do you feel about being financially punished for having a life?

As you said, you bought it, you should be able to play as you wish.
 
Yes as I said, I myself didn't call it cheating and @Jedi2016 did a wonderful job explaining, did you miss it? It's a do nothing type system just like punching buttons, I could gift them too you. I've only see on practical use for it that I'll implement.
So why are you replying then if you don't think its cheating... then say this:

Take that up with those who said it, in theory I agree with them that this works the same way just instead of a sequence you use a PSN card.
Well why are you replying if you don't agree its cheating? Or is it that you do agree? You seem to take two sides in the same post. You dont call it cheating. But you agree with the theory its a cheat code without a sequence? Help us out here

You might want to read that out loud to yourself, that makes no sense what so ever.
Your career in GT6 is NOT MINE. That makes no sense to you? I think it does.

Depends on what you're trying to do, considering that you seems to be quite limited in what you argue. If it's offline sure, but online that's different. Never said it affected me and if you read what I actually wrote you'd see I came to the same conclusion but then again you tend to like to argue with me these days eh Seth?
I read what you wrote. Didnt make an argument either. I made a statement about cheating, which this isn't. And please don't mistake me for or call me someone else, even if we do look alike :lol:
Just explaining did I myself say I had an issue with DLC?
Hard to tell what you have an issue with. You say its not cheating but agree that its like a cheat code. Having credits available to purchase is not a cheat code. You can't buy something different than anyone else. You just have an easier way to aquire things.
 
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So why are you replying then if you don't think its cheating... then say this:


Again, why are you replying if you don't agree its cheating? Or is it that you do agree? You seem to take two sides in the same post. You dont call it cheating. But you agree with the theory its cheating? Hmmm...

Here we go again with the black and white ideology you use cause no on cane possible understand both sides of the argument oh dear that's not possible.


Your career in GT6 is NOT MINE. That makes no sense?

Never said it is...


I read what you wrote. Didnt make an argument either. I made a statement about cheating, which this isn't. Please don't mistake me for someone else, even if we do look alike :lol:

I'm sure you're not, like I said in theory it can easily be seen as cheating and not an equalized playing field, those with disposable means not take precedent over the casual player or better racer even.

Hard to tell what you have an issue with. You say its not cheating but agree that its like a cheat code. Having credits available to purchase is not a cheat code. You can't buy something different than anyone else. You just have an easier way to aquire things.

If you really read what I said, you'd have understood my issue, but you don't seem to know when you could easily look back.

It's like a cheat code it's an instant way of going above the normal method of achieving. It's not a bad thing no one is going to call you a bad person for do it. Yeah it and that same methodology is how cheat codes work, everyone is free to use them or avoid them and they make the game easier to finish, difference here is Sony is now cashing in on it instead of making it free.
 
Well we had a good run. I've been supporting GT since it begun. I have bought every available title in the series and they all rank pretty high on my all time list of favourites (Except perhaps GT5, which was a big step down from GT4 in my opinion).

I was just starting to get excited/hyped about GT6 (I generally tried not to get hyped up after GT5, but i'm still a big kid who loves his racing games), but today I learnt that they are planning on introducing microtransactions into the game.

I object to microtransactions on principle, and therefore I will not be buying GT6. It sets a completely wrong precedent for the future of gaming. To you parents out there, how are you going to feel when your child asks for £50 worth of GT6 microtransaction credits as a christmas/birthday present? What are people going to do when they sneakily add one car, then two, then five, behind this paywall, ontop of the DLC we already grudgingly shell out for? How long before game design decisions relating to the cost of ingame cars/race rewards are influenced by accountants who only look to increase profits, not improve gameplay? Gamesaves will be ridden with DRM to stop players sharing their progress, as this could reduce revenues (A move which I think they already took in GT5 to lead us up to microtransactions).

This is wrong. I am not spending my money on supporting this. This is where embracing DLC and the F2P micropayment model have led us to. They are always looking for more, it will not stop here. We will reach a point where it is no longer 'optional'. I do not wish to be taken along for this ride, i'll simply spectate whilst playing other games.

I don't like micro-transactions either but you're basically boycotting a game because of "what ifs" and extremes that will likely never happen..Boycotting now wont hurt PD or make a point about micro-transactions at all for the reasons johnny said earlier, so you're doing this in vain.PD got a lot of flack for charging for the jaguar,brz and twin ring motegi, and from online I can see a lot of people didn't buy those dlc's.So i'm sure not only the fans would be up in arms , but a lot of the gaming community would be if any of that would happen. Look at EA and the sims for example.I'm not saying you should ignore principles, but really look at what you are doing... principles cause people to act irrational a lot.I mean I didn't support DLC for a long time because of "what ifs", but now I see it didn't and will not get that bad, although some obviously take advantage of it but it isn't the norm in the gaming community.
 
Here we go again with the black and white ideology you use cause no on cane possible understand both sides of the argument oh dear that's not possible.

Never said it is...

I'm sure you're not, like I said in theory it can easily be seen as cheating and not an equalized playing field, those with disposable means not take precedent over the casual player or better racer even.

If you really read what I said, you'd have understood my issue, but you don't seem to know when you could easily look back.

It's like a cheat code it's an instant way of going above the normal method of achieving. It's not a bad thing no one is going to call you a bad person for do it. Yeah it and that same methodology is how cheat codes work, everyone is free to use them or avoid them and they make the game easier to finish, difference here is Sony is now cashing in on it instead of making it free.
It is illogical to say its cheating imo. Having more credits doesn't give you skill. It doesn't change the PP limits of the events. All it does is allow more freedom in what you purchase. Wow. Not a big deal. Good for whoever wants to waste their money (my take) on credits for a video game. It doesn't affect my career in GT6, and online are limitations put in place. I can buy a racing suspension and whatever for my car too. You have to progress through the game with the star system. Until credits can buy you stars this is a non issue.
 
Wait, since when did it go from cheat code to cheating? Its a form of cheating by definition but its not flat out cheating considering cheating has a lot of meanings.
 
Patches =/= DLC since patches have been around in some form or another since the 90s. And though no one forces you some people don't see why they should have to keep paying more and more to add to the game.

Because PD works more and more to add to the game?
 
Not everyone has all the time in the world to grind around for money and cars. I work, have two kids and honeydews up the rear so when i comes to playing GT with the little time I have, I just wanna drive what I want. Not grind away for hours. Why waste time grinding when you can throw a few bucks around and just get what you want.

Cheating to me is someone using and aimbot in a FPS or maybe a driving bot.
Considering the numbers of games past and present that only needed a few order of buttons to allow users in game credits to buy things, this is practically the same thing yet you're paying for it instead of learning a sequence. I think the idea that someone is calling it cheating is what puts you off and making you guys a bit myopic. Theoretically it is the same thing.



How so, it's their prerogative? Could you explain why you think this?



Yeah you're not the only one, I have the same things (just 1 child instead) and I also have university work along with a job and a coordinating that schedule with my wife and kid so...
I think you guys summed it up pretty well. Even with no kids, the time I have left to play video games has become rare.
What a lot of people need to accept is that life has moved on for many of us. When I played GT4 (late to the game, about 2008), I was a student with all the time in the world. For GT5, I was still training for the job, now GT6 comes out and I've been working for almost a year. My point is: if GT stayed the same as always (grinding,time consuming etc), I would've had no chance in the world to play and enjoy all the cars. Now I can.
 
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You don't have to pay anything extra to play it. You don't have to pay to geta competitive edge, either. You optionally pay to geta car or parts with less effort then another.

Before GT5 came out, there was a debate as to whether cars should be locked from the start or not. There were two sides to this discussion:

1) Earning the cars through game progression is part of the game, and taking the progression aspect out would ruin it.

and

2) We want all cars unlocked for online etc. because we have busy lives and don't have the time to grind hundreds of hours.

Neither crowd asked for this. It's purely extortion, aimed at those who wanted cars to be unlocked by default. Not everybody in that crowd can afford to shell out large amounts of cash for extra cars, so the problem is still present.

A good compromised solution that was put forth, was to have arcade cars unlocked by default, and to allow players to compete online within arcade mode. The GT mode would remain, but those who don't have time can still enjoy the game, everyone would've been happy. Their actual solution only satifies those who have more money than time.

I am sorry guys, but until the game comes out, this is all dribble drabble. Buying in game credits with real money does not "ruin" any game by itself, skewing the in game economy and game design to incentivize this, does. Until the game comes out or gets reviewed we do not know if this is the case.

After the uproar about the micropayments in Forza, I expect that the ingame economy won't be changed, and that the prices will be more reasonable, for GT6.

Once Micropayments are in the game, the guys at Sony will once again push for increased revenues. What better way to do that than to scale back ingame credit rewards, to incentivise players to purchase credits with real money.

It's a slippery slope, once it's in the game, they will start messing with the economy for future titles.

Is thread is painful to read. The buy in game credits is NOT a mandatory purchase. If you choose not to purchase it then don't. It's downright depressing how people are thinking about boycotting sales because of this feature.

There are many reasons why I personally believe microtransactions in full price games are wrong. I feel this is enough justification to boycott a title (Although GT5 being a disappointment did help). I have stated these reasons more fully in my earlier posts.

It's really going to boil down to how the regular in-game economy works. If it's like previous games in the series, then it won't be a problem for us "hardcore" GT-ers to simply not pay for credits, because it's not asking anything of us to run a 4-hour endurance race or ten-race series to get a boatload of cash.
What's going to be a problem is if the in-game economy is crippled to the point where the only viable option is to pay out in order to get the high-end cars before next Christmas. This would, in effect, force most players into doing it.
But, until we actually get the game in-hand, or at least get a look at the money rewards from race series, then it's too early to tell.

Again, it probably won't be an issue in GT6. But what about GT7? When some Sony Business graduate comes up with a bright idea to increase revenue from micropayments? This is only the beginning. If they want to accomodate people who don't have the time to grind for credits, unlock all the cars in arcade mode and allow people to partake in online races using arcade mode.

I say again, it's simple extortion, and it will influence future design decisions.

I guarantee this post will be completely skipped over because it makes too much sense!!:bowdown:. The whole money for credits issue is completely moot unless the payouts are nerfed, Seasonals are missing at the beginning etc.

There is a slight problem in that GT5 already had too way too much grinding. They should have been aiming to make the game more accessible through increasing the rate of ingame progress, not by adding micropayments.

There was never going to be day 1 DLC, or DLC in general until the fans demanded it.

Well, day 1 DLC is a slightly different issue. But to say that fans demanded it is wrong. Fans demand a complete product at release, with new and interesting content after release. Companies dicing up the ingame content to sell off as day 1 DLC is not what people wanted, but that is what embracing DLC led us to. Again, it's a slippery slope. You give them an inch, they will take a mile. If we allow micropayments for GT6, GT7 is going to be an absolute monster of a game, with ingame content so out of reach for ordinary players (Think like 100million in terms of GT5 money). At this point I fail to see how it is optional; you could go around the neighbourhood and wash cars and earn the money much, much quicker than grinding ingame (And when I say grinding, I mean repeating the same race over and over because it gives the best reward/minute - which is less fun than washing cars too).

I don't like micro-transactions either but you're basically boycotting a game because of "what ifs" and extremes that will likely never happen..Boycotting now wont hurt PD or make a point about micro-transactions at all for the reasons johnny said earlier, so you're doing this in vain.PD got a lot of flack for charging for the jaguar,brz and twin ring motegi, and from online I can see a lot of people didn't buy those dlc's.So i'm sure not only the fans would be up in arms , but a lot of the gaming community would be if any of that would happen. Look at EA and the sims for example.I'm not saying you should ignore principles, but really look at what you are doing... principles cause people to act irrational a lot.I mean I didn't support DLC for a long time because of "what ifs", but now I see it didn't and will not get that bad, although some obviously take advantage of it but it isn't the norm in the gaming community.

Perhaps, but i'm sticking to my guns on this one. I don't want microtransactions in games that I have bought. In Free to Play games it is understandeable, but even then it's questionable when it's 'pay to win'. I wouldn't have had nearly as much a problem if instead of credits, it was paint chips, or race suits that you were buying. Generally if it's purely for aesthetic content, it doesn't have much of an effect. But when the core content of the game can be bought with real world cash, then we have a problem. They could have simply opened up access to those cars from the beginning, or allowed users to share gamesaves so that they didn't need to grind. There were other, better solutions to this money grabbing farce.
 

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